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Clearing chat messages

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Level 8
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Aug 2, 2006
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346
Ah that's an idea!

I'm making a map similar to the map from starcraft called 'The Thing' (loosely based on John Carpenter's 1982 movie "The Thing") where there are 12 players, one is 'the thing', but they look like everybody else. The thing (a random player) is trying to kill everybody else, and vice versa. The thing can either choose to accuse someone else of being the thing, and try to get everyone to gang up on them, or they can wait for them to be alone with someone else, and then transform into their true form, and devour them.

The problem is, is that if someone gets killed by the red player, they'll type in "RED DID IT" but after they're already dead. I want to stop that. I want to control the chat so I'll post up the chat messages iff they are still alive.

How do you get rid of the chat font?
 
Level 8
Joined
Aug 2, 2006
Messages
346
Nah, that's not quite as polished as I would like. I've gotten the system working.

It's really awesome, because whoever is 'the thing' can impersonate other players by having the same colored unit AND by taking their name over in chat messages.
 
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