Thank you! The models you see in the artwork section are made from scratch, the ones you see on the in-game screenshots are highly edited wow models, they are in placeholder status.
not yetcan we play test it?
Thank you, hopefully yes there will be warcraft styled ui.It looks really awesome. Will there be any changes on UI?
Sounds great. Meanwhile i'm a little busy atm I definiately join . Edit: You shall do a group rather, so everyone can join freelyI have created a SC2 clan called 'Orcs In Space' (tag: ORCISH). The point is to play every SC2 map related to Warcraft, especially this one. Everyone feel free to join if interested. Personally, I don't care much for Starcraft 2 vanilla/universe, so this is a way to get a community for playing what we do like =).
Say my name and I shall manifest out of thin air.
Anyway, took me a while, but here's what I got.
The ultimate goal of our ambitious project is to firstly recreate Warcraft I & II & III using the Starcraft II engine and secondly to create an RTS experience based on World of Warcraft and its expansions.
Campaigns are also planned for both the Warcraft RTS remakes and the World of Warcraft projects.
- Temple of Ahn'Qiraj - 2 races (The Horde & The Alliance)
- The Burning Crusade - Addition of new Blood Elf and Draenei units, along with a few unit replacements!
- Wrath of the Lich King - Introduction of the Undead Scourge as a new race, along with new and replaced units!
- Cataclysm - Introduction of the Twilight Hammer Clan as a new race, along with new & replaced units and naval combat!
- Mists of Pandaria - Introduction of Pandarens as mercenaries, along with new mercenaries for the other races
We're recruiting, so if you're potentially interested in our project, then please let us know!
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[IMG]http://www.hiveworkshop.com/forums/members/178091-albums2336-picture100739.png[/IMG]
The ultimate goal of our ambitious project is to firstly [B]recreate Warcraft I & II & III[/B] using the Starcraft II engine and secondly to create an RTS experience based on [B]World of Warcraft[/B] and its expansions.
[B]Campaigns[/B] are also planned for both the Warcraft RTS remakes and the World of Warcraft projects.
[IMG]http://www.hiveworkshop.com/forums/members/178091-albums2336-picture100740.png[/IMG]
[list][*][B]Temple of Ahn'Qiraj[/B] - 2 races (The Horde & The Alliance)
[*][B]The Burning Crusade[/B] - Addition of new [I]Blood Elf[/I] and [I]Draenei[/I] units, along with a few unit replacements!
[*][B]Wrath of the Lich King[/B] - Introduction of the [I]Undead Scourge[/I] as a new race, along with new and replaced units!
[*][B]Cataclysm[/B] - Introduction of the [I]Twilight Hammer Clan[/I] as a new race, along with new & replaced units and [I]naval combat[/I]!
[*][B]Mists of Pandaria[/B] - Introduction of Pandarens as mercenaries, along with new mercenaries for the other races[/list]
We're [B]recruiting[/B], so if you're potentially interested in our project, then please let us know!
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played the map 2 days ago, didn't realise there was a thread on it on hive. I don't quite remember what the resource costs were in wc1, but those upgrades are very, very, very expensive
Two things you could add to streamline the process would be to make rally points on dead trees still tell the worker to go seek out nearby trees to harvest, just like wc3 does. Also the ability to give orders to peons that are currently building something. Other than that, very impressed with what you have done so far. Good job. I'll definitely keep an eye out for the wc2 and wc3 version
Hm. It seems you're using some Scars of Conflict resources? Looks interesting.
I hope we're credited! Or Mr.Goblin, at least, since I don't see any of our models yet.