I made a trigger: when a unit begins construction - it checks the building type, and if it's in a list of buildings:
1) I make it transparent
2) I add a dummy unit at its location, and make it play its birth animation
This way I visually change the way the building looks while being constructed, but I have a problem:
When I do that with night elf buildings - there is a greenish glow, that's not transparent, and it looks really weird - a human construction model, with a glowing "forest spirit" or whatever above it.
Is there any way to remove this glow?
1) I make it transparent
2) I add a dummy unit at its location, and make it play its birth animation
This way I visually change the way the building looks while being constructed, but I have a problem:
When I do that with night elf buildings - there is a greenish glow, that's not transparent, and it looks really weird - a human construction model, with a glowing "forest spirit" or whatever above it.
Is there any way to remove this glow?