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Changelog: View More

Discussion in 'Archive' started by -Kobas-, Dec 29, 2011.

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  1. -Kobas-

    -Kobas-
    Joined:
    Jan 17, 2010
    Messages:
    5,960
    [​IMG]

    [​IMG]

    Version: 0.9.x.x


    Fixed bugs


    • Fixed game crushing when pet kill unit and hero is dead.
    • Fixed bug when your hero die and inventory stay open, it will close now.
    • Fixed unit regeneration script.

    Systems


    • Area Transition System will now properly display text on screen when you enter specific area.
    • Save/Load System
      -save (Save progress data using player name as key).
      -load (Load progress data using player name as key).
      -flush (Clean Saved progress data).

      -Save/Load handle:
      Hero and Pet stats, attributes, custom attributes, experience, abilities and skill points.
      Gold, Skill Points.
      Time of the Day.
      Main Quest progress data (even quest items)
    • Custom Inventory Requirements
      (Swords require Blade attribute to be equipped for example)
      5 levels of requirement:
      -0 Novice
      -25 Apprentice
      -50 Journeyman
      -75 Expert
      -100 Master
    • Cinematics are removed from the game.
      All quest log data is handled with dialogs.

    Terrain


    • New Area (5/10)
      This means we shaped 50% of playable map so far.
      - Waterwille Village (Neutral)
      - Ancient Forest (Hostile)
      - Lands Between (Hostile)
      - Swamps (Hostile)
      - Elvish Ruins (Hostile) (New)
      - Imperial City Grounds (Hostile)
    • Druid Guild 4 chambers
    • Hunters Guild 3 chambers

    Quest


    • Main quest 3 is now completed and aviable
      (you can now interact with Trioh)

    [​IMG]

    Version: 0.9.3.0



    Fixed bugs


    • Fixed Respawn bug when you die in building and camera stay there
    • Fixed camera in Tom Watson's House Basement, when you can't click on it because of spider
    • Fixed pet drop items
    • Fixed bug when you resurrect pet corpse
    • Fixed bug with Heal Pet item stay in hero inventory
    • Displayed Firebolt hotkey F
    • Fixed Healing Spell and Interract spell hotkeys.
    • Fixed camera and circle in Tom Watson's House Basement.
    • Fixed bug with Heal Pet item stay in hero inventory.
    • Fixed a major bug with teleporting to the border of the map.
    • Fixed owls movement in quest "Guardian of the Night".
    • Fixed the item "Arcane Tallisman".

    Changes and optimization


    • Reduced the size of region near Ghan in quest "Urgent Message".
    • Reduced the size of region in quest "Lost Cargo".

    Systems


    • Removed Hero Stat System and whole interface.
    • Created a multiboard to show hero and pet stats.
    • Shadow Essence is now removed as resource.
    • Lumber is now Skill Point, resource used to increase custom attributes.
    • Custom Attributes increase stats a little.
    • Custom Attributes are now Items requirements.
    • Removed Custom Camera System.
    • Camera can now be locked to hero unit (ESC key).
    • Camera can be zoomed in/out.
    • Camera can be rotated around hero.
    • You have full control over Pet now.

    Pets


    • Disabled Dark Seer and Frozen Wolf
    • Converted Pets into heroes
    • Each pet has 60 levels just like hero
    • Each pet has level able abilities
    • Pet won't wonder around hero anymore.
    • Pet won't be forced to attack enemy units.
    • Pet will fallow hero if distance between them become greater than 500.

    [​IMG]

    Version: 0.8.1.5 - 0.9.0.3


    • Fixed Respawn bug when you die as range and respawn as melee hero.
    • Fixed pathing ground errors.
    • Added few more buildings.
    • Added few more locations to enter (Caves, houses...)..
    • New Quest: There is someone in my house.
    • New Ability System.
      - 3 Abilities to use: Heal, Fire Ball, Lightning Strike.
      - Hero can equip up to 4 abilities.
      - Hero can now make any combination of equipped abilities.
      - Abilities have classes (Common, Uncommon...).
    • New Loading Screen and new Theme Design.
    • Optimized camera systems, and fixed errors related to building in/out systems.
    • Fixed food items bug.
    • Hero Pick system is edited a little as well.
      - Pet display with more info and icon.
    • Removed part of intro cinematic that is outdated now.
    • Fixed some errors in book system
    • Fixed gold/shadow sfx bug

    [​IMG]

    Version: 0.8.0.0 - 0.8.1.5


    • Picked gold/shadow is collected instantly.
    • Fixed ability ID bug in Talent Tree.
    • Talent Tree now allow you to remove any ability you want, instead last learned.
    • Fixed some bugs with Talent Tree related to SFX.
    • Optimized Talent Tree System, removed useless calculations and variables.
    • Reworked ability tooltips.
    • Fixed bug with same quest descriptions.
    • Added Ping Minimap System to help you guys solve quests easier. Thanks to mag once again.
    • Imported over 250 new doodads especially prepared for terrain decorations.
    • Removed FREE camera
    • Added building handle system (for now 2 buildings you can enter)
    • Recreated main 2 quests
    • Recreated map intro
    • New Cinematic System (main quests are now fully covered with cinematic)
    • Cinematic can be skiped with ESC key anytime
    • New improved terrain
    • Main story is much more revealed now.
    [​IMG]

    Version: 0.2.5.0 - 0.5.1.1


    • Creeps
      - Have increased hp
      - New stats (critical etc)
    • Hero Pick System
      - Recreated whole system
      - 10 New classes instead of 5 old
      - Removed Specializations and Birth Signs
    • Custom Item Inventory
      - Whole new interface
      - 18 inventory cargo slots
      - 9 useful slots
      - 6 basic hero slots
      - 5 different hero animations
      - 2 forms (ranged/melee)
      - So far only few items added (Iron Sword, Iron Dagger, Iron Bow, Staff of Flames, Iron Curiass, Iron Shield).
    • Hero Stats System
      - 3 Primary Hero Stats (Agi, Str, Int)
      - 12 Secondary Hero Stats
      - Around 30 editable stats/attributes
    • Damage Engine
      - Recreated whole system
      - New stats like fire/poison/cold/lightning damage/resistance
      - New effects and bonuses
      - New projectile/missile system
    • Abilities
      - Re created whole system
      - Items such as Staff of Flames can add abilities to hero
    • Improved some code

    [​IMG]

    Version: 0.2.0.0 - 0.2.5.0


    • Quests
      - Re created whole system
      (Added text, sound and special effects as well)
      - 3 New optional quests
    • Creeps
      - Added shadow essence to Ghost and Dark Minion like creeps
    • Abilities
      - Re created whole system
      - Added 2 Light Abilities (Unlock with hero level)
      - Added 7 Dark Abilities (Unlock with dark essence collected)
    • Fixed bash
    • Removed Pet System
    • Improved some code
    • New Loading Screen and Map Preview

    [​IMG]

    Version: 0.1.8.0 - 0.2.0.0


    • Terrain
      - Re created whole terrain
      - New area
      - New doodads
    • Creeps
      - Re created all creeps
      - Creeps now level up with hero level
      - Creeps now drop items related to their level
    • Pet System
      - Re created whole system
      - Works for Dragon and Spirit class only
      - You can summon pet if you interact with Pet Trainer (works from Hero level 5)
    • New Loading Screen and Map Preview

    [​IMG]

    Version: 0.1.7.6 - 0.1.8.0


    • New area: Hills of Arnor
      - New Creeps (Mud Golem/Rock Golem...)
      - New Item Categories (Steel, Priest, Leather, Magi...)
      - New Item Models
    • New Tiles
      - I imported and replaced almost all tiles...
    • New Doodads
      - Bandit Tent 1/2
      - Sack 1/2/3/4
    • Improved teleport system
      -Circle of Power now can be activated
      - Player use Dialogs to pick destination
      - New effects
      - New destinations
    • Imporved Ability System
      - New tooltips
      - New Ability pick systems
      - You can now learn all abilities
      - You can now level up your abilities (up to level 2 in this case).
    • Quests
      - New Main Quest
    • Book Reading system
      - You can read books found in game
    • New Loading Screen and Map Preview
    • Recreated Food System
      - You won't die when food reach 0.
      - Food is now reduced by 1 each 1 sec.
      - Removed slow and such like effects.
    • Optimized few systems (Hero Pick, pet, ability...)

    [​IMG]

    Version: 0.1.7.5


    • Added so far unique water effect and whole underwater like terrain.
    • Added -cameraon and -cameraoff option.
    • Imported over 10 new unique models created for this project.
    • Randomized NPC units completely.
    • Improved Interact system, added a lot of new things to it.
    • Fixed terrain errors related to regular camera.
    • Optimized some code a little.


    [​IMG]

    Version: 0.1.7.4


    • Fixed fail pathing ground

    [​IMG]

    Version: 0.1.7.3


    • Fixed and improved food system.
      -Text tag display how much mana, life each food gave to hero.
      -Improved food description.
      -Added Food Merchant.
      -Added Gameplay Info Ability to Food Merchant (Explain: Food System)
      -Added down limit (when hunger reach 0, hero will die).
      -Reworked hunger level (starting below 25 now).
      -Text tag display message from hero when hunger drop below 25 seconds.
      -Each 6 seconds hero lose 1 food.
      -Each food give different mana, life and hunger points.
      -If you eat 2 much, you will overfeed your hero (You won't be able to feed him anymore).
    • Fixed and improved interact ability.
      -You can interact with yourself, bag or backpack now as well.
      -You can interact with enemy or friendly units.
      -Different message will be displayed each time with different color.
    • Fixed pathing ground.
    • Improved icons for gold/shadow essence/hunger etc...
    • Added new comand and improved old one:
      - "-stats" show hero stats info (critical, evasion, item droop chance etc).
      - "-acv" show hero ability class levels (spell critical, ability power levels...).
    • Improved experience system.
      -Each creep has it's own exp value.
      -Same creep won't give same amount of exp each time.
      -Text tag show exp gained.
    • Improved stun library
    • Improved messages shown when you enter different areas.
    • Edited Merchants
      -Bob the Smith (Added new items, fur armor, staff...).
      -New merchant Lidia (Can sell magic stuff like orbs, hats, books...)
    • Added Unique abilities:
      -Character History (Some NPC units have this ability, it will explain something more about them to you).
      -Gameplay Info (Some NPC units have this ability, it can explain 1 or few important game systems, for example, food merchant explain FOOD SYSTEM, while Anaxes explain CAMERA and TELEPORT systems).
      -Lore Character (Some NPC units have this ability, they are invulnerable ingame, and important for SotP story-line).
    • Fixed abilities
      -Tooltips
      -Names
      -Hotkeys
    • Creeps give small amount of gold coins when killed.

    [​IMG]

    Version: 0.1.7.2


    • Map uploaded to thw map section.
     
    Last edited: Apr 17, 2013
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