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thank you, but i have some comments, 1st, it shouldn't affect allies, just enemy, 2nd, those words are not required, 3rd, how come the units get smaller? == 4th, when i use this skill, very lag, please fix it
dealing damage when sucking, 10+0.5*intelligent of hero per second, explode for 200+2*intelligent of hero
The units getting smaller is just something i added to make it more realistic, i can undo that if you want, the black hole also grows in size as it sucks in. And dont worry about the words they are just debug messages (wont b there in final version).
ok i like it, but it's too lag while casting this skill, too many loop trigger running at the same time, and please make the blackhole smaller, also make the gravity aoe 650, but not 900
You can merge all of the periodic trigger by making 'artificial wait'.
In this case, you should really consider about using SetUnitX/Y to replace the MoveUnit function, this is what causes the lag, the function itself is in BJ state (GUI).
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