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Baldar RPG

What do you think of this

  • Epic ! I'll always play it !

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  • Great ! I'll play it sometime !

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  • Not bad ! But I don't think I'll play many time

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  • Horrible ! I won't even download this

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Story :
After the death of your parents, you decided to serve your king as a soldier. The captain saw some promises in you and decided that you join the royal army to fight the unded army in the frozen land of Niftya. Unfortunately, the undeads outnumbered you and killed every soldier. except 1...
You awoke when you discover yourselves in a shadowy cave, hopefully you're still armed and you'll be able to reach the nearest town but still you don't know what horrible experiences the Undeads made on you...

Features :
Enterable Buildings
Every buidling in the wonderful lands of Akatoch will be enterable, allwoing the players to explore the world to the last detail
Inventory Systems
This RPG features an inventory system allowing the player to equip differents item-type including :
Left Hand-Right Hand-Gloves-Helm-Amulet-Pants-Boots-Chest-Cloak-Ranged Weapon-Missile-Ring (x2)-Bracer-Shoulder-Belt
The player also have 30-Slot Backpack
Attachments System
This map features an impressive attachments system allowing not just to see weapons but also armor, gloves, helmet and more...
Stats System
This map include a stat system with 6 stats that are :
Strenght - Strenght increases block chance and attack damage
Stamina - Stamina grants a bigger health and regeneration
Agility - Grants a higher chance to do critical strike and damage
Dexterity - Grants a higher chance to evade
Wisdom - Grants a higher mana and regeneration
Intelligence - Grants a higher spell power as well as spell critical chance

There is also sus-stats which are : Armor-Critical Chance-Evasion-Block-Spell Power-Heal Bonus-Spell Damage Bonus-Resistance (Fire, Ice, Lightning, Nature, Shadow, Light, Arcane)-Spell Critical-Speed Bonus-...
Combat System
This map will features a well advanced combat system.
The player will have a maximum of 3 buttons (left hand, right hand and ranged) pressing Left Hand will cause you to attack with left hand attack the enemy in front of you (if he's in the range of the weapon), and Right Hand will cause to attack with right hand. Ranged is the same but have a higher range.
Party System

I forgot to say that this map is singleplayer, but still the player can hire up to three other heroes in his team. The heroes will be AI-controlled, but the player can still manage their equipments and stats
Triggered Spells
This map will features dynamic triggered spells that are affected by differents factors, like stats.
Also many spells are channeled and can be countered, stopped or interrupted
Dynamic World
The RPG will feature a dynamic world, with "living" NPCS that don't just stay in the same place. They can sleep, eat, travel and more...Like in Oblivion.
Improved Creeps
The creeps are a big improvement from other RPGs, because they were stupid guys with sometime abillities.
The creeps will have :
-spells, even triggered
-A.I
-synergies between them
-They will move around the map together
Camera System and Arrow Movement
This RPG will features an Arrow Movement System and 3rd person camera (as it's single-player, no delay) that brought a new gaming experience and a better view on the dynamic terrain
Quests System
Many of the RPGs' quests are just find someone or kill X creeps, but in this RPG, some quest will be more advanced
Classes
This map will features dynamaic classes. Each classes is differents from the other and have a different way of fighting.
Classes
Berserker :
The berserker are furious warriors that wield heavy two-handed axes or light one-handed axes, they can be played as tanks or damage dealers.
Special System :
Rage
Berserkers uses Rage. Everytime they are attacked or take damage they gain 1 rage. They can reach a maximum of 100 rage. Rage is used for battle techniques but when the berserkers reaches 70 rage he gain the "War Rage" buff, which increases his stamina or strenght by 10% depending on the highest stat
Berserker as Damage-Dealer :
Berserkers are impressive DPS when using Two-handed Axe, they take many time to deal an attack but the amount of damage they deal is impressive, combined with speed buff, the Berserkers can slay his foes in a short amount of time.
The most important spells when playing as berserkers are War Cry, Berserk, Heavy Strike (for the moment)

When using 2 one-handed Axes, the berserker can deal low damage but his attack speed is impressive, he can become an impressive fighter with some damage-boosting skills and then slay his foes with ease
Recommended spells when playing as One-handed Berserker are War Cry, Swift Strike, Quick Throw



The berserker cannot wear shield, which highly reduce his armor comparated to other defensive classes, but he still possesse impressive life-stealing spells, he may take higher damage but he can regen fast when attacking. Berserkers are better when tanking many creeps
The spells that a Berserker Tank must have are Provoking Shout, Counter Attack, Blood Frenzy, Bloodseek


Spells :
War Cry

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Cooldown: 25.00 seconds
Cast : instant
Range : Any
Cost : 15 Rage
Requirement : Level 1
Description: The Berserker hurl a cry that increases the attack damage of nearby allies by 20% for 8 second.
Swift Strike

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Cooldown: 6.00 seconds
Cast : Instant
Range : Melee
Cost : 10 Rage
Requirement : Level 1, One-handed Axe
Description: The Berserker strikes the target, dealing Damage*1 and Damage*0.5 each second for 3 second

Heavy Strike
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Cooldown : 5.00 seconds
Cast : Next-Attack
Range : Melee
Cost : 15 Rage
Requirement : Level 1
Description: The berserkers deal a bonus of Strenght*1.3 at the next attack.
Priest :
The priest is the main healing class that can also deal damage using Shadow Magic
Special System :
Mana

The priest uses Mana. Mana is vital for any Spellcaster in the RPG.
Redemption
The priest uses Redemption as a special system. Whenever the Priest cast a holy spell, his Redemption will increases but if he use Shadow spells, his Redemption will decreases. The Redemption has a maximum of 100% and starts at a value of 50%.The more the Redemption is under of 50% the more Shadow Spells deal more damage and Holy spells are less effective by 1*50-Current Redemption. While if the Redemption is higher than 50% the higher Holy Spells are effective while Shadows Spells are less effective by 1*Current Redemption-50
Priest as Damage-Dealer :
Shadow
The Shadow magic is the best way to deal damage using a priest. Shadow Magic is based on curses and damage over time and can easily achieve an enemy. But the priest's healing spells are very useless in this way. This choice is better if there is another heal in the party.
Some useful spells are Pain, Life Drain, Engulfing Shadow
Holy
The Priest can also use Holy damaging spells that deal less damage than Shadow, but is useful if the enemies are immune to Death Magic or if you want to heal too. The priest will be able to Heal and deal Damage in the same time and perform a balance between the two roles. Holy priests are powerful againt undeads an demons
Useful Spells for this choice are Holy Flames, Banish, Heaven Storm
Priest as Heal
The Priest is the better heal. He possesses a large variety of healing, protectives and blessing spells. The priest as healer is still able to damage enemies and protect himself if needed and can endoss the role of Undead-Killer
The spells that a Priest Heal must have are Heal, Purify, Holy Shield
Spells :
Heal

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Cooldown: 2.00 seconds
Cast : 1.5 second
Range : 450
Cost : 10 Mana
Requirement : Level 1
Description: The Priest heal the target for Spell Power*1.2. Generate 2% Redemption.
Pain
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Cooldown: 2.00 seconds
Cast : 1.5 second
Range : 400
Cost : 15 Mana
Requirement : Level 1
Description: The Priest causes intense pain to the target dealing Spell Power*2.3 as Death Damage. Decreases Redemption by 4%
Holy Flames
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Cooldown: 4 seconds
Cast : 1.5 second
Range : 500
Cost : 25 Mana
Requirement : Level 1
Description: The Priest burn the target for Spell Power*0.6 and Spell Power*0.2 each second for 5. Generate 3% Redemption.
Creeps
Cave Orks :
Bigger than they Greenskins cousins, the Cave Orcs are more brutals and lives in the caves. Their powerfuls Shamans master the Earth Magic.
Mobs :
Stats
Level : 1-2
Strenght : 6 (Level 1), 7 (Level 2)
Stamina : 7 (Level 1), 7 (Level 2)
Agility : 4 (Level 1), 5 (Level 2)
Dexterity : 5 (Level 1), 6 (Level 2)
Intelligence : 0 (Level 1), 0 (Level 2)
Wisdom : 0 (Level 1), 0 (Level 2)
Special System :
Rage
Grunts uses Rage. Everytime they are attacked or take damage they gain 1 rage. They can reach a maximum of 30 rage. Rage is used for battle techniques.
Abilities
Heavy Strike
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Cooldown : 5.00 seconds
Cast : Next-Attack
Range : Melee
Cost : 10 Rage
Requirement : Level 1
Description: The grunt deal a bonus of Strenght*1.1 at the next attack.
A.I : The Grunt act as a Damage-Dealer and try to attack weak enemies like Spellcasters.
Recruitement
I will do the terraining part and ideas. But I need a JASSer and maybe a model maker.

Thanks for reading the post, more infos will be posted soon
 
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