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Architecture contest

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Architecture contest

ContentsTheme

Each contestant must create a part of cityscape using the ultimate terraining map. The part should contain at least 3 buildings and an unlimited number of additional areas. Filling the whole map is not an imperative.

Rules
  • - At least 3 buildings must be assembled
  • - Only ultimate terraining map can be used
  • - Custom imports may be allowed but they must first be made available for all contestants
  • - Your final submission must contain an image of your cityscape from bird's perspective and a physically attached map
  • - This is not an artistic terrain so both visible and invisible walls, windows, anything must be placed in the map
Criteria

CriteriaDescriptionMarks
Overall impressionThe overall look of your cityscape/5
FunctionalityWell, people do not feel like walking around an entire block just to reach their first neighbour/5
RealismThis refers to warcraft 3 realism. Copying the architecture of any warcraft race is allowed yet buildings must be assembled logically/5
PrecisionAs you all know, precision is of great importance in architecture, your buildings should stand up straight/5
SkillComplexity of your buildings is important as it represents your skills as an architect/10
DesignThe choice of materials and their assembly, a very important criterion/10
The entries will be marked with 50% judging, 50% public poll. Once the deadline has been reached, all entries submitted into the contest will be marked, and a public poll opened.


Deadline
The deadline for the contest will be (determined later, probably 14 days). All entries must be submitted before or on that date.


Prizes
Bellow is a list of all the prizes that will be awarded for this contest.

1st. 40 reputation points, and an award icon.
2nd. 20 reputation points.
3rd. 10 reputation points.
All of the winners will receive their prizes once the judging is completed.


Contestants
If you would like to enter the contest simply make a post in this thread, stating the information about your entry.

Contestant NameEntry Name


I thought we could use a new and original contest so i came up with this.
 
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Level 15
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Well, the fact that it's floating is w3 realistic but if a part of the building is floating for no good reason(eg. poor doodad aiming), that spoils the realism and/or precision. Generally, realism refers to the way buildings are constructed, not their position or whatever. Yeah, the explanation is kinda blurry, i'll rephrase that.
 
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Just a little confused.
What do you mean by.
- This is not an artistic terrain so both visible and invisible walls, windows, anything must be placed in the map
 
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