Hello, members of the Hive.
I am in a process of making a fairly simple map with a few twists.
I've never played online, so I don't really know the level of creativity, but here goes:
I want to make a system to use Mana as ammunition/fuel. Ground units will use Mana to attack, and air units will need mana to stay flying (destroyed if mana is depleted).
The problem is I only got the trigger to work when a player issues the attack order... not per shot, but per order. Also I haven't found a trigger to make the system prevent a unit from attacking if mana is zero. (Naturally still no way to kill the airplanes when mana equals zero...)
Thanks in advance.
I am in a process of making a fairly simple map with a few twists.
I've never played online, so I don't really know the level of creativity, but here goes:
I want to make a system to use Mana as ammunition/fuel. Ground units will use Mana to attack, and air units will need mana to stay flying (destroyed if mana is depleted).
The problem is I only got the trigger to work when a player issues the attack order... not per shot, but per order. Also I haven't found a trigger to make the system prevent a unit from attacking if mana is zero. (Naturally still no way to kill the airplanes when mana equals zero...)
Thanks in advance.