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3.0.4beta3 Patch Notes

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Not yet releasd, just a list of things to be fixed in the patch

Bug Fixes
  • Catacombs Ghoul - Should no longer see left over ghouls invulnerable and without pathing lying around.
  • Catacombs Skeleton Warrior - Should no longer see left over skellies invulnerable and without pathing lying around.
  • Timer leak with the new OOC regen system has been fixed. This leak over time would lead to many issues (this includes the random out of control HP scaling with mobs.)
  • Corrected an issue with Force Recycled mobs (boss adds, etc) that would cause them to be double scaled every time they were re-used
  • Corrected 2 crash bugs in the AOT Fire Pack mobs
  • Removed Hex from the Ancient Troll Witch Doctors in the AOT
  • Chaotic Attacks and Mindblade now properly work with each other
  • Corrected a bug with Dead heroe's still being counted as alive under some conditions with boss targeting for abilities (mainly this only effected Karrix's Spikes when chasing a player from what I have seen)
  • Per the correction above, Karrix's spikes can no longer target players that died and respawned in town.
  • Corrected the priority on Karrix's adds on VX mode so the MT will not ignore the boss and run off after them
  • Adjusted Karrix's Tail Lash Void zones (VX only) so they appear further behind him for better visual effect. These void zone's also had their range adjusted to fix the graphic better
  • Karrix's Poison Lob now favors people at 500+ range while still targeting anybody 400+. The rule remains that he will ignore melee as long as somebody is at least 400+, but if there are multiple players, the further players will be chosen first.
  • Corrected the duration of Curse of the Chaotic so it actually functions now
  • The AOT Waypoint now has access to Grom'Gol
 
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