• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

WiP - 3.0.3c Patch Notes - 2/1 9:30am EST

Status
Not open for further replies.
Level 11
Joined
Jun 13, 2007
Messages
570
Generic
  • Corrected Endurance's tooltip to display +0.20 to power
  • Corrected the starting info for the Cleric
  • Corrected the Mana Regen display in the multiboard. While it was being calculated correctly, the display value was not accurate.
  • Re-worked some of the order of events / mechanics / and messed with the global converting them into local variables for some of the functions that deal with recycling / respawning units. While I can't say for certain if this will fix some of the rare / weird issues, it couldn't hurt.

Generic Enemy Abilities
  • Fixed an issue that could still cause a Frontal Wave to double hit.
  • All DoT effects can no longer stack on a player (of the same exact ability). Instead it will just refresh the duration. This will prevent 2-3 mobs randomly targeting 1 player and them dying way to fast due to stacking DoT effects.
  • NORMAL MODE ONLY:
    • Naga Cleave had its damage reduced a bit
    • Naga Warstomp stun now only lasts 0.75s (down from 2s)
    • Naga Shockwave stun now only lasts 0.75s (down from 2s)
    • Naga Impale stun now only lasts 1.5s (down from 3s) and had a small initial damage decrease

Quests
  • Gaining access to the Valley of Trials via the Fragment turn in's is no longer required. Gaining access to the Teleporter in the first place still requires turning in the fragments then completing the trials. Once you do this, you can start a new game, teleport to Grom'Gol and go right into the trials bypassing the barrens.
  • Fixed an issue that would cause some NPC's to drop 'null' item placeholders when you complete the quest

Items
  • Both Tome of Re-Training and Re-Spec now cost 0g to purchase. What the item does when you pick it up is now run a formula based on hero level to calculate a gold cost. If you do not have enough gold, it says so. This makes the items cost scale with your hero level. The formula is as follows: 2500g + (HeroLevel * 200). A level 25 hero would now cost 7500g to respec.

Bosses
  • Corrected an issue with the Sand Golem and his new reduced stun duration Boulder Barrage

Mini Bosses
  • Corrected an issue that prevented items from spawning and exp gained if you kill the mini boss first before the adds.
  • Upon reset, Lord Naztar now properly resets mana to 0 and clears the mana shield buff
  • Lord Naztar's damage reflection is now only 25% on normal (down from 35%) and up to 40% on Leg/HC.

Barbarian
  • Deep Slice base damage is now 17 and coefficient is now 90% (up from 14 and 80%)
  • Warcry base damage is now 4 and damage per level is now 0.65 (up from 3 and 0.6)
  • Berserker rage now adds +3 damage per hit (with a round down value of 0.05 per level) with the final hit now doing a base of 20 with a coefficient of 95% (up from +2 / 0.05 and 14 / 85%)
  • Battle Lust now heals a base of 7 with + 0.45 per level (up from 6 and 0.40) and now adds 10% crit base (up from 5%). The + 0.15% crit per level is unchanged
  • Bladestorm base damage is now 16 and coefficient is now 35% (up from 14 and 30%)
  • Fixed an issue with the attack speed bonus from Improved Berserker Rage

C. Knight
  • Fixed an issue that prevented the AoE damage from procing if Mindblade did the killing blow on a unit.
  • Fixed an issue with Improved Hasten and the +Agility bonus
  • Empowered Hasten now works as intended.

Hydromancer
  • Fixed an issue with Empowered Purify

Pyromancer
  • Fixed a different issue with Dragon's Breath that caused Imp Ignition not to function
  • Fixed an issue that prevented No Mercy from reaching level 2 damage. It always counted as level 1 (10% more)
  • Ignition base damage is now 18 and coefficient is now 90% (down from 20 and 95%), cooldown is now 2s (up from 1s)
  • Dragon's Breath base damage is now 15 and coefficient is now 75% (down from 18 and 80%)

Paladin
  • Improved Light Infusion works now... serious this time.... seriously

Phantom Stalker
  • Puncture debuff no longer stuns bosses when used with Remorseless Strike (still counts for the mana restore, however)

Ranger
  • Empowered Frost Arrows now properly roots units as stated in the talent. Also reduced the proc chance to 15%/30% and duration to 1.5s (it is the same as Improved Ice Nova from the Hydro)

Warrior
  • Shield slam will now leave a debuff on targets that it could not stun for use with the whirlslash combo.
 
Last edited:
Status
Not open for further replies.
Top