Pretty good but it needs some more polishing. Until then its 3/5
- Add more doodads! Download some custom ones that fit Icecrown maybe
- The shots of Arthas in one pose are too long. Maybe instead try making a view from afar for some time (like in the real cinematic)
- The ice breaking doesn't look so good. Maybe try some views from afar as well, see how it looks or add more things breaking in the background
- The last shot didn't work for me (arthas standing above the army, after sindragosa flew away) as the army was kind of buggy, some were walking, some were stuck by others not walking, might want to check it out
I`ll work on polishing the environment with some more doodading.
Hmm, I might change the Arthas' scenes, the difficult thing is that WCIII engine cannot handle far views so I'll have to be careful.
Agreed, neither I liked those breaking ice walls xD
I'll work on changing that, maybe using some closer shots, revealing the buried Sindragosa as the ice breaks, to make it similar to the original.
The last shot was a bit disappointing for me as well, thing is, it is difficult to move all of those units at the same time without bugging them out, it's a WCIII pathing issue, I might redo the shot completely somehow.
Those were quite some nice tips, thanks tyci, however all of them will take some time to be implemented. For now I will go back to my melee map, as I'm quite happy on how the new faction (Forsaken) is turning out and I'm eager to finish them, also I don't have much available time, if not during the weekends, to thinker with WE. Complex stuff like improving this cinematics is better to leave when I have some more time.