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Am I the only one who uses elapsed time = 0 on startup triggers?
I thought some functions didn't work with initialization.
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(Posting here as it's offtopic to where you posted it)
It depends what I do on initialisation... if it's creating units or preloading I generally do it after zero seconds otherwise it seems to add to loading time (maybe I'm wrong, but I notice that loading time is longer with such events). If it's simply variable assignments I do it on map initialisation. Also, messages won't display for the full duration if shown on map initialisation. I don't know of any functions that completely stop working when done on initialisation though.