Okay, so I'll list you some anims;
Stand 1 - just sitting there, with some smoke puffing and sparks coming randomly
Stand 2 - the turret turns left and right, and some sparks fly out from the turret's turning point
Stand 3 - the turret faces upwards for a while, then returns to normal, ending in a small jump
Walk 1 - walk smoothly, -Peper- can do this
Walk 2 - walk with the slight virbration
Attack 1 - fires the cannon smoothly, smoke and fire comes out
Attack 2 - fires the cannon, which vibrates up and down
Death - explodes, the 4 treads and turret separates from the main body
Decay - the aftermath of the death anim sinks slowly into ground, with fire on it
Any suggestions?