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Renegade Covenant Known Intel

Level 24
Joined
May 15, 2013
Messages
3,782
RENEGADES COVENANT

RenegadesCovenant.png

Last Updated : June 05, 2017 - "Your Regular Not Lazy Day"


Overview

A ghost faction of former criminals said to haunt the northwestern terrains.
Outlaws that mysteriously appeared in Alastorn without a clue.
They banded together to form an organization, known as the Renegades Covenant.

Originated from a foggy plain, these outlaws are founded and directed by two twins that served as their masterminds.
Living in the world's dark, cold, mysterious and dangerous conditions, the individuals have adapted to its environment, and enhanced their physical abilities, as well as their survival instincts. They are known as the Devourers.

Using the criminal intellects they obtained from their world of origins, their systems have expanded. Salvaging and scavenging lost materials and parts that showed up mysteriously in Alastorn, their techs have also developed enough.

But they weren't the only organization within the particular region, there were also hostile and rival groups of renegades, aside from the numerous dark beasts that lurked in the shadows.
Although their numbers aren't particularly huge, their experiences in combat and ingenuity in their enemies weapons to form their own are high. Granting them the top of the chain within the organizations of Alastorn.

Time passed by that out of the Covenant, the Splinterforce was formed. The rebellion's intent is unknown, but their main objective is to defeat the Renegades Covenant and overthrow its masterminds. The Renegades Covenant did not back down and forced the Splinterforce, banished to Terra, and someday, permanently annihilate them all.

Military

Military Characteristics:
  • (+) Strong within high places, well dug areas, hard traversed terrains, different weathered environments and undergrounds
  • (+) Superior in Scouting, Long-range Indirect Combat, Communications and Stealth Covert-ops
  • (+) Master trackers and hunters, scavengers and salvage techniques
  • (+) Enhanced Sight, Accuracy, Movement and Performance in nighttime, especially in an all dark world
  • (+) ???

  • (-) Fragility for all arsenals
  • (-) Functions unwell in direct combats and all-out attacks
  • (-) Limited forces and arsenal
  • (-) Reduced Performance in daytime and powerful lights
  • (-) No Magic (?)

The Renegade Covenant, or the Devourers, relies on accurate and heavy information before engaging and receive minimal loss.
As outlaws and renegades, they're master scavengers and salvage useful parts to form their various arsenal. Also good at scouting, tracking and hunting.

Having adapted to their new world's environment, their functionality, survivability and endurance has improved in harsh terrains and in the world's darkness. They have a strong increment in their sensories, gaining infrared vision, powerful smell, and strong hearing including sonar.

The Devourers are at most advantage when their enemies comes to them. Their performance within well dugged areas, hard traversed path or terrains having advantageous factors increases greatly their potentials. Their adaptation in the world gained them and though scarcity of their technologies, increased mobility, enabling them to move to different locations to contribute in their tactics. Infantry performance are doubled in Underground, since the area is already dark, fitting for their infrared vision, and quiet enough to let them gain a sonar hearing.

The Devourers are weak when they chase, attack or go for the offensive first, especially direct combat. Compensation for their weak face to face abilities, they settle for indirect combat and highly accurate intel. The organization have always relied on information, and have given them success for most battles. And because of that, they focused most of their resources on building more power in their artillery, communication and covert ops, which have been also successful.

What makes the Devourers more dangerous is that they actually are good at suprises, and never know when they'll hit you.

  • Gunman
    • Abilities : ???
    • Speed : Fast
    • Armors : Standard Military Leather(?), Kevlar
    • Weapons : Anything
    • Race(s) : Devourer
    • Loyalty : Level 3

    Standard infantry of the Renegade Covenant. Able to use different armaments ranging from hand guns to automatic weapons. The soldier's senses have evolved, able to see with infrared vision, sonar hearing and strong sense of smell.

    Appearance :
    • Wip
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  • Shepherd
    • Abilities : Feast, ???
    • Speed : Very Fast
    • Armors : Kevlar
    • Weapons : N/A
    • Race(s) : Devourer
    • Loyalty : MAX to Master

    An agile hound (German Shepherd) that not only evolved its sense of sight, but also its sense of smell and physicality, which is much more of a direwolf. They can hunt, eat or tear down infantries, track targets miles away, and can sense movement without looking.

    Appearance :
    • Wip
===============
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  • Hitman
    • Abilities : ???
    • Speed : Very Fast
    • Armors : ???
    • Weapons : ???
    • Race(s) : Devourer
    • Loyalty : ???

    Not much are know about these guys, but they're the real deal. Further information about them are classified.

    Appearance :
    • Wip



  • AV-16 "Hyena"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type(s) : Light Vehicle

    Armored vehicle that served as the Covenant's standard transport and combat vehicle. Can traverse to different terrains and can handle tough punishments.

    Appearance :
===============
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  • AVT-07 "Contraband"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type(s) : Multi-purpose Heavy Truck

    Armored transport of the Covenant. It is used for carrying cargoes, ammunitions and people. Some are outfitted with a gun system.

    Appearance :
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  • AT-02 Light Tank "Barbarian"
    • Abilities : ???
    • Speed : Max Speed ranged from Average to Fast
    • Armors : Unknown Alastorn Metal
    • Weapons : 40mm/50. Caliber Gun, Varied Outfit Weapons
    • Type(s) : Light Tank

    Light armored tank used by the Covenant when they go to skirmishes for real. Although less firepower and bulkiness, it has decent speed and velocity. It can scavenge damage vehicle parts to increase firepower and armor.

    Appearance :
===============
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  • 'H' Type Seahound Submarine
    • Abilities : ???
    • Speed : ???
    • Armors : Unknown Alastorn Metal
    • Weapons : ???
    • Type(s) : Varied Multi-purpose Underwater Submarine

    Underwater vessel of the Covenant's fleet. Used for multiple tasks involving mine laying, scouting, attacking and many more, mostly for covert operations. Combined technologies of other subs, it has a lot of secrets hidden in its arsenal.

    Class :
    • Barracuda-class Seahound
      • The first variant of the Seahounds, that have been modified after traveling to Earth and returning to Alastorn.
      • Appearance - Image
      • List of Units
        • *S-01 Barracuda
        • S-02 Noctis
        • S-03 Glaze
        • S-04 Regal
        • -other 4 Destroyed-
===============
===============​
  • "H" Type Seapup Midget Submarine
    • Abilities : ???
    • Speed : ???
    • Armors : Unknown Alastorn Metal
    • Weapons : ???
    • Type(s) : Midget Submarine

    Lesser underwater vessels used by the Covenant for various purpose.

    Appearance :
===============
===============​
  • ATI-02 Howitzer "Cinder"
    • Abilities : ???
    • Speed : ???
    • Armors : ???
    • Weapons : ???
    • Type(s) : Long-ranged/Indirect Artillery Light Tank(?)

    Standard artillery of the Renegades, capable of bombarding from a long distance with weapons. It is able to fire quietly and even without any flash, making it a silent vehicle.

    Appearance :
===============
===============​
  • AV-32 "Mobile Scorpion"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type(s) : Mechanized Machine

    The Renegades' standard behind-enemy-line vehicles capable of burrowing underground at long depth. They resemble a scorpion body and its pincers capable of piercing the ground. Not only can it dig, its pincers can also fire, as well as its tail.

    Appearance :
    • Wip
===============
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  • AV-32b "Juggernaut Howitzer"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type(s) : Mechanized Machine

    A modified Mobile Scorpion, instead of close and direct combat, it can launch long range artillery and bombardment like the Renegades' Cinder.

    Appearance :
    • Wip
===============
===============​
  • MAV-07a Drill APC "Importer"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type(s) : Mechanized Machine

    A stolen and modified, until mass produced, armored personnel carrier drill. This model is capable of transporting both troops and vehicles. Can dig underground.

    Appearance :
    • Wip
===============
===============​
  • MAV-07b Drill APC "Railer"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type(s) : Mechanized Machine

    A stolen and modified, until mass produced, armored personnel carrier drill. This model is capable of firing vulcan rail-guns and served as anti-air and anti-infantry.

    Appearance :
    • Wip
===============
===============​
  • MAV-07c Drill APC "Flasher"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type(s) : Mechanized Machine

    A stolen and modified, until mass produced, armored personnel carrier drill. This model is remote-controlled, armed with weapons, and is capable of blowing up and cause a Flash Bomb.

    Appearance :
    • Wip
===============
===============​
  • MAV-07d Drill APC "Burst"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type(s) : Mechanized Machine

    A stolen and modified, until mass produced, armored personnel carrier drill. This model is capable of firing a heavy blow of water that can have its temperature modified.

    Appearance :
    • Wip
===============
===============​
  • AAG-15 "Zero"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type(s) : Multipurpose Jet Aircraft

    Standard fast-flying aircrafts of the Renegade airforce, armed with jet propulsion and stealth technologies. It can act as both fighter and bomber due to its high embracement in technology.

    Appearance :
    • Wip
===============
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  • AAG-16 "Mustang"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type(s) : Multipurpose Jet Aircraft

    Standard fast-flying aircrafts of the Renegade airforce, armed with jet propulsion and stealth technologies. Just like its cousin aircraft Zeroes, it can act as both fighter and bomber due to its high embracement in technology.

    Appearance :
    • Wip
===============
===============​



  • AAG-01 "Guncrow"
    • Abilities : ???
    • Speed : ???
    • Armors : Unknown Alastorn Metal, Stealth Cloaking
    • Weapons : ???
    • Type(s) : Aerial Multipupose Helicopter

    A helicopter used by the Covenant for various objectives, mostly covert operations.

    Appearance :
===============
===============​
  • AAV "Corvette"
    • Abilities : ???
    • Speed : ???
    • Armors : Unknown Alastorn Metal, Stealth Cloaking
    • Weapons : ???
    • Type(s) : Multipurpose Amphibious Vessel

    An amphibious vessel capable of transport and stealth operations in waters.

    Appearance :
    • Wip
===============
===============​
  • AAG-03 "Vulture"
    • Abilities : Load
    • Speed : ???
    • Armors : Unknown Alastorn Metal, Stealth Cloaking
    • Weapons : ???
    • Type(s) : Aerial Multipupose Transport Hybrid Aircraft

    A hybrid helicopter and plane used by the Covenant for various stealth aerial transport.

    Appearance :
===============
===============​
  • AVT-15 "Elfire"
    • Abilities : ???
    • Speed : ???
    • Armors : ???
    • Weapons : ???
    • Type(s) : Heavy Artillery Truck(?)

    A more heavy hybrid variant of the Contrabands that has the artillery capability of a Cinder. Both quiet and powerful, yet slow-moving.

    Appearance :
    • Wip
===============
===============​
  • AT-09 Medium Tank "Marauder"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type: Medium Tank

    A vanguard tank, heavier than the Barbarians, but stronger and has an even bigger turret. It has the capability to carry accesorials that let's it have secondary functions.

    Appearance :
    • Wip
===============
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  • AVX - ??? "Centinel"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type: Underground Digging Mechanical

    ???

    Appearance :
    • Wip
===============
===============​
  • AAG-18 "Tsunami"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type(s) : Jet Bomber

    Stealth bombers that can fly at great heights and capable of dropping tons of bombs or run a flyby carpet bombing. It has a jet propulsion and flies fast, although not as fast as fighters, it is able to defend against them nonetheless because it is armed with a shield.

    Appearance :
    • Wip
===============
===============​
  • AVX - ??? "Dragon"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type: Mobile Mechanized Vehicle

    A giant mechanized mobile machine, having a dragon-like form. Capable of carrying heavy arms and all kinds of Renegade weapons.

    Appearance :
    • Wip
===============
===============​
  • AVX - ??? "Solvention"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type: Mobile Super Artillery

    ???

    Appearance :
    • Wip
===============
===============​
  • AVX - ??? "Tarantula"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type: Mobile Super Vehicle

    ???

    Appearance :
    • ???
===============
===============​
  • AVX - ??? "Terranova"
    • Abilities : ???
    • Speed : Varies
    • Armors : Unknown Alastorn Metal
    • Weapons : Varies
    • Type: ???

    ???

    Appearance :
    • ???
===============
===============​
  • AVX - ??? "Angel of Death"
    • Abilities : ???
    • Speed : ???
    • Armors : Unknown Alastorn Metal
    • Weapons : ???
    • Type(s) : ???

    ???

    Appearance :
    • ???



  • AV - 22X "Ignite"
    • Abilities : ???
    • Speed : Very Fast
    • Armors : Unknown Alastorn Metal
    • Weapons : Outfitted 60. Caliber DM05 Barrett, Guided Missile System, other outfitted weapons
    • Type(s) : Special Vehicle

    Big Boss Right's personal and special armored vehicle. It is the fastest vehicle of all the Covenant vehicles, and outfitted with different weapons, mainly a 60. Caliber DM05 Barret. It also had an installed Guided Missile System containing four warheads. Can traverse to different terrains and can handle tough punishments as well.

    Appearance :
===============
===============​
  • AV - 23X "Concussion"
    • Abilities : ???
    • Speed : Very Fast
    • Armors : Unknown Alastorn Metal
    • Weapons : Outfitted Grenade Launcher, Outfitted Phaser Gun, Guided Missile System, other outfitted weapons
    • Type(s) : Special Vehicle

    Big Boss Right's personal and special armored vehicle. It is the second fastest vehicle of all the Covenant vehicles, next to the Ignite. It is outfitted with different weapons, mainly heavy one's with deadly effects. It also had an installed Guided Missile System containing five warheads. Can traverse to different terrains and can handle tough punishments as well.

    Appearance :
===============
===============​
  • AVX - SC-02 Model | Bahilisk-class Skycruiser "Bahilisk
    • Abilities : ???
    • Speed : Temp
    • Armors : Unknown Alastorn Metal
    • Weapons : Temp
    • Type(s) : Temp

    A mysterious giant flying armed and combat vessel, called a Skycruiser. With the bow name of SC-02, it has a stealth capability. Not much is identified about this except that it has a very advance and powerful system.

    Appearance :
    • Wip
===============
===============​
  • Name
    • Abilities : ???
    • Speed : Temp
    • Armors : Unknown Alastorn Metal
    • Weapons : Temp
    • Type(s) : Temp

    Temp

    Appearance :
    • Wip






  • Spectrum
    • Matter Type : Condensate
    • Composition : Differs
    • Usage : Multipurpose

    ???
===============
===============​
  • Photon
    • Matter Type : Plasma
    • Composition : Differs
    • Usage : Multipurpose

    ???
===============
===============​
  • Orange
    • Matter Type : Liquid-Gas
    • Composition : Differs
    • Usage : Artillery

    Something that comes from the sky, that when hits the ground, explodes into infernal flames and wrecks havoc.
===============
===============​



  • Covenant St-Bullets
    • Length : 1.5 - 3.0 mm
    • Width : 1.0 - 2.0 mm
    • Composition : Unknown Alastorn Metal
    • Usage : Anti-Infantry combat munitions
    • Variants : Multiple

    Standard 'killer' bullets.
===============
===============
  • Covenant Incendiary-Bullets
    • Length : 1.5 - 3.0 mm
    • Width : 1.0 - 2.0 mm
    • Composition : Unknown Alastorn Metal, Combustible Gas
    • Usage : Anti-Infantry combat munitions, ground-infantry-defense flasher
    • Variants : Multiple

    Used for flashing out enemies or burns them in fire.
===============
===============
  • Covenant Shock-Bullets
    • Length : 1.5 - 3.0 mm
    • Width : 1.0 - 2.0 mm
    • Composition : Unknown Alastorn Metal, Active - positively charged electrons - Hydroxide
    • Usage : Anti-Infantry combat munitions, Paralysis
    • Variants : Multiple

    An ammunition with adjustable levels of shock, either paralyzed temporarily or electrify a targets brain and kill it.
===============
===============
  • Covenant Tank Shells
    • Length : Wip
    • Width : Wip
    • Composition : Unknown Alastorn Metal
    • Usage : Multipurpose
    • Variants : Multiple

    An ammunition used for tanks.
===============
===============
  • Covenant Artillery Shells
    • Length : Wip
    • Width : Wip
    • Composition : Unknown Alastorn Metal + Orange
    • Usage : Artillery
    • Variants : Multiple

    An ammunition used for artillery.
===============
===============
  • Covenant Spectrum Canisters
    • Length : Wip
    • Width : Wip
    • Composition : Spectrum
    • Usage : Multipurpose
    • Variants : Multiple

    An ammunition used for sublimating targets, in otherwords, annihilation.
===============
===============
  • Covenant Photon Canisters
    • Length : Wip
    • Width : Wip
    • Composition : Photon
    • Usage : Multipurpose
    • Variants : Multiple

    An cousin munition of Spectrum, having the opposite temperature.
===============
===============
  • Covenant Long Shell "Evuleif"
    • Length : Wip
    • Width : Wip
    • Composition : Unknown Alastorn Metal + Unknown Alastorn Substance
    • Usage : Artillery
    • Variants : Multiple

    Identified only in the Bad Weather, where it was used for bombarding Obsidian and New Malaysian forces. Capable of piercing, melting, exploding, and creating shockwaves when in contact.
===============
===============



  • Reprism Mirror
    • Length : Wip
    • Width : Wip
    • Composition : Unknown
    • Usage : Support
    • Variants : Single

    Has the capability to absorb plasma and condensate matters, and reamplify it to increase same-mattered firepowers.
===============
===============
[*]Hydro-Tank
  • Length : Wip
  • Width : Wip
  • Composition : Hydrogen + Differs
  • Usage : Support
  • Variants : Single

???
[/LIST]
===============
===============



Characters

Main Characters


Right

Gender: Male
Race: ???(Former), Devourer(current)
Age: ??? Looked like at his mid-30's
Affiliation: ???, The Renegade Covenant
Relative/s: Left(older twin brother), Rosa(adopted young sister)
Title/s: Right, Big Boss Right, The Right Eye/of the Devourer
Traits and Personality:

  • Calm
  • Warm-hearted
  • Honorable
  • Mysterious
  • Drunkard
  • Social
  • Merciless

Status: Alive


Overview:
A tall human with a slightly tall gray hair and blue eyes. He wears a brown hat, a black long coat, another black inner coat, with black jeans and black boots. His hair is tall enough to cover his right eye and his hat is diagonally arranged to further cover it.

Alias - Right, is the leader of the Renegade Covenant second to his brother. He is so named for it, due to him being right handed all the time, and rarely uses his left arm. He only looks with his left eye, and is highly skilled in swords and long range projectiles such as rifles.
Right is a minute younger than his older twin brother, more warm hearted than the latter. He has gained much honor and respect in the organization due to his nice and good approach. But is merciless in handing out the objectives of the Covenant, and kills those that betrays it. Only a select few and his brother know of his real name.

Right, along with his brother, are the founders of the Renegade Covenant. It is unknown how'd they gathered the band.


Combat and Abilities

Few have known of Right's true fighting abilities and strength. But rumours has it that he can literally survive from stabs and cuts, getting hit by numerous bullets or even direct explosions. His mastery in both sword and gun is to be reckoned with. Those that fell in his hands died of severe bleedings and a stab through the heart, and the words they say to others before they die - "eyes and blood".

Right was discovered captured by the Splinterforce after their full escape to Earth/Terra. No one knows actually how, but it could be said that he himself did that.
Right has strayed from both the Renegades Covenant and Splinterforce. While still being pursuited by multiple factions and countries, he finds Rosa on the mountain of Altai in Earth/Terra. But was disturbed by the Second Cakemaster, Deroc, and being found that his real identity is the rumored Wandering Crow, Edge. He battled with Deroc, ending with no side winning, and was forced to confront the Mistress Goh Yuet-yin after he got her attention. Still, he avoided the unnecessary battle and escaped.

Currently, Right is in the territories of Tibet. Once again, at his usual stray and wander tactics.





Left

Gender: Male
Race: ???(Former), Devourer(current)
Age: ??? Looked like at his 30's
Affiliation: ???, The Renegade Covenant
Relative/s: Right(younger twin brother), Rosa(adopted young sister)
Title/s: Left, Big Boss Left, The Left Eye/of the Devourer
Traits and Personality:

  • Calm
  • Cold-hearted
  • Charismatic
  • Mysterious
  • Enigmatic
  • Merciless
  • Hight-tempered (sometimes)

Status: Alive


Overview:
Also a tall human, with short gray hair and red eyes. In contrast to his younger brother's appearance, he wears a white tuxedo paired with also white jeans. Wears black shoes, and an eyepatch covering his left eye.

Alias - Left, is the main host and leader of the Renegade Covenant. So named because, opposite to his brother, he is a left handed person, that rarely uses his right arm, and looks only at his right eye. Left is also skilled at both swords and all projectile weapons.
A minute older than Right, he is less nicer and much more cold hearted. His feared demeanor and leadership is heavily respected, and is as merciless as his brother, even tortures those that betrays the Covenant before killing.
Little is known of him, and his real name is only known to his younger brother.

He along with his brother Right, are the founders of the Renegade Covenant. It is unknown how'd they gathered the band.

Currently, Left directs all the Renegades Covenant. After the absence of Right, he took great control and has amassed their loyalty to his will. Leading the organization into battle to who he deems is needed, while snuffing all the Splinterforce's influence.





Rosa

Gender: Female
Race: ???(Former), Devourer(current)
Age: Looked like at her 18's
Affiliation: The Renegade Covenant
Relative/s: Right(false brother), Left(false brother)
Title/s: N/A
Traits and Personality:

  • Kind
  • Warm-hearted
  • Sweet
  • Cute
  • Caring
  • Nice
  • Shy
  • The aboved mentioned are before Rosa was apart of the Renegades
  • Mysterious
  • Prodigious

Status: Alive


Overview:
A sweet young lady, originated in mystery. She is a special girl at an age of sixteen, with a pale golden hair and pale green eyes. She wears a glass, to protect her strong vision against lights.

Rosa is a favored individual of the Covenant and specially to the Eyes of the Devourer, joined a month ago after being discovered within the Graveyard.
She was discovered within the Graveyard by Right, hidden in the thick mist. It is unknown where she originated, her memories are gone and all she can remember are words that she can use to talk.
She has special abilities that goes beyond of a Devourer, much of that are even natural. Her sight in the darkness is very clear, her hearing can match that of a Shepherd, and what's more terrifying is that she can tap into sound and radio waves. This allow her to enter communication systems with ease, although she needs to know these particular waves of a system. Her eye vision is so strong, a small light can knock her, so she wears a glass to protect her against it.

The big boss Left saw much potential in her, he assigned her to the Covert Ops to aid in their operations, despite Right's refusal to let her be in danger. Based on several reports of the ops, Rosa is rumored to have supernatural powers, able to heal one's major wounds and live before a sure death. It is also said that when a missile is about to hit a covert squad she was in, a barrier protected them from harm. Much of the informations are classified, and those that are able to see her abilities are promoted to the Hitman class.

On a different perspective. She is a kind and shy young lady. Many of the men respected her sweet, innocent and cute demeanor. She is very close to Right, which is more of her older brother, as well as Left, although strict and sometimes high tempered, she considers also as an older brother. Many of the men in the Covenant addresses her as the young sister, and have been a top one in the organization's protected list. A part of the family in other words.
She is very obedient, especially to Right. And she follows Left's orders as well. But she doesn't really want to take a life or kill, nor destroy, and really likes peace. Left was annoyed greatly against Right, whom have been trying to influence her to his peaceful path. Although because of this, it lessened the informations of what really hides within her.

Rosa betrayed the Covenant in an attempt to stop his Brother from killing Chih-kuo. Now, she seemed to be with the Phantom Corps.
She considers to be sideless for the moment.

Her next appearance was a bit more different. Right mets her again on the Altai Mountains in Earth/Terra. But she was different, and seemed to be capable of controlling her powers.


Rumored Characters


  • Directress Xiandre
    • Status : Alive
    • Director and head of Alcatraz, the weapons administration and main arms dealer of the Renegade Covenant. She has a crush with Right.
  • Director Matthews
    • Status : Alive
    • A Director and rumored genius of energy and machinery. He is actually a son of the scientist that became the closest student to one of Earth's greatest minds, Nikola Tesla.
  • Directress Manziarly
    • Status : Alive
    • A Director and head of Project Link. She is a former devotee to a once dictator in Earth, once called as a Nazi. But rebelled and became a loyal member of the Renegade's Senior Heads.
    • She commands the first Renegade underwater fleet, the so called Seahound Type Submarines. Journeyed to Earth, and returned back.
  • Director Kanos
    • Status : Alive
    • A Director of supposedly energy, physics and research of the Devourers
  • Director Sparrow
    • Status : Alive
    • An adventurous Director of supposedly a Covenant fleet and lead for the westland expansion. It is said that he was once a famed pirate of Earth.
    Directress Makina
    • Status : Alive
    • A Directress of supposedly a Covenant fleet and a head of one of the Covenant's arms administration. She is one of the Splinterforce currently. She is the younger sister of Shikano.
  • Directress Shikano
    • Status : Alive
    • One of the head of the Covert Ops and Directress. She is one of the Splinterforce currently, and is the older sister to Makina.
  • Director Joyeuse
    • Status : Alive
    • A Director that work closely with Big Boss Left. One of the head of the Covert Ops.
    • Leads and commands the Legionnaires
  • Director Baryl
    • Status : Alive
    • One of the head of the Covert Ops. Expert at network security.
    • Ringleader of the Cerberos Covert Ops branch. And currently the leader of the Splinterforce.
  • Director Akula
    • Status : Alive
    • A Director and Legion General of the Covenant.
  • Director Malagar
    • Status : Alive
    • A hooded figure that is a Director and Legion General. While also a head of an arms administration.
  • Director Zer-evu
    • Status : Alive
    • A less humanlike individual that is a Director and Legion General. Called as master of artillery.
  • Director Shiang Lee Lang/COLOR]
    • Status : Alive
    • ???



Locations and Geology

The Devourers have a different way of geography and location division. Their great region is divided into 48 sub-regions called Sectors, where only 27 are visible on the surface, and every sector has a high area known as Points.


  • Sector Xhin
    • Alternate Name : The Graveyard
    • Number of Points : 2
    • Environment : Deadland - plains, prairies, valley

    A semi-flat valley that is said to be the origins of the Renegade Covenant. It is also where most diplomatic missions occur for the renegade factions before they were united into the Covenant.
    It is used to be the place where the Devourers have the highest activity, but reports have been displaced and the area was turning into a place where random objects called drift metals, junks originated from another world, appeared. Hence named alternately as The Graveyard.
    Every month, a massive thick fog engulfs the entire northern lands and the Graveyard is included. Thickly covered, it is at this time drift metals appear numerously.

    Exact Location :
    • Wip


    • Point Tina
    • Point Siente


    ===============
    ===============​
  • Sector Max
    • Alternate Name : Junk Valley
    • Number of Points : 3
    • Environment : Deadland - valley

    A valley surrounded by a mountainous terrain and has its own mountain at the middle. The sector is a location for drift metals known for its long lasting fog unlike its neighboring Sector Xhin.

    Exact Location :
    • Wip


    • Point Brent
    • Point Onyx
    • Point Esiks


    ===============
    ===============​
  • Sector Lindormr
    • Alternate Name : ???
    • Number of Points : ???
    • Environment : Deadland - varies

    ???

    Exact Location :
    • Wip


    • ?...?


    ===============
    ===============​
  • Sector Avalanche
    • Alternate Name : Glacier Foot
    • Number of Points : ???
    • Environment : Borean, Subarctic Desert, Mountain Ranges

    A sector on the northernmost part of the region. It is the ground base of the large glaciers and frozen mountains. Heavily bombarded by blizzards, hail and snowstorms.

    Exact Location :
    • Wip


    • ?...?


    ===============
    ===============​
  • Sector Yashi
    • Alternate Name : Dead Cliffs
    • Number of Points : 4
    • Environment : Deadland - pass, valley, prairie, canyon, cliffside, mountains

    A foggy area that can only be traversed by the base of the mountains to get into the other side. It is known for its deadly cliff edges that suddenly collapses leading to ones death by falling. It has a pass that leads further high into the mountains, even snow has activity in this sector the higher one travels. The mountainous sector is also a place for numerous caves that are connected each other forming a tunnel system. Even said that there manmade tunnels to further interconnect the tunnels.

    Exact Location :
    • Wip


    • Point Pale
    • Point Rei
    • Point Morne
===============
===============​




Name : El Ilaliman
Exact Location
: ???
Sector : Sector Negative
Type : Class III Stronghold
Status : Active

One of the hideouts and fortresses of Right's legion - Taksil. It is an underground mountain stronghold having numerous outposts in strategic locations capable of withstanding sieges.

=====================
=====================

Name : The Boneyard
Exact Location
: ???
Sector : Sector Max
Type : Repair Depot
Status : Destroyed

A repair depot that was destroyed and now buried underground.

=====================
=====================

Name : Gargoyle's Annex
Exact Location : Between Point Onyx and Point Esiks
Sector : Sector Max
Type : ???
Status : ???


A mountain that stands in front of a valley. It is where a recent skirmish of the Black-Knight Corps, Obsidian Kongsis and the Renegade Covenant happened.

=====================
=====================

Name : Etherion
Exact Location : ???
Sector : Sector Avalanche
Type : ???
Status : Destroyed

The hideout of the Covert Force branch Cerberos, but after their desertion, was razed by the Legionnaires.

=====================
=====================

Name : Alcatraz
Exact Location : ???
Sector : ???
Type : ???
Status : ???

???

=====================
=====================




Additional Information and Trivia

Trivias:
  • The Renegades are good at tricks, heck this pastebin entry might also be a trick.



~Still Under Progress~​

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