🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Is it possible to create an ability that for each skill point spent, the hero gains Agility, Damage, Movement Speed, Attack Rate, and crit chance (1.5x dmg.) by 5% ? And if so, how?
Use a hidden spell book, add all those abilities into it. When you learn the real ability, increase the level of all those abilities.
Many if not all of those exist as item abilities. You might not need the spell book to hide the ability icons, since item abilities don't display an icon.
Use a hidden spell book, add all those abilities into it. When you learn the real ability, increase the level of all those abilities.
Many if not all of those exist as item abilities. You might not need the spell book to hide the ability icons, since item abilities don't display an icon.
Is it possible to create an ability that for each skill point spent, the hero gains Agility, Damage, Movement Speed, Attack Rate, and crit chance (1.5x dmg.) by 5% ? And if so, how?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.