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[Solved] Effect Animation

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Level 29
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Mar 10, 2009
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I just want to know why this doesnt work...
JASS:
call DestroyEffect(AddSpecialEffectTarget(SFX, .missile, "origin"))
call KillUnit(.missile)

The effect shows but very quick and incomplete for this one;
JASS:
call DestroyEffect(AddSpecialEffectTarget(SFX, .missile, "origin"))
call UnitApplyTimedLife(.missile, 'BTLF', 0.1)

But this works;
JASS:
call DestroyEffect(AddSpecialEffectTarget(SFX, .missile, "origin"))
call UnitApplyTimedLife(.missile, 'BTLF', 2.0)

Perhaps it depends on how long the effect will last or animation of effect needs precise timing?...
 
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