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[Trigger] Copper, Iron Resources

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Level 3
Joined
May 22, 2012
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50
Okay, I have this idea for a map I'm making... Its where, there are multiple types of 'goldmines' that you can mine from, the main one, being a Stone Mine... Now, I want to add other types of mines, like Copper Iron Gold ETC... When you mine from them, you get Copper, Iron, or Gold, depending on what type of mine it is! All the information would be stored/calculated VIA, Triggers...

So, you can now go mine from a Stone mine, and gather Stone (Replacement for Gold) and go cut down trees for wood... You can also go mine from Copper Mines and Iron mines for new resources! AKA for better types of units, that use better types of tools!!!
 
Level 20
Joined
Jul 14, 2011
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3,213
There's no way to detect wether the Unit is geting gold from a certain gold mine... You could make units "Join" into the mine as Items and give the resources accordingly.
 
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