Hello,
first welcome to hive
second, I noticed you were asking some questions with Damage detect systems and how hard to take.
One of the guys did link This to you.
its not that hard to play around with. Download the sample map, have a look at the code, and read the description there. But before you actually use it, you better know how it exactly works (as in your case when you want to make attack dmg depend on stats if you do that I think it will not work as you intended. it is good if you multiply by factor but it screws with fixed bonuses I guess because it modifies after the armor reduction and not before)
but I advise you to check it anyway
first welcome to hive
second, I noticed you were asking some questions with Damage detect systems and how hard to take.
One of the guys did link This to you.
its not that hard to play around with. Download the sample map, have a look at the code, and read the description there. But before you actually use it, you better know how it exactly works (as in your case when you want to make attack dmg depend on stats if you do that I think it will not work as you intended. it is good if you multiply by factor but it screws with fixed bonuses I guess because it modifies after the armor reduction and not before)
but I advise you to check it anyway