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aussj5link
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  • Don't make copy threads. Use the green Report button at the bottom of your posts there to ask for it to be opened.
    aussj5link
    aussj5link
    I thought once a thread was locked that was it. Okay, I'll see about unlocking it.
    As of the past 2 weeks I have been unable to work on my map. I don't plan to quit making it, but I do need time to sort my personal life out.
    I plan to update it sometime as well, hope you'll use that version when its out. It'll be much faster and cleaner. For now the current version won't lag and will be fine. Or well should be, like I said let me know if you stumble into a problem.
    Please re-consider and use the system I just made for you. I'll help you with anything on it if you need my help. Just ask. Variables are a must in this day & age. I kept it as low as possible in the amount of variables just for you as well.
    I am a GUI'er who knows enough JASS to clean up memory leaks. Trust me on this one, you might want to use GUI instead of pure JASS as well only use VJASS if required for something like a special system. 2009 broke a lot of maps.... =)

    I am slow however I am willing to help you if you ask.
    After today I will not be able to get online and post updates or ask for help. I will still continue to work on my map but if I run into a problem I can't solve by myself, progress may halt until I can get back online. Thanks to everyone who has helped me so much over this past month.
    Reputation (+1):
    (Post) you could easily un-confuse yourself by looking at the warcraft object data and how they used this. also i blv there must be examples in the link u posted. if you saw how it would look like in-game, you would understand it.
    D
    Sorry I've VMs off atm so you can't respond to this message, but:

    After you've got the terrain somewhat ready you could note me about it.

    Some things to note: You'll need a pack called "jassnewgenpack" or NewGen WE with compiler addon called "JassHelper" in order to use the systems I make.

    So yeah, I can make like 3rd person camera, for many players. But keep in mind there's a ~100ms delay in the arrow input. So it'll need to be mouse-controlled 3rd person camera.

    Quests will be pretty easy to make. System for item storage too. About abilities, you'll need to clarify what kind of ability system. And for talents, sounds really easy.

    Oh and they'd be much faster to implement to your map if you learned jass a little. Jass means just another script syntax, it's a coding syntax for warcraft 3. Gui is a graphical solution for writing jass, gui is graphical, for example the trigger "Melee Initialization" is in GUI format. But when clicking the top-most item in the list of triggers (your map's name with your map's folder icon), it'll open code box. That is the jass environment.

    To learn more about jass:
    http://www.hiveworkshop.com/forums/jass-ai-scripts-tutorials-280/converting-gui-into-efficient-jass-233227/
    http://www.hiveworkshop.com/forums/tutorial-submission-283/simple-jass-tutorial-beginners-251698/#title

    There's a lot of tutorials for anything about the world editor, and if there's something not covered, you can easily find help by posting the problem here:
    http://www.hiveworkshop.com/forums/world-editor-help-zone-98/


    Good luck with the WoW project, hope you don't abandon it like I do for most of my projects~~
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