I think as we're progressing with the map, something needs to be done about the
story progression.
The idea was that
Jack finds himself on the shore of a beach with no memory of his past, and he begins to remember as he progresses. But until now he still has no clue as to what in the world is going on, except that he keeps facing challenges, and he has to survive.
As far as how the story should progress..
Every member can add a plot point in his scenario where he uncovers part of Jack's story, and leave a cliffhanger for the next member to add to. (Of course, this must contain legit stuff)
Or. Scenarios are kept being made but a specific scenario every now and then is made to reveal a crucial plot point. (based on the scenarios made before so member can still make fun scenarios) I'm willing to do that if no one else is.
in this case the scenario must be mandatory, for example make it linked to "maze" since almost every other scenario is linked to it, and it will open paths for more scenarios (like lich's hall)
Or. We could keep making scenarios with no real story to back it up. This will take some of the magic of this map, a story is always nice and gives the map a purpose.
Which of these suggestions fits you guys ? making it simple, first one is "collaboration", 2nd is "structure" and 3rd is "null"
I vote for collaboration.