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Terrain Board Need some help with making a terrain? Got an terrain screenshot that you would like to showcase? This is the place for you.

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Old 12-23-2007, 01:00 AM   #1 (permalink)
 
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The Ultimate Terraining Map 3.0

After many hours of changing file names and looking up texture paths its finally here! I started from scratch instead of using the old one. Every author has credit for all of their work now, no more unknowns!

A new version will probally be coming soon. I'm not completely happy with how the doodads are organized right now. If you know of any small file size doodads out there that would make a good addition to this map let me know.

This is the third version I've released, a few others not by me are out there so there may be some confusion with version numbers.

Credits go to the following authors, without their models, this map would not be what it is.
Daelin
Olofmoleman
Chriz.
xXm0rpH3usXx
Celestea
Nasrudin
aquilla
Mc !
Illidan
reinless
oBs3rv3r
Xios
sc_freak
abriko
JetFangInferno
iNfraNe
Whitehorn
Red XIII
HappyTauren
Herio-san
Illidan(evil)x
Born2Modificate
BlinkBoy


What is the Ultimate Terraining Map?
The Ultimate Terraining Map (UTM) was developed long ago to make terraining easier for terrainers everywhere. Some of the features of the map include...
  • Over 949 imported files and yet still under 4MB!
  • Pathing set to none for most doodads.
  • Doodads reorganzied so that none are missed or forgotten.
How do you use the UTM?
Simply open it up in World Edit (USWME is prefered) and follow these easy steps...
1. Go to Scenario ---> Map Size And Camera Bounds
Check off both Camera Bounds and Map Bounds
Use the arrows to adjust the map to whatever size you want, remember that you can always come back here and change it should you want to shrink/increase the size.
2. Go to Advanced ---> Modify Tileset
From the dropdown menu select whichever Tileset pleases you and press OK.

You're all set, start Terraining!

Some information on its organization...
How the doodads are organized in their menus is a bit than the default. The best way to familiarize yourself with them is probally to just go down the list and check out each doodad to give you a basic idea of what you have available to you and where you can find it.

Doodads Are Divided As Follows...

Bridge/Ramps
A default directory, pathing has been removed but no new doodads are contained here.

Cinematic
Contains flashy doodads.
Contains subgroups such as Fire, Lighting, Particles, and Sky.

Cliff/Terrain
Another deafault directory, not much to be seen in here.

Enviroment
Contains enviromental-themed doodads.
Contains subgroups such as Animals, Crater, Crystal, Farm, Fissure, Grass, Ice, Mushrooms, Rock, Shrubs, Trees, Underground, Vines and Water Life.

Pathing Blockers
Normally unused this directory should see some more use.
It obviously contains pathing blockers to be used in playable maps, the new addition is that of shadow doodads. These doodads have no graphic but will create a shadow on the ground, useful for making a place seem darker if the terrain texture is too bright.

Props
Generally smaller objects and props used in the world.
Subgroups include Banner, Barrens, Bones, Book, Carpet, Church, Death, Debris, Demon, Farm, Fence, Flooring, Furniture, House, Items, Lighting, Misc, Moria, Obelisk, Pedestal, Platform, Ruins, Ship, Special, Throne, Tile, Torture, Underground, Wall, Ruins (2).

Structures
Includes buildings and some of the larger props/objects.
Subgroups include Archway, Barrens, Bricks (A Building Framework Pack), Bridge, Building (All Kinds), Castla (Castle Set), Castle (Another Set), City Building (Blizzard Default, Column, Fountain, Framework (A Building Framework Pack), Gate, Hobbiton, Log (A Building Framework Pack), Misc, Naboo, Palisade, Pav (A Building Framework Pack), Roof, Ruined, Ruins, Statues, Stone Wall, Tile, Underground, Wall, Water.

Trees/Destructibles
Mostly default Blizzard trees, a few custom combinations of standard Blizzard Models/Textures have been made.
Contains Wall Trees, Canopy Trees and a few other Destructibles.

Water
Contains Debris, Ice, Ships.
More importantly has 7 standard Blizzard water tiles and iNfraNe's water model, all very useful.

I think I've forgotten some important things that I would usually post in this thread, if I did I'll edit it later.
  • 3.0 Is the latest version.
  • 4x is one of the un-offical versions, smaller in size.
  • 2.0 is the original before I remade the 3.0.
Attached Files
File Type: w3x The Ultimate Terraining Map 3.0.w3x (3.96 MB, 2477 views)
File Type: w3x The Ultimate Terraining Map v4x.w3x (1.57 MB, 268 views)
File Type: w3x The Ultimate Terraining Map 2.0.w3x (1.23 MB, 95 views)
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Last edited by Gilles; 07-30-2008 at 10:59 PM.
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Old 12-23-2007, 04:23 AM   #2 (permalink)
 
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This is awesome. Why don't you request a moderator to sticky this?
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Old 12-23-2007, 04:27 AM   #3 (permalink)
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Craka, sticky please!
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Old 12-23-2007, 06:39 AM   #4 (permalink)
 
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Sti-Sti-Sticky dis guyz.


Actuallly replace my sticky with this to prevent confusion
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Old 12-23-2007, 08:07 AM   #5 (permalink)
 
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This is going to own, cant wait to make terrains.
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Last edited by Oziris; 11-20-2008 at 06:14 AM.
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Old 12-23-2007, 09:13 AM   #6 (permalink)
 
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super! dude . =]
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Old 12-23-2007, 11:07 AM   #7 (permalink)
 
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Awesome job guy... keep up the good job =]
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Old 12-23-2007, 11:16 AM   #8 (permalink)
 
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Nice a new version of UTM, Sticky!
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Old 12-23-2007, 02:26 PM   #9 (permalink)
 
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lol i think craka J is away or busy for awhile ... nvr see his reply for awhile

BTW NICE VERSION OF UTM u rockk to compile all those custom models x)
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Old 12-23-2007, 02:43 PM   #10 (permalink)
 
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Best Christmas present ever !

/MadseN
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Old 12-23-2007, 03:00 PM   #11 (permalink)
 
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Get stuck.

(yayayaya new terrainz!!1!)
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Old 12-23-2007, 03:12 PM   #12 (permalink)
 
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Modeling Competition #5 Winner: Demon Doodad Set Phoenix Trial #1 Winner: Beetle Queen's Mirror Texturing Competition #1 Winner: Dragon Warrior 

awww... my model pack isnt in there :<
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Old 12-23-2007, 04:48 PM   #13 (permalink)
 
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Quote:
Originally Posted by Werewulf View Post
awww... my model pack isnt in there :<
Well like I said in the main post, if you have models to suggest for a future version give a link. I'd go find it myself but I guess you can't search by author on this forum anymore.
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Old 12-23-2007, 05:30 PM   #14 (permalink)

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This is a worthy successor :)

I have found a few flaws nevertheless :/

Tree : Dedacious versions 1 to 3 do not seem to be working.
Tile : Silver carpet fails as well.
Light : blue is a useful light doodad, but with an easy mdl edit you could also add red, yellow, etc. lights to the map, which could be a useful addition. If you don't know how to, I can edit them, takes less than a minute
I can't seem to be able to create multiple "Grass Animated 5" at the same time (by selecting size 2, 3, 4 or 5)... Don't know why, it's strange.

And yes, you can search by author. Just click "advanced search".
Here's the thread: Modeling Competition #5!
I also think that thread contains more useful models.
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Old 12-23-2007, 08:41 PM   #15 (permalink)
 
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Hope it is better organised then mine :)
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