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Tiles Don't Work In Editor, Only In-Game

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Yes, even Terrain Moderators can use some helpful assistance. I am trying to prepare my map - Stormwind for Wc3:WoW - to take screenshots of it, but there's only one problem, the damn custom tiles won't show in the editor; only shows in-game. Instead of showing my custom tiles, it shows the regular WC3 tiles which I am replacing. A couple custom tiles work, but not all of them. Tiles I am trying to replace are:
  • Lordaeron Grass tile
  • Dalaran Brick tile
  • Lordaeron Rock tile
Any possible solutions?

~Craka_J
 
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Unfortunately, this is something I cannot do since all tilesets are to be replaced completely, eventually. I must choose the tiles wisely.

[EDIT]:
Ah ha! I've found the solution! When I first start up the World Editor, a map is instantly created. A blank one of course. This loads in the Lordaeron Summer tiles and since the tiles that were not appearing were replacements for the Lordaeron Summer tiles after I load the Wc3:WoW campaign, I had to go to "File"->"Close Map", then go into "Preferences" and check-box out the "Create a new map on start-up". After this, I exited the World Editor and reopened it and then loaded the Wc3:WoW campaign. The textures which were not showing now show again in the editor! W00T! I just noticed how poor the new tileset for Stormwind city is... going to replace it with the old brick tile in Dalaran for now until I get a texture artist who can redo it the way I want/need.

Taking screenshots now... prepare yourselves!

~Craka_J
 
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Stormwind WIP Screenshots

Ladies and gentlemen, I present to you the Work-In-Progress screenshots of Stormwind. I've done all this in a day. Imagine what I can accomplish in a week if I manage to avoid being interrupted by the annoyances of my personal life.

I know they're not great - especially the outdoor one by the entrance - but like I said, these are all Works-In-Progress. I am still looking for models and textures that I can use to help myself create Stormwind.

~Craka_J
 

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Level 34
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The custom doodaded gate for the Stormwind entrance I made was better. :p

The models sure make it easier. The inside is awesome, although I would make the city tighter for a more packed feeling. Unless you're going to fill it with people.
 
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Well remember, its a playable map with a chase camera. I don't want the camera to go through objects. However, I will most likely begin assigning the triggerer Saitek009 to make objects become transparent when the camera comes in the way of objects. Will be difficult, but we must do it.

~Craka_J
 
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Well remember, its a playable map with a chase camera. I don't want the camera to go through objects. However, I will most likely begin assigning the triggerer Saitek009 to make objects become transparent when the camera comes in the way of objects. Will be difficult, but we must do it.

~Craka_J
Possibly a bit too much work. As well I'd rather see that come in later.

It would be nice though. Although I would never use it. I like the camera to be at an angle and out a ways. Not birds eye, not 3rd person.
 
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