1.92 (November 21, 2010)
HEROES
- Paladin's Righteous Wrath now doesn't work on Effigies.
- Ranger's Favored Enemy now can't be recast unless target is unmarked. Also, it doesn't hit allies anymore.
- Warlock's Disrupt now works properly.
- Warrior Mage's Aether Lance now deals proper damage.
COMMANDS
- -modes command now displays shared bounty.
SPELLBRINGER
- Shear's Life was increased.
- Whole Displacement doesn't work on units in the Duel Arena.
- Spellbringer now can't cast spells outside the West and East areas.
OTHERS
- Attack Speed bonus granted from agility was reduced to 1%.
- Lives lost are properly counted now.
- Killing friendly monsters now won't grant gold.
1.91 (July 25, 2010)
HEROES
- Arcane Mistress' Targeted Magic now won't try to target monsters with resistant skin.
- Bard's Faenella's Grace now denies the -repick command.
- Battle Chanter's Abandoned Heart now reduces attack speed too.
- Battle Chanter's Muse's Inspiration had its cooldown increased.
- Blood Dancer's Wolverine Dance now doesn't work if he's spellcursed.
- Faenrae Champion's Dark Hand Curse now doesn't carry over to the rematch.
- Holy Warrior's Tipping The Scale had its damage returned slightly increased.
- Magic Infuser's Empower Bracer now works on enemy summons.
- Paladin's Courage now works properly on all player slots and doesn't stack with itself.
- Paladin's Chadratu's Blessing now works properly if cast two times too fast.
- Paladin's Righteous Wrath now works when she's invulnerable.
- Revenant's Corpse Explosion's damage was reduced to 33% of exploded unit's life, its mana cost was increased, now deals proper damage to units with Spell Damage Reduction and is not affected by armor anymore.
- Revenant's Spiritual Swarm had its cooldown increased.
- Shadow Priest's Enfeeble now denies the -repick command.
- Spiked Tree's Backfire Aura had its damage returned slightly increased.
- Summoner's Summon Arbelog Warriors had their armor fixed.
- Time Mage's Slow now denies the -repick command.
- Troll Cannibal's Soul Feast now properly works with Shadow Priest's Armaggedon.
- Trader's Guild Shop now denies the -repick command.
- Warlocks's Energy Drain now denies the -repick command.
- Warrior Mage's Tingle now denies the -repick command.
- Weaponsmith's Forge had its mana cost at level 1 decreased and at level 10 increased.
ITEMS
- Scepter of the Magi now gives proper mana (875).
- Bloodstone had its price reduced.
- Greater Hisan Salve had its cooldown reduced to 100 seconds.
GENERAL
- Duel Arena added.
- Number of monsters now will be properly counted when they reach team goal.
- Votes for Hell Difficulty are now displayed properly.
- Game will properly end when the last member of a team leaves the game.
- The map now fully supports HCL.
- All item tooltips were remade (thanks to je5us).
- Now when a team is not killing fast enough, units will be teleported to the goal until there are 190 units on that side.
MONSTERS
- Death Spirits are now support monsters.
- Shadow Spirit was replaced by Shadow Drake.
- Waves 40, 41 and 42 had their hit points slightly reduced.
SPELLBRINGER
- Monsters summoned by Kaelstrum Darkrift now have their acquisition range increased to 1000.
- Purification had its damage to summoned units increased.
COMMANDS
- New command added: -modes
- New admin command: -kickname
GAME MODES
- New game mode added: -NoDuel
1.90c (January 31, 2010)
HEROES
- Faenrae Champion's Word of Chaos now won't be affected by any kind of thorns.
- Paladin's aggro was improved.
- Paladin's Courage's HP regeneration was improved.
- Revenant's Haunting Spirit now properly works for players 9 and 10.
- Spiked Tree's Barkskin had its bonus armor reduced.
- Tempest's Paeldryth's Wrath's damage was reduced and fixed on the tooltip.
- Warlock's Spellcurse now properly works on innate abilities and itself.
SPELLBRINGER
- Spellbringer's items now can't be used if it is under the effect of Spellcurse.
- Arhat, Uthmor, Hav'roth and Sidhlot are no longer affected by Trothfang's Rally.
OTHERS
- Game will properly end when an entire team leaves.
- Votes now are properly counted for all players.
- Heroes will revive properly now.
COMMANDS
- Added a new command: "-debug"
- Repick command now will properly remove Trader's Shop.
- Player 10 now can be kicked.
GAME MODES
- Random Mode and One Pick Mode are now incompatible.
1.90b (November 14, 2009)
HEROES
- Cabalist's Fireball had its mana cost reduced.
- Combat Mastery had its progression changed (lvl 10 values are still the same).
- Heroes should revive properly.
- Hypnotist's Hallucination now won't be able to target summons summoned with Summonner's Darkrift.
- Shadow Priest's Enfeeble's duration was fixed.
GAME MODES
- Draft Mode now won't bug if someone leaves during the hero picking.
- Draft Mode now will have 14 pickable heroes.
- Draft Mode will now stop Spellbringer's mana regen during the hero picking.
MONSTERS
- Monsters now use the Brown color, since the Light Blue is used by player 10.
- Monsters won't get stuck when they're in a big number.
OTHERS
- Added a few texts in the mini-map.
- Added Donator Flavors.
- Heavy Armor had its tooltips and damage taken fixed.
- If an ability that denies the repick ability is used, players now will be able to repick any other hero on other matches.
- New Score Achievement added: Bonus Monsters Killed.
- New Score Achievement added: Not Killing Fast Enough.
1.90 (October 25, 2009)
HEROES
- Ahlen's Cataclysmic Strike had its cooldown increased.
- Ahlen's Dragon Dance had it's cooldown increased.
- Arcane Mistress' Frost Scythe had its duration slightly increased.
- Arcane Mistress' Targeted Magic now won't target Sheared creeps.
- Added death animation for all panda heroes.
- Bard's Call of the Siren had its duration fixed (reduced).
- Bard's Faenella's Grace now properly resets on every match and works properly when cast before duration ends.
- Bard's Unnerving Symphony was completly reworked to be more useful (and less buggy).
- Cleric's Bless Soul had its area of effect increased and now makes heroes revive 2 times faster.
- Ethereal shield had its armor bonus decreased.
- Empath's Alchemy had its items reworked to be worse earlier and better later.
- Empath's Divine Protection had its bonus reduced.
- Empath's Transference had its cooldown increased.
- Faenrae Champion's Word of Chaos will no longer be affected by thorns.
- Holy Warrior's Tipping the Scales had its damage reflected increased.
- Holy Warrior's Tipping the Scales now shows the proper damage.
- Hypnotist's Prediction now can be cast on invulnerable targets.
- Paladin's Chadratu's Blessing now won't make targets perma-invulnerable.
- Ranger's pets had their acquisition range increased.
- Ranger's Favored Enemy had its damage reduced and cooldown increased.
- Ranger's Nature Lore now works if she's invulnerable.
- Revenant's Deathwave had its damage reduced.
- Revenant's Spiritual Swarm now properly removes Greater Spell Shield from creeps.
- Revenant's Spiritual Swarm now works properly with Bard's Unnerving Symphony.
- Revenant's Spiritual Swarm now reduces movement speed instead of attack speed.
- Shadow Priest's Enfeeble had its XP penalty greatly increased.
- Shadow Priest's Greater Hallucination won't have Ranger's Nature Lore anymore.
- Shadow Priest's Preservation had its cooldown slightly decreased.
- Spiked Tree's Backfire Aura had its damage reflected slightly increased, and now its area of effect increases per level.
- Summoner's Anti-Magic Shell now can't target a Warrior Mage's Ice Fortress.
- Summoner's summons had their acquisition ranges increased.
- Trader's Collect Assets had its amount of lumber given reduced.
- Trader's Glittering Prizes had its area of effect increased and doesn't work while he's invisible anymore.
- Trader's Guild Shop now sells Trader's Potion of Greater Healing at level 10.
- Troll Cannibal's range was slightly increased.
- Troll Cannibal's Soul Drain was slightly improved.
- Troll Cannibal's Soul Feast now won't work if he already has Mentalist's Dazzle.
- Warrior Mage's Ice Fortress had its duration decreased.
- Warlock's Spellcurse now works on the spellbringer too.
- Weaponsmith's Cambrinth Charge now works properly with Forge and Thunder Maul.
COMMANDS
- The repick command was completly reworked.
- The "-tips" command now won't accidentally toggle for all players.
- Heroes now won't become invulnerable when the revive timer ends and player used -revive.
GAME MODES
- Added new Game Mode: -FastRevive X.
- Draft mode now works properly.
- Extra Time mode now properly pauses the mana regeneration of all Spellbringers.
- Most game modes now have short versions and can be typed in one string (e.g. "-op -rm -ow")
- One Pick mode now works with Random heroes.
GENERAL
- Cheat pack now enables free repick.
- 5th player slot has been added.
- Heroes that revive right before the rematch now will be properly removed.
- Random pick now can't end up picking banned heroes.
- Tooltips were completly remade (thanks to DrunkenBunny and Je5us).
- You won't lose control of your hero when someone leaves the match anymore.
ITEMS
- Orb of Absorption now won't share cooldown with Ivory Mail.
- Dwarven Pride now shares cooldown with Vampiric Potion.
- Nimsha now won't work when wielded by Illusions such as Effigy or Greater Halucination.
- Vampiric Potion had its cost, replenish interval and cooldown increased.
MONSTERS
- Wave 15 had its range slightly reduced.
- Wave 18 now won't stand still after returning from Stone Form.
- Wave 25 (Death Spirits) now won't stand still after returning from Wandering Spirit.
- Wave 25 (Death Spirits) had its HP increased.
- Wave 25 (Death Spirits) had their damage and attack speed reduced.
SPELLBRINGER
- Summon Hav'roth now will have only one aura for both sides, and it will return 33% damage.
- Jomay's Legacy now works on all heroes and gives the proper experience when kills any hero.
- Mana Disruption had its cost decreased.
- Spell Disruption now gives the proper experience when kills a hero.
- Whole Displacement now won't work on Sheared creeps.
1.89 (February 20, 2009)
HEROES
- Bard's Faenella's Grace now works properly when cast on someone already Alert.
- Bard's Faenella's Grace now can't target herself.
- Bard's Faenella's Grace now has the proper level skip.
- Ranger's attacks now won't always say "unmarked" if she's not with Favored Enemy activated.
- Revenant's Deathwave now deals fixed damage, and had its area of effect reduced.
- Revenant's Corpse Explosion's area of effect was increased.
- Revenant's Spirit Swarm now properly works with Troll Cannibal's Soul Steal.
- Revenant's Spirit Swarm now has a bigger range when bouncing after killing a unit.
- Revenant's Unholy Essence was replaced by Haunting Spirit.
- Warlock's Silence now won't cancel Magic Infuser's Empower Bracers effect.
- Warlock's Silence now won't cancel some skills for the whole match.
- Warrior Mage's Ice Fortress will no longer force allies to attack it.
GENERAL
- Matches started with one team now will be properly tagged as Training Mode.
- Players leaving before the first round starts triggers the rematch.
- The -ghost command now works properly on rematch.
- Some skill with strange tooltips are now fixed.
- Game won't crash on macs.
- Difficulty modes now properly work on rematches.
GAME MODES
- Draft mode now won't bug with uneven teams, and will properly work on rematches.
- Timer windows on Draft Mode now properly disapear.
- Added new game mode: Ban Hero.
SPELLBRINGER
- Casting Darkrift right before the rematch pause now won't make summons last until the next game starts.
MONSTERS
- Spellblock now isn't inside Doom Spells for the last wave.
- All waves with support monster were nerfed.
- Death Spirits now won't deal damage to allies with splash attack.
- Waves 19, 24 and 31 now leave corpses.
- Wave 6 now has Lesser Curse instead of Curse.
- Wave 8 now has Lesser Slow Poison isnstead of Slow Poison.
- Wave 10 now has Lesser Evasion instead of Evasion.
- Wave 14 now has Lesser Bash instead of Bash.
- Wave 21 now has Lesser Evasion instead of Evasion.
1.88 (February 6, 2009)
HEROES
- New hero added: Revenant.
- Ahlen's Cataclysmic Strike now increases its AoE and duration each level.
- Bard's Faenella's Grace now works even if the hero is not the killer (just like Enfeeble) and now gives 50% more experience.
- Bard's Call of the Siren had its duration and damage increased.
- Battle Chanter's Muse's Inspiration now works with Magic Infuser's Empower Armor.
- Faenrae Champion's Inner Chaos had his splash damage slightly decreased.
- Paladin's Chadratu's Blessing now properly works with channeling abilities.
- Ranger's Favored Enemy will display a message when the player attacks a "wrong" creep.
- Shadow Priest's Enfeeble had its effect increased.
- Shadow Priest's Enfeeble doesn't remove Empath's Regenerate anymore.
- Shadow Priest's Greater Hallucination now has the color of the target unit.
- Shadow Priest's Preservation now doesn't bug the multiboard.
- Summoner's Anti-Magic Field now doesn't work on Ice Fortress.
- Trader's Guild shop now has a level skip requirement of 2.
- Trader's Guild Shop's Scroll of Teleportation now doesn't share cooldown with Winger Leather Boots/Elite Elven Boots.
- Trader's Glittering Prizes now has its effect displayed at monter's bounty.
- Troll Cannibal's Soul Drain is now fixed.
- Warlock's Disrupt now works if there's no enemy spellbringer (training mode).
- Warlock's Energy Flare had its casting time and cooldown decreased.
- Warlock's Silence now affects most skills in the game (including auras).
- Warlock's Silence was renamed to Spellcurse.
- Warrior Mage's Fire Rain had its damage slightly reduced.
- Warrior Mage's Aether Lance now deals proper damage.
GAME MODES
- Added the new Game Modes: Extra Bounty, Old Waves, One Pick, No Left XP, Solo, Draft, Stable, No Share, Extra Time, Shared Bounty, Vote and Random (now set with a in-game command).
ITEMS
- Tome of Retraining had its gold cost increased.
- Anti Magic Potion had its gold cost increased.
- Anti Magic Potion now doesn't work if the hero is silenced.
- Dwarven Pride was totally remade.
- Nimsha now won't bug with Paladins's Righteous Wrath and Ranger's Nature Lore.
MONSTERS
- Waves 3, 5, 8, 17, 18, 24, 25 and 29 now spawn two types of monsters.
- Gold given by the first bonus wave was increased.
GENERAL
- Added a time to type in game modes.
- Players won't be able to summon during the rematch.
- New score/statistics chart is displayed at rematch (beta).
- Game tips are displayed every 30 seconds.
- Pierce damage now deals proper damage agains fortified armor.
- Game will end if there's any team with no players.
- Players that have not picked any hero will have a hero picked randomly at the 4th wave.
DIFFICULTY
- Difficulty Vote now works properly: if there's a tie, the difficulty closer to Normal will be kept.
- Difficulty vote is now off by default.
SPELLBRINGER
- Wave 22 and 26 now have Beastslay when darkrifted.
- It's not possible to cast Darkrift during rematch anymore.
- Grazhir's Effigy's summons now won't have Troll Cannibal's Behead.
COMMANDS
- New command: "-cheats".
- New command: "-z.near".
- New command: "-z.far".
- New command: "-z.norm".
- New command: "-ghost" (requires cheat mode).
- You can now type the difficulty during the game modes time, to skip the dialog window.
- Repicking will no longer be abusable.
1.87 (August 17, 2008)
HEROES
- Bard's Faenella's Grace now doesn't use Enfeeble's buff.
- Mentalist's Aura Sight is no longer dispelable and had its duration decreased.
- Shadow Priest had his attack speed decreased.
- Shadow Priest's Armageddon had its damage greatly reduced, tooltip fixed and area of effect reduced.
- Shadow Priest's Enfeeble was fixed.
- Shadow Priest's intro text was fixed.
- Shadow Priest's Preservation had its cooldown increased.
- Trader's Guild Shop's Potion of Healing had its charges increased.
- Trader's Guild Shop's Cebi Root had its healing increased.
- Trader's Guild Shop's Scroll of Teleportation had its price decreased.
- Trader's Guild Shop's Ivory Mail had its bonus armor increased.
- Troll Cannibal's Behead had its proc chance increased.
- Troll Cannibal's Bloodboil had its tooltip fixed.
- Troll Cannibal's Soul Feast now works with Summon Darkrift.
- Warrior Mage's Tingle now can target enemy heroes.
SPELLBRINGER
- Whole Displacement now works correctly if spammed too fast.
- Grazhir's Effigy's summons now won't have Ranger's See the Wind.
GENERAL
- When someone leaves, his gold will be properly split among remaining players.
- New command added: "-tr" (tournament rules).
- The "-range" command was fixed.
- The multiboard was completly remade.
1.86 (July 23, 2008)
HEROES
- Arcane Mistress' Targeted Magic was fixed and had its cooldown increased.
- Cleric's Resurrection was replaced by Bless Soul.
- Faenrae Champion's Inner Chaos had its bonus life points slightly increased and tooltip now includes info about the increased attack speed.
- Magic Infuser's attack speed was slightly increased.
- Magic Infuser's Empower Bracer had its mana cost decreased, duration increased, proc chance increased and mana used decreased.
- Magic Infuser's Empower Axe had its proc chance increased, armor reduction increased, duration increased and mana used decreased.
- New hero added - Shadow Priest
- Paladin's strength progression was decreased.
- Paladin's Chadratu's Blessing effect now doesn't end when she dies.
- Ranger's attack damage was slightly increased.
- Ranger's Befriend was replaced by Favored Enemy.
- Sniper can no longer reach the spellbringer's area.
- Sniper's Lucky Shot now works on both stances.
- Spiked Tree's Barkskin got it's bonus armor increased.
- Summoner's Summon Satyrs and Summon Arbelogs had their cooldown and duration slightly decreased.
- Summoner's Flag of Summoning was reworked with new auras.
- Troll Cannibal's Bloodboil had its bonus damage increased and damage taken fixed at the tooltip.
- Troll Cannibal's Bloodboil had its tooltip fixed, now it has the proper damage taken.
- Trothfang's Rally now works on all units around the caster.
- Warrior Mage's acquisition range was fixed.
- Warrior Mage's Aether Lance doesn't have damage cap anymore.
- Warrior Mage's Tingle now doesn't bug when used multiple times.
- Warrior Mage's Fortress of Ice had its casting range increased.
SPELLBRINGER
- Whole Displacement now works properly on all creeps without Resistant Skin.
- Waves 16, 41 and 24 now have Beastslay when Darkrifted.
CREEPS
- Creeps with thorns immunity now have a "Thorns Immunity" skill.
ITEMS
- Sunstone had its cooldown increased.
- Greater Hisan Salves' cooldown and replenish time were increased and mana given decreased.
- New item added: Stone Axe.
GENERAL
- New command added: "-range" (sets acquisition range).
- XP, Gold, Wood and SB's mana now won't bug when a player leaves.
- Game will load a bit faster.
- The game now shows the number of creeps on both sides of the map on the food counter.
- The Multiboard was revamped.
- Players now will be warned if any ally picks a hero or repicks.
- Text shown when a bonus wave bird is killed by east side was fixed.
- Hero Glow effect has been added to the remaining heroes.
- Heavy armor had its tooltip fixed.
DIFFICULTY
- Easy difficulty now has a handicap of 75%.
1.85b (December 10, 2007)
HEROES
- Troll Cannibal's Soul Drain now works properly.
- Warrior Mage's Ice Fortress had its cooldown and duration reworked.
- Weaponsmith's Cambrinth Charge now works properly.
- Trader's Guild Shop now doesn't have Thirsting blade.
GENERAL
- The game will now properly count units on the East Side.
DIFFICULTY
- Difficulty will be properly set on rematch.
1.85 (December 9, 2007)
HEROES
- Ahlen's Dragon Dance now doesn't add new skills to the hero.
- Battle Chanter's Abandoned Heart had its slow reduced, and it doesn't affect bonus waves anymore.
- Entropist's Tremor had its area of effect reduced.
- Heroes do not disapear if selected too fast on rematch.
- Paladin's Chadratu's Blessing had its duration reduced.
- Ranger's Harawep's Bound had its duration decreased.
- Ranger's Meraud's Companion had its duration decreased.
- Reduced armor gained per agility point.
- Sniper's Lucky Shot now works properly if he's on Sniper Technique.
- Spiked Tree had his acquisition range reduced.
- Spiked Tree's Poison Gas had its casting range increased.
- Troll Cannibal's Scalping Cry got its hotkey fixed.
- Troll Cannibal's Soul Feast won't bug when used on Arcane Mistress, Sniper and Thief.
- Thief's Khri Strike had its chance reduced to 50% on all levels, and had its duration reduced.
- Thief's Venom had its damage reduced.
- Warrior Mage's Ice Fortress had its area of effect attack reduced.
ITEMS
- Life stealing items won't affect ranged units, and won't stack with Righteous Wrath.
- All mana potions had their cooldown increased and number of charges reduced.
- Garden's Vision had its duration and casting range decreased and cooldown increased.
- Increased the cooldown of SpellBlock
- Scepter of the Magi now doesn't require Moonstone-inset Ring.
SPELLBRINGER
- Whole Displacement now properly works on both sides.
- Kalestraum's Darkrift now works properly if cast multiple times.
CREEPS
- Creeps won't spawn with less life.
- Killing a bonus wave doesn't reduce the monster counter anymore.
GENERAL
- Preview Screen won't appear to be a white for some people.
1.84 (November 11, 2007)
HEROES
- New hero added - Troll Cannibal
- Bard's Call of the Siren had its cooldown increased.
- Battlechanter's Abandoned Heart now properly slow down creep's move speed.
- Cabalist's Dragon's Breath had its cooldown increased.
- Empath's Divine Protection now doesn't affect her (only allies)
- Hypnotist's Mind Shout had its cooldown increased and duration reduced.
- Paladin's Courage had its bonus move speed increased.
- Paladin's Righteous Wrath now levels up properly.
- Sniper's Sniper Technique was reworked.
- Trader's new Aura now has a proper buff
- Fixed the position bug on Trader's Guild Shop
ITEMS
- Favor of the Gods was removed from the game.
- All shields are now Unique items.
- Trader's items don't share the cooldown group anymore.
- Bloodstone's tooltip was fixed.
- All attribute rings had their prices changed.
- Ivory Mail's tooltip was fixed.
- Dwarven Pride now can be dropped.
- Greater Hisan Salve now restores the right amount of mana.
- Cebi Root's bonuses were slightly improved.
- Winged Leather boots now costs 4000 (up from 3000)
- Elven Stalking Boots now costs 3000 (down from 4000)
CREEPS
- Fixed the message bug when you kill a bonus wave.
- Waves 8, 34 and 35 should use their ensnare properly now.
- Waves 40 and 41 got Resistant Skin.
- Fixed the longer waves bug.
- Wave 33 now got Beastlslay when summoned.
SPELLBRINGER
- Mana Recharge now costs no mana and have no cooldown.
- Grazhir's Effigy isn't affected by Chadatru's Blessing anymore.
- Glythtide's Gift now can only be used on enemy heroes and it doesn't affect Grazhir's Effigy anymore.
- Kaelstraums Darkrift was reworked.
1.83 (October 15, 2007)
HEROES
- Added the effect of Spell Immunity, Greater Spell Damage Reduction, Spell Damage Reduction and Shear to Holy Warrior's Fallen One, Mentalist's Dazzle, Tempest's Paeldryth's Wrath and Evoker's Ball Lightning.
- All heroes descriptions were reworked.
- Arcane Mistress' Frost Scythe's special effects were changed.
- Arcane Mistress won't waste mana targeting units with resistant skin when using Targeted Magic.
- Bard's Call of the Siren's duration was increased.
- Bard's Faenella's Grace now properly works with Ball Lightning and Telekinetic Storm.
- Battle Chanter's attack speed was decreased.
- Battle Chanter's Abandoned Heart was reworked to be weaker early on.
- Blood Dancer's Earth-Shaking Strike had its cooldown increased, duration reduced and damage reduced.
- Cabalist's Fireball had its cooldown and mana cost increased and damage decreased.
- Cabalist's Throw Naphta had its cooldown and mana cost increased, and area of effect decreased.
- Cleric's Aesrela Everild was reworked to be weaker later on.
- Cleric's Shield of Light was reworked to be weaker early on.
- Cleric's Holy Binding's area of effect was reduced.
- Cleric's Holy Binding's duration on tooltip was fixed. It lasts 20 seconds on all levels.
- Evoker's Gar Zeng had its "area of effect" reduced, damage slightly reduced, mana cost increased, and cooldown slightly increased.
- Evoker's Chain Lightning had its mana cost increased and cooldown slightly increased.
- Empath's Alchemy now isn't able to make Kite Shield.
- Empath's Divine Protection's armor bonus was increased and its area of effect now improves each level.
- Empath's Transference won't stop if the target is full healed and its casting range now improves each level.
- Enthropist's Tremor doesn't affect bonus waves anymore.
- Ethereal Shield's cooldown, duration and mana cost were changed.
- Faenrae Champion's Dark Hand Curse's bug was fixed, its number of targets was increased and its mana cost was decreased.
- Faenrae Champion's Inner Chaos got its bonus hit points decreased.
- Faenrae Champion's Word of Chaos got new special effects.
- Focus Moonbeam's aura got its bonus increased.
- Holy Warrior's and Paladin's Trothfang's Rally were reworked.
- Holy Warrior's Fallen One now has an AoE increase each level and its cooldown was greatly increased.
- Holy Warrior's Heroic Strength got its bonus hit points decreased, and bonus armor added.
- Holy Warrior's Sentinel's Resolve had its armor bonus increased and damage reduction tooltip was fixed (to nothing, as it should be).
- Holy Warrior's Tipping the Scales' thorns damage was reduced.
- Magic Infuser's Empower Bracer got its delay to activate after each attack decreased.
- Magic Infuser's passive skills now require him to have mana.
- Magic Infuser won't crash the game if he use Empower Bracer near a Grazhir's Effigy.
- Mentalist's Dazzle had its cooldown increased and area of effect decreased.
- Moonmage's Attack speed was reduced.
- Moonmage's Moongate was improved.
- Moonmage's Starlight Sphere's Detonation got its sound effect back.
- New secret hero added, can you unlock him?
- New secrets implemented.
- Paladin got a new skill: Chadatru's Blessing.
- Paladin's Halt was replaced by a modified version of Courage.
- Ranger's Harawep's Bonds got its mana cost and cooldown increased.
- Summoner's Summon Darkrift was reworked.
- Summoner's Summon Arbelog Warrior and Summon Satyr Rangers were reworked.
- Spiked Tree's Backfire Aura's thorns damage was reduced.
- Spiked Tree's Rootage Trap should now work properly with Ahlen's Dragon Dance
- Tempest's Vertigo had its cooldown increased.
- Time Mage's Slow got its cooldown decreased.
- Trader's attack speed was decreased.
- Trader's bonus gold each wave was removed.
- Trader's Collect Assets' bonus was increased.
- Trader's Combat Mastery was replaced by a new skill - Call Shop.
- Trader's Life Potion was replaced by Glittering Prizes.
- Warlock's Silence now silences the target's Spellbringer too.
- Warlock's Energy Flare now ignores Shear and has a casting time reduction each level.
- Warrior Mage's Tingle's hotkey was fixed.
- Warrior Mage's Fortress of Ice now can't be targeted by Shear.
- Weaponsmith's Thunder Maul's charged effect now has a AoE progression each level.
ITEMS
- Two new item concepts were added.
- Favor of the Gods now drains all your mana when you revive.
- Polished Elven Telo now gives 20% increased attack speed, no agility bonus and costs 25k gold.
- Favor of the Gods' charges at the shop were changed to 2.
- Anti-Magic Potion can't be dispelled, can't be used if the Hero is silenced and its cooldown was increased.
CREEPS
- Bonus Waves now don't count as monsters to the monsters counter.
- Creeps should not ignore heroes with fortified armor anymore.
- Wave 6 got Curse.
- Wave 11 got new special effects for Cleaving Attack.
- Wave 29 got Strong Spellblock.
- Waves 13, 18, 21 and 33 now get Beastslay when summoned on the same side as the hero.
SPELLBRINGER
- Glythtides Gift now stops swaying the camera if the hero dies or get dispelled by another player.
- Glythtides Gift's area of effect was fixed (to none).
- Glythtides Gift now has stacking durations.
- Kalestraum's Darkrift can't be used on the hero selection area anymore.
- Mana Disruption's mana cost was decreased and duration incrased.
- Mana Recharge's mana gained was reduced to 30
- Purification's casting time was fixed to 2 seconds instead of 1, its mana cost was increased, and AoE reduced.
- Shear's cooldown was increased.
- Summon Uthmor doesn't stun enemies anymore.
- Whole Displacement now can target allied creeps, and its mana cost was reduced to 15.
GENERAL
- Added a small invulnerability time when you use a Circle of Power to teleport (to prevent creep luring).
- Fixed the gold bug on rematch.
- Hero Selectors got a move speed bonus.
- Heroes shouldn't revive when their owners are not in the game anymore (used to happen some times).
- New command added: "-forfeit".
- New command added: "-monsters".
- Players now can't teleport to the Spellbringers area.
- Players leaving bug shouldn't happen anymore.
- Some icons were replaced by custom ones.
- Sub-Random should work properly now.
- When a player leaves, half of his/her Spellbringer's mana will be given to remaining players on the same team.
DIFFICULTY
- All difficulties were rewoked to new hp/damage handicaps (80%, 100%, 125%, 150% and 200%).
1.82 (March 23, 2007)
HEROES
- Arcane Mistress' Targeted Magic was fixed and now has a minimum range.
- Bard's Nexus had it's cooldown decreased.
- Bard's Faenella's Grace isn't autocast anymore and now it stacks with haste.
- Battle Chanter's Muse's Inspiration now doesn't cancel channel abilities.
- Cabalist's Mantle of Flames's range reduced a bit.
- Cleric's Holy Binding's hotkey fixed.
- Cleric's Resurrection fixed.
- Faenrae Champion's Darkhand Curse got its damage increased.
- Hypnotist's Prediction was reworked.
- Hypnotist's Hallucination now can't target an Ice Fortress.
- Magic Infuser's Empower Armor now has a disabled icon when on cooldown.
- Magic Infuser's Empower Bracer won't give him bonus attack speed anymore neither give other MIs its effects.
- Magic Infuser's Empower Hammer fixed.
- Mentalist's Moonblade's progression changed.
- Moon Mage's Starlight Sphere's damage increased, HP reduced, and HP regen removed.
- Paladin's Halt was reworked.
- Paladin's Righteous Wrath fixed.
- Ranger's Befriend's hotkey fixed.
- Ranger's projectile speed was increased.
- Reduced the casting range of Focus Moonbeam.
- Sniper's attributes and attack speed were reworked.
- Spiked Tree's Poison Gas was slightly reworked.
- Summoner's Energy Share was replaced by Anti-magic Shell.
- Summoner's Satyr Rangers' Spell Shield is fixed.
- Summoner's Summon Darkrift was reworked.
- Summoner's summons' frenzy is an active skill again.
- Summoner's summons gained Greater Bash in place of Bash.
- Tempest's Paeldrith's Wrath won't stuck units in the map now.
- Thief's Krhi Silence was reworked.
- Warrior Mage's Tingle fixed.
- Warrior Mage's Tingle now can be blocked by Spell Shield.
- Weaponsmith's Cambrinth Charge fixed.
SPELLBRINGER
- Chain Heal had its mana cost greatly increased, and cooldown increased.
- Fixed the nimsha effect when you cast whole displacement.
- Glythtide's Gift was buffed (mana cost decreased, screen shake speed increased)
- Glythtide's Gift now can be blocked by spell shield (the whole effect, not just the slow/chance to miss buff)
- Kalestraum's Darkrift can't be used on the hero selection area.
- Whole Displacement is affected by spell shield now.
ITEMS
- Increased the cooldown of all potions (besides the standard Healing Potion).
- All tomes had their price increased.
- Reduced the number of charges in the Scroll of Full Healing to 10.
- Ironbark Leathers had it's price increased.
- Aegis Shield was removed.
- Kite Shield was removed.
CREEPS
- Added an icon/tooltip to Damage Absorb, Spell Damage Reduction Greater Spell Damage Reduction, Corruption and Delay (old Tornado).
- Added a small mana regeneration to Wave 39.
- Added a small thorns to Wave 29.
- S'lai Screamers gained a new spell: Finger of Death.
- S'lai Screamers gained a new spell: Greater Bash.
- S'lai Screamers had their size and collision size reduced.
- S'lai Screamers lost Cripple.
- S'lai Screamer's attack range increased.
- S'lai Screamer's Dispel now deals 15000 damage to summons.
- Wave 8 gained Ensnare.
- Waves 9, 22, 29, 33 and 39 gained Resistant Skin
- Waves 21, 27 29 34 won't be hold by a wall of Garden's Visions anymore.
- Wave 28 got its feedback damage increased to 20 (from 12).
- Wave 33 and 40 gained Greater Slow Poison.
- Wave 35 gained Spell Immunity.
- Wave 38 now decreases armor of unit being attacked by 50 (from 20) and got its thorn damage increased.
- Wave 40 gained Evasion.
- Waves 31, 37, 39, 40, 41 and 42 gained Greater Spell Damage Reduction.
- Waves 33, 34 and 35 gained Spell Damage Reduction.
GENERAL
- Added the proper hp/mana regen and attack speed per agility point at the stats tooltip.
- Some improvements were made to the -referee command.
DIFFICULTY
- The "undecided" option was removed.
1.81 (January 30, 2007)
HEROES
- Arcane Mistress' Targeted Magic won't bug the kill counter, and won't let monsters move/attack while stunned.
- Bard's Call of the Siren reworked.
- Bard's Faenella's Grace now gives a little more XP.
- Bard's Faenella's Grace wont give extra XP to Heroes if summoned units kill any monster.
- Battle Chanter's Muse's Inspiration's cooldown increased.
- Empath's Nissa's Binding was nerfed (invulnerable time decreased and mana cost increased.)
- Entropist's Tremor was nerfed: Mana cost and cooldown increased. Area of effect and duration decreased.
- Hypnotist's Prediction's range decreased.
- Hypnotist's Prediction won't cancel charging spells, and had its mana cost increased.
- Magic Infuser's Empower Armor now has a 20 seconds cooldown.
- Magic Infuser's Empower Bracer won't lag when used by the first time.
- Magic Infuser's Empower Bracer got its tooltip fixed: it lasts 25 seconds.
- Moon Mage's Burn's area of effect reduced a bit.
- Moon Mage's Starlight Sphere is now dispellable, and its life was increased to 60,000, and its damage was reduced.
- Moon Mage's Starlight Sphere is removed from game if she is repicked.
- Moon Mages won't be able to keep 2 burns at the same time anymore.
- Moon Mage's Burn's cooldown increased.
- Paladin's Righteous Wrath won't lag when used by the first time.
- Ranger's Befriend now has a timed life.
- Ranger's projectile speed was increased.
- Some spells got their tooltips fixed.
- Sniper doesn't damage allies anymore.
- Sniper's Burning Granade fixed and reworked.
- Sniper's Lucky Shot gives proper gold/xp.
- Summoner's Flag of Summoning got its Mana Aura boosted.
- Summoner's Satyr Rangers got their Critical Strike back at lvl 10.
- Summoner's Summon Darkrift now works at final waves.
- Tempest's Burst was rebalanced to work with newer range/damage.
- Trader's Caravan Bomb's damage increased.
- Warrior Mage's Rain of fire fixed: now the cooldown reduces each level.
- Weaponsmith's Concentrate reworked.
- Warlock's Silence reworked and fixed.
SPELLBRINGER
- Fixed the duration of Shear at the tooltip: 30 seconds.
- Kaelstraums Darkrift now summons Banshees again.
- Kaelstraums Darkrift now works at final waves.
- Mana can't be purchased during the rematch interval.
- Purification changed places back with Shear.
- Some spells got their durations at their tooltips.
ITEMS
- Fixed the tooltip for Elite Elven Boots.
- Items can't be attacked by creeps now.
- Reduced number of charges in all rings at the store.
- Small Round Shield now costs 12k instead of 4k.
- Studded Leather Armor now costs 3.5k
- Tome of Health removed.
CREEPS
- Fixed number of spawned units during rematch if a player leaves.
- Reduced gold given by killing creeps.
GENERAL
- Chaos damage got its tooltip fixed.
- Heroes cannot be repicked in random mode.
- Kicked players will have their names changed at the score screen.
- Lots of grammar errors were fixed.
- New Admin command: -referee (BETA).
- Normal Armor got its own icon.
- Now, if a whole team leaves, and the other stays, the next game will be single team mode (no spawning on the leaving team)
- Time to choose heroes was increased to 20 seconds.
NOTE: We can't be sure if the respawn bug was corrected, since its a bug that don't happen often, and didn't show up in our tests.
1.8 (November 2, 2006)
HEROES
- Added a New Hero: Faenrae Champion.
- Arcane Mistress' Targeted Magic is now properly random, and won't target creeps with Shear.
- Arcane Mistress' Targeted Magic's range reduced. (1000+300*(level) -> 700+200*(level))
- Barbarian Trothfang's Butchery got a small duration increase.
- Cleric's move speed reduced.
- Empath's Alchemy got a new item chart.
- Entropist's Fist of Stone's damage, area and mana cost reduced, duration and cooldown increased.
- Entorpist's Ring of Spears' damage increased.
- Evoker's Ball Lightning got a new attack speed progression (worse earlier, better later).
- Evoker's Chain Lightning got a damage reduction and hits one less target.
- Evoker's Gar Zeng got its area of effect and damage incresed.
- Hypnotist's Hallucination's tooltip fixed.
- Magic Infuser's Empower Axe's armor reduction incresed.
- Magic Infuser's skills won't work when he is silenced.
- Mentalist's Moonblade's progression changed.
- Moon Mage's Burn does not work on bonus wave anymore.
- Ranger's Harawep's Bonds won't web sheared units.
- Ranger's Maraud's Companion wolves now have some evasion.
- Sniper's maximum move speed reduced.
- Some spells got new graphics.
- Spiked Tree's attack speed reduced.
- Spiked Tree's Barkskin (old) was replaced by Hardened Skin.
- Spiked Tree's Poison Gas got less damage, and increased cooldown.
- Spiked Tree's Tranquility replaced by Barkdskin (new).
- Summoner got a general tooltip revision.
- Summoner's Darkrift's progression changed.
- Summoner's Flag of Summoning had its effectiveness reduced a bit.
- Summoner's skills got a small cooldown increase.
- Summoner's summons' Frenzy is now a passive skill.
- Summoner's summons' skills got nerfed a bit.
- Tempest's Paeldryth's Wrath now is capped at 20% life.
- Tempest's Paeldryth's Wrath should now stuck less units out of the map.
- Thief's Venom does not work on bonus wave anymore.
- Warlock's Disrupt now steals mana from enemies' spellbringers to his spellbringer.
- Warlock's Energy Drain amount stealed increased.
- Warlock's Energy Flare now has a cooldown reduction per level.
- Warlock's Silence's duration increased.
- Warlock's Silence now can't be dispelled.
SPELLBRINGER
- Jomay's Legacy works on full healed units now.
- Kalestraum's Darkrift will now removes Resistant Skin from summoned units (so that they can be sheared and affected by other spells).
- Mana Disruption's mana cost decreased.
- New spell added: Mana Recharge.
ITEMS
- Added new shop: Arcane Altar.
- Effect from Tome of Health reduced by half (500 from 1000 hit points).
- Elven Plate Mail amor bonus reduced to 25.
- Full Heal/Mana potion now works 100%.
- New item: Tribal Staff
- Reverence of the Gods removed.
- Scepter of the Magi cost reduced to 50000 and requires a new item.
- Shields were reworked.
- Studded Leather Armor amor bonus was increased to 15.
CREEPS
- All creeps have only one attack now.
- Creeps are removed from game after dying to reduce lag.
- Frenzy's icon fixed.
- Last wave is not effected by thorns anymore.
- Wave 6 can see invisible units now.
- Wave 25 now deals cold damage.
- Wave 29 isn't affected by thorns anymore.
GENERAL
- Added Boundary terrain next to the Spellbringers area, so players cannot teleport there.
- Attacking a friendly unit is now permitted if the unit is sleeping.
- Player 1 can choose the game modes by himself (to be detailed later)
- Players that attempt a Team Kill wont be teleported anymore. (but won't be able to attack anyway)
- Repick is now disabled at the 4th wave.
- Repicking a hero will now drop all his items.
- Units under the effect of Glythtide's Gift will not have the screen shaked when a Moon Mage uses Burn.
- Unit's maximum move speed reduced.
- When a player leaves, Player 1 wont get all experience.
1.7 (January 24, 2006)
HEROES
- Ahlen's Cataclysmic Strike's bug fixed.
- Ahlen's Cataclysmic Strike's cooldown increased.
- All heroes have mana to use their level 1 spells at level 1.
- Bard's Call of the Siren duration slightly increased.
- Empath's Alchemy got its item table reworked.
- Evoker's Static Discharge damage reduction reduced to 50% from 90%.
- Hypnotist's Prediction got his bonus decreased to 0-10 (himself) and 4-14 (others).
- Magic Infuser's Empower Armor fixed.
- Moon Mage's Burn does not causes messages to become invisible.
- Moon Mage's Burn does not causes the resources on rematch bug.
- Tempest's Paeldryth's Wrath now works correclty against the bonus waves.
- Time Mage's Slow had its effectiveness increased.
- Time Mage's Time Lapse had its cooldown and mana cost reduced and duration increased.
- Time Mage's Time Lapse now works in invisible AND spell shielded creeps.
- Trader's Caravan Bomb got some move speed bonus.
- Warlock recieved a boost to all attributes.
- Warlock's Disrupt had its mana reduction increased.
- Warlock's Disrupt's bug fixed.
- Warlock's Silence had its duration increased.
- Weaponsmith's Thunder Maul fixed.
SPELLBRINGER
- Some spells got their mana cost fixed.
- Summon Uthmor doesn't work on bonus wave anymore.
CREEPS
- Bonus Wave 2 gained some HP.
DIFFICULTY
- Damage adjustment due to Hight Difficulties fixed in rematch.
GENERAL
- Admin comands implemented.
- Anti TK system implemented.
1.6b (November 27, 2005)
HEROES
- Magic Infuser's Empower Bracers had its duration increased and damage reduced.
- Magic Infuser's Empower Hammer and Empower Axe had their area of effect changed: they now don't increase per level.
- Magic Infuser's Empower Hammer had its area of effect and duration reduced.
- Moon Mage's Burn's cooldown increased.
- Ranger's Harawep's Bonds does not work on heroes anymore (consequently doesn't work on creeps with resistant skin).
- Ranger's Meraud's Companion gained a small armor bonus.
- Sniper's Burning Granade had its damage reduced.
- Sniper's Fire Ammo had its damage decreased.
- Spiked Tree's attack speed increased.
- Spiked Tree's Backfire Aura had its area of effect decreased.
- Spiked Tree's Poison Gas had its mana cost decreased.
- Spiked Tree's Poison Gas was buffed.
- Spiked Tree's Tranquility had its damage increased to 90000.
- Summoner's Summon Buffer's Mana aura's mana bonus increased.
- Tempest's Burst had its cooldown increased.
- Tempest's Paeldryths Wrath's damage.
- Time Mage's Slow isn't auto-cast anymore.
- Trader's bonus gold/lumber reworked.
- Warlock's Energy Drain fixed.
- Warlock's Energy Drain's mana cost reduced.
- Warlock's Energy Flare reduces user's life -after- killing all creeps now.
- Warlock's Energy Flare netsplit bug fixed.
- Warlock's hot keys were fixed.
SPELLBRINGER
- The Game now warns the player when the Spellbringer is at maximum/half mana when Bard uses Nexus.
ITEMS
- Nimsha now works on higher lvl waves.
CREEPS
- 2 Bonus Waves added.
GENERAL
- Tooltip fixed for Normal Armor.
- Random Mode and sub-random now gives your hero different potions and gold bonuses.
- Random Mode is working again.
1.5c (October 9, 2005)
HEROES
- 3 new heroes added: Magic Infuser, Time Mage and Warlock.
- Battle Chanter's Chorus of Madmen now works properly in higher difficulties.
- Barbarian's Everild's Rage now has a constant cooldown and a greater duration in all levels.
- Cabalist's Mantle of Flame's mana cost slightly increased.
- Evasion Mastery now has a linear progression.
- Evoker's Chain Lightning had its cooldown increased.
- Hypnotist's Telekinetic Storm damage type changed to Chaos.
- Sniper's attack speed reduced.
- Sniper's Burning Granade's range reduced.
- Spiked Tree's Tranquility now deals 30000 damage to summons.
- Spiked Tree now is strenght based.
- Tempest's Paeldryth's Wrath now deals proper damage.
- Warrior Mage's Tingle reworked.
- You can now choose a random hero from a specific group, like combat, spellcaster, support or rounded.
ITEMS
- New combo item: Scepter of the Magi.
- Nimsha reworked.
CREEPS
- Creeps now have a greater damage range.
DIFFICULTY
- Easy handicap changed to 70% from 80%.
1.4b (July 10, 2005)
HEROES
- Arcane Mistress' Frost Scythe range reduced.
- Bard's Faenella's Grace and Blood Dancer's Blood Dance now work properly with auto-cast on.
- Battle Chanter's Failure of the Forge ammount of reduced armor increased.
- Cabalist's Dragon Breath initial damage increased.
- Hypnotist's Prediction reworked.
- Magic Resistance, Righteous Wrath and Call of the Siren now have their durations at the tooltips.
- Moon Mage Starlight Sphere reworked.
- Paladin's Righteous Wrath amount of life steal reduced.
- Tempest's Paeldryth's Wrath damage per level reduced.
- Trader now gets discount buying lumber and gold.
- Weaponsmith's Concentrate now gives proper movement speed bonus.
SPELLBRINGER
- Jomay's Legacy fixed.
- Summon Arhat fixed.
ITEMS
- Full Mana and Full Healing potions had their cooldown reduced.
GENERAL
- A warning is sent to allies 30 seconds before a hero gets revived.
- All heroes now have the 'bigger' score screen icons.
- Anti-stuck feature on creeps added.
- Invulnerability time after reviving reduced to 3 seconds.
- Max level increased.
- Rematch reworked.
- Scoreboard reworked.
1.3b (July 3, 2005)
HEROES
- Holy Warrior's Heroic Strenght reworked.
- Spiked Tree's Poison Gas reworked.
- Sniper's Burning Granade damage reduced and cooldown increased.
- Sniper's mana/inteligence reworked.
- Summoner's Satyrs and Furbolgs reworked.
- Thief's Sleight of Hand does not causes perma-stun anymore.
SPELLBRINGER
- Hav'roth, Sidhlot and Arhat do not give permanent stun anymore.
ITEMS
- New combo item: Thirsting Blade.
GENERAL
- Difficulties were reworked.
1.2 (June 27, 2005)
HEROES
- Evoker's Chain Lightning gained some damage.
- Ranger's acquisition range modified.
- Sniper's strange tooltips were fixed.
- Spiked Tree's Rootage Trap duration decreased.
- Spiked Tree's tooltip and hotkeys bugs were fixed.
- Summoner's buffer no longer increase attack speed of allies with its aura.
- Summoner's Furbolg's attack speed was increased.
- Summoner's damage aura's and mana aura's bonuses increased.
SPELLBRINGER
- Hav'roth's curse now works differently if summoned in enemies/allies area.
ITEMS
- Added some combo items.
- Dragon-scale Shield does not has Evasion anymore (we put in the last version to test and forgot to take it off).
- Sentry Ward was renamed to Garden's Vision.
GENERAL
- Added some secret features.
1.1
TERRAIN
- New tileset (Cityscape).
HEROES
- Ahlen's Cataclysmic Strike is now bugfree.
- Arcane Mistress' Frost Scythe reworked (consequently Targeted Magic too).
- Battle Chanter's Chorus of Madmen now gives -100% damage to monsters and silence.
- Blood Dancer's and Thief's Evasion Mastery was improved.
- Cabalist's Mantle of Flame damage increased.
- Cleric's Chill Spirit was replaced by Holy Binding
- Entropist's Fist of Stone's area of effect greatly increased, but stun duration decreased.
- Nightblade, Cald Magi and Demon Huntress were replaced by Sniper, Summoner and Spiked Tree.
- Paladin's and Holy warrior's Trothfang's Rally's range was increased.
- Removed random names. Heroes now have only one name.
- Trader's Collect Assets' base amount of lumber received increased to 4, up from 2.
- Trader's Life Potion amount of heal increased.
- Trader's Merchant Portal replaced by Run for Your Lives.
SPELLBRINGER
- Mana pool now is back to 2000.
- New spells added: Chain Heal and Summon Illusion.
ITEMS
- Added number of charges in all items' description.
- Only one Nimsha is available now (and it stacks with bloodthirst).
- Polished Elven Telo's bonus to attack speed slightly increased.
- New Items added: Potion of Full Heal and Potion of Full Mana.
CREEPS
- Minimum move speed is not 0 anymore.
- Wave 26 now has Bloodlust (it always had, but now it doesn't require any upgrade).
- Some waves now have Resistant Skin.
- Waves 18 and 31 no longer take damage from any kind of thorns. They now are REALLY ranged units.