Feedback Warcraft Reforged - The ability to create much larger maps, as well as the ability to select an unlimited amount of units/buildings, get rid of the 12 Select Cap, Make it unlimited Unit/Building Selection like in Starcraft 2, the Select Cap severely handicaps Army Management in a lot of the custom maps.
Also, could just be me, but I think the new Paladin Model Haircut (Not Uther), as shown in the image on Warcraft Reforged website, looks dumb, and would really like that to be changed, I was more a fan of the Beefier Paladin Model from before, made them look more badass, not as much a fan of the new, more lean and sleek look.
Also, I hope all the old creeps in the World Editor are getting updated as well? Also, when updating the World Editor, please let it keep its base simplicity (Unlike the Starcraft 2 Editor), not that it's actual capability would be any less for it, just that not everyone who wishes to make a good map has to make a grueling effort to learn the editor and all its complexities, basically, keep it like the old World Editor we all know and love, just more powerful, and with more tools and capability.
And also, the new Tauren Chieftain Model's expression looks, askew? Goofy? Comical? Something about it just looks off to me.
I really like the look of most of the new unit models i've seen so far, the ones that stand out to me in particular are the Rifleman, Footman, Knight, Arthas Human, Mal'ganis, Ghoul, Abomination, Necromancer, Peasant, Villagers, Zombies, and Meat Wagon, new unit death corpses look quite nice as well, however, please tone down the oversized shoulder pads. Though many of the new Orc/Human building models do look like they could definitely use some work, I did really like the new Human Altar however.
New Tents/Houses/Villagers/Castle Walls all looked very nice. The Barracks textures looked like they could use some work, but model itself looks quite nice. Many of the textures of the buildings and some of the terrain do look somewhat out of place (Meaning they don't look like (Warcraft') and look like they could definitely use some work.
Better Camera zoom in looks very nice, so glad that's something they've added in. I would also REALLY love a camera feature where you can Rotate it whichever way you want, and keep it that way. (Like maybe holding the middle mouse wheel down and rotating your mouse whichever way you want your camera to be angled, and with a hotkey to reset the camera to its default angle maybe?), i've been wanting that to be a feature since the beginning of Warcraft 3, just really enhances the experience, and on many of the custom maps, to be able to see things from a new angle and really take in the beauty of the game and it's community maps from a new perspective would be awesome.
Please bring back the full Unit Portraits, with the more zoomed in look, also, the faces of the models need more character in their expressions, like in the old Warcraft 3, as is, the Warcraft 3 Reforged portraits feel completely lifeless and without character and barely seem to have any expressions, whereas old unit portraits are full of life and character, and you can really feel the cheesy exaggerated life and voice lines from them.
PLEASE add a 'don't attack' command for units, I hate when I have to order my catapults out of attack range so they don't kill my own units.
World Editor - More Skybox options please. A way to add more inventory slots via World Editor, better terraining tools, more cliff types, Built-in Map Protector Via Pin/Password
(Will keep adding to post as new things occur to me.)
PS - Warcraft 3 is my favorite game of all time and one that I am super passionate about, so huge thanks to Blizzard and the Warcraft 3 Community for keeping this game alive, and bringing about this renewal of a FANTASTIC game.