• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Custom Disease Cloud

Status
Not open for further replies.
Level 10
Joined
May 31, 2019
Messages
140
I'm trying to make a spell that does AoE damage over time without killing those affected. As far as I know, the only ability that does this is Disease Cloud, but as others have reported, it seems no matter what you change the buff/art/effect to, an ability based on disease cloud is hard-coded to give the disease buff and the disease cloud art. I don't want to change gameplay constants, since I want the original Disease Cloud to remain untouched.

Is there any other way to accomplish this?
 
Status
Not open for further replies.
Top