The final update to coincide with the v1.0 campaign release. Here are the factions and their current statuses at the end of the Second Void War in an effort post that is driven by what can only be described as mental illness. The goal here is to make this feel similar to how War Assets are described in Mass Effect 3.
Now that the True Story is complete, this list is effectively frozen in time as a snapshot of the end of the Second Void War. As we get more context around the 20 year interbellum, I can make a new one for the preamble of the new big conflict that is clearly incoming.
ZYAINOR REBORN
The Ironfist: Originally a smaller force, General Bloodclaw first absorbed a large portion of General Cleavehand's personal forces, followed by massive conscription and logistical support from the Kingdoms of Toran and Pyrru when he declared himself King of both Kingdoms. Substantial losses have been incurred across multiple fronts, specifically when attacking the traitor Genethas in the Pearl of Lor, taking the capital of Toran, and assaulting the Golden Guard fortress. This attrition is offset by extreme expansion of the faction, acquisition of several allies, and support from dark magics via Necromancers and Shadow Mages. A token force led by General Whitefield defends the two Kingdoms. A massive, pyrrhic victory over the Golden Guard's fortified position and the fall of the Redfist in Salria to the Tribal Dominion has left the Ironfist unchallenged as the largest remaining Human faction on the continent. Seizing control of the Purificator, the cannon was used to rout the Souleater and Darkblade Legions in Kerrel after a vicious defense of its position. Gardon zealously led his exhausted forces to Fort Ashrazyl and beyond, believing the Purificator could remove the Demon threat once and for all. Following the betrayal of the Undead, the Purificator was destroyed and the Ironfist were forced to retreat after suffering many losses. The Demon and Undead forces did not pursue past The Gate of Hell, allowing for a time of peace. Gardon and Vail have accepted the titles of Ca'lear and Ca'lea, officially reestablishing Zyainor out of the former Kingdoms of Toran, Pyrru, Lor, and Isalmur. Zyainor is now the prominent continental power on Arkain, seeking to annex Kerrel and fortify itself against the inevitable return of Imperial forces. The Ironfist has returned to being a smaller, elite group, while other forces have been reorganized into the regular armies of Zyainor Reborn. Gardon upholds a secret non-aggression pact with the Tribal Dominion.
Black Dragons: Zyaise remnants in hiding have joined the Ironfist, massively increasing this faction's power and contributing greatly to breaking the Golden Guard's final fortified position in Kerrel. The Black Dragons have been critical to the creation of Zyainor Reborn with Queen Kasraazs legitimizing the marriage of the new Ca'lear and Ca'lea in exchange for the reestablishment of Black Dragon cult worship and the Dragon Knight order. Thanok remains one of the closest allies of Ca'lear Gardon and symbolizes the alliance between the fledgling new nation and the Black Dragons.
Elven Kingdom: The Elves came under threat from the Demons early in the invasion and they sought help from both the Imperials and the Kingdoms. Capitalizing on these other factions' reluctance to provide aid, the Ironfist steadily brought the Elven Kingdom into its sphere of influence through Salana Woodhunter. General Woodhunter led a large Elven taskforce to support the Ironfist in the Pearl of Lor against Genethas. The Golden Guard's directive to evacuate the Elves from the continent sparked a civil war within the Kingdom, resulting in the death of Queen Renova along with all those in her Ruling Council. Larine the Exile was installed as Queen, effectively transforming the Elven Kingdom into a puppet state of King Gardon Bloodclaw. Queen Larine and Thanok have trained and equipped the Ironforged Elves to directly supplement the forces of the Ironfist and further militarize the Elven Kingdom. Mira Trueshot has reorganized and strengthened the portion of the Red Guard that supported Larine in her bid for Elven leadership, though she has doubts about the mysterious disappearance of General Woodhunter.
Ironbark: Summoned by Captain Herdon using dark druidic magic in the Elven Forest to support Salana Woodhunter when quelling a Demon Slave rebellion. Herdon accompanied Gardon to The Gate of Hell, summoning an army of Ironbark to be part of the invasion. The betrayal of the Undead forced the Human forces to fall back, while the Ironbark held the line and covered their retreat.
Knights of Kome: Originally a very powerful Knight Order of the Kingdoms that repelled the Orcs in their first invasion of the continent. The Order under Grandmaster Theoden suffered massive losses when the Orcs attacked Castle Kome in a costly siege. Many of the dead were raised as Fallen Knights within the ruined Castle Kome to serve Hesrathion in his final stand against Ornasion. Most survivors remained with Theoden, while some fractured off to join the Redfist. Grandmaster Theoden led the army of his remaining Knights to support the Ironfist in the Pearl of Lor against Genethas and then later at The Gate of Hell against the Demons. For their loyalty through this time of great loss and instability, Castle Kome and its Order have been rebuilt by the Ironfist back to some semblance of strength in a new location and exists as a close ally to Zyainor Reborn.
Merlon's Naval Forces: Admiral Seabright commanded a naval force that suffered massive losses to a sudden attack of the Undead in Lor. Naval ground forces supported the Ironfist in the Pearl of Lor against Genethas as well as in the Elven Forest against the Golden Guard and Elven loyalists. Merlon was the engineer of the Darksteel improvement to the War Golem and his fleet has been in the process of being rebuilt. Following his victory in the Elven Forest, Merlon was promoted to Grand Admiral and given control of the Pyrru and Toran fleets. Grand Admiral Seabright was killed in a forced duel with Krom the Immortal when the Undead betrayed their Human allies at The Gate of Hell. His loss takes a great toll on Zyainor's naval strategy and innovation. Following the end of the Second Void War, these formerly-Imperial naval forces that fought alongside the Ironfist have been reorganized into the regular navy of Zyainor Reborn.
Coastal Battalion: A Golden Guard battalion that has defected to the Ironfist. The Coastal Battalion was pivotal in the defense of Toran's capital during the final battle of Retka's Rebellion where Cora Redfist defected with her Battalion in the face of an arriving Golden Guard host. They joined the Ironfist in attacking the Golden Guard stronghold and subsequently defending the Purificator from the Demonic Legions alongside the Royal Army and Rohir Nexus. Elements of the Coastal Battalion accompanied Cora Redfist and the Undead when moving the Purificator to Fort Ashrazyl where they were betrayed and killed en route. Cora Redfist is presumed dead. Following the end of the Second Void War, the Coastal Battalion has been dissolved with members reincorporated into the regular armies of Zyainor Reborn.
Wolf Regiment: Substantial losses in Lor when the Orcs broke through the Dead Mountain defensive line. General Blackwolf led a decisive victory over the Darkmind Clan in Kerrel after they had broken a Golden Guard castle. A reduced regiment hunted Orcs in Salria where they suffered another defeat attempting to halt the Orc advance into the Kingdom. Wolf Regiment was then effectively destroyed in the three-way battle for the Kingdom, sandwiched between the Orc-led alliance, the Zirr Nexus, and the Ejara Nexus. Commander Darkfang was killed in action allowing General Blackwolf and a small number of Wolfguard to escape. She has successfully appealed to become a General of Zyainor Reborn, supplying her remaining Wolfguard knights and knowledge to create wolf soldiers for Zyainor's regular armies.
Order of the Tides: This order was absorbed into the Coastal Battalion under Cora Redfist after the Ironfist stormed its headquarters in Pyrru and executed its plutocratic Grandmaster. Following the end of the Second Void War, it exists within Zyainor Reborn.
Order of the Lightning: Substantial losses in Isalmur where its Grandmaster was killed in action. Remnants under Taray became mercenaries working with Zora's Pirates and suffered defeat off the coast of Gnoll Island. What now is left has joined the Ironfist under the new Grandmaster Taray with promises of a rebuilt and institutionalized order. Following the end of the Second Void War, it exists within Zyainor Reborn.
Jadira's Contractors: Economic and logistical support is funneled to the Ironfist to fund aggressive expansion of military forces and massive rebuilding efforts for Kome, Toran, Pyrru, and Admiral Seabright's fleet. This investment was made in exchange for the formation of a banking system within Zyainor Reborn following the end of the Second Void War, giving Maronogin control over the capital needed for reconstruction efforts.
KINGDOMS OF ARKAIN
Royal Army: The armies of Kerrel and Rengar, which have folded in minor remnants from Lor and Islamur. At reasonable strength after coalescing into one fighting force and leaning on Imperials to fight the Demons and Orcs, the Royal Army then sided with the Ironfist against the Golden Guard in an effort to expel the Imperials from the continent. A formidable army supported the Ironfist in assaulting the Golden Guard position in Kerrel and defending the Purificator from the Souleater Legion. Elements following some Rengian nobles were defeated in Salria by the Tribal Dominion, while a larger force of Rengian knights joined Prince Toraes for the assault into the Demon lands beyond Fort Ashrazyl. In the aftermath of the Second Void War, the Royal Army was dissolved and the militaries of the Kingdoms of Kerrel and Rengar began operating separately once again.
Kingdom of Salria: Protected by the Golden Guard from a Demonic task force that opened Demon Gates, but was then cut off from reinforcing the Royal Army due to the Orc incursion. This Kingdom's forces have been constantly engaged with Centaur tribes in a protracted war. The extended royal family was killed at the start of the Scarec crusade and the remaining military of Salria was then effectively destroyed by the Orc-led alliance and the arriving Undead forces. This, coupled with the death of King Salran, has essentially ended the nation of Salria and turned the humans living there into refugees. The Orcs have negotiated with the Salrian peoples in an effort to show goodwill, using Vanessa and Hortnog as intermediaries.
Kingdom of Kerrel: Kerrel lost Prince Toraes and a large army of knights following the Undead betrayal, leaving them trapped beyond Fort Ashrazyl. Grandmaster Harmos urged King Dorten to act against Zyainor Reborn in this time of flux, but the King did not believe he had the strength necessary to topple the new Ca'lear. In the aftermath of the Second Void War, the Royal Army was dissolved and the militaries of the Kingdoms of Kerrel and Rengar began operating separately once again. A long cold war is ongoing between Zyainor and Kerrel as the latter struggles to maintain its independence.
Kingdom of Rengar: Rengar lost a large army of knights following the Undead betrayal, leaving them trapped beyond Fort Ashrazyl. In the aftermath of the Second Void War, the Royal Army was dissolved and the militaries of the Kingdoms of Kerrel and Rengar began operating separately once again. Rengar is the home of the powerful Order of the Flame, now has access to hire Daric's Mercenaries, and did not experience any major battles in the Second Void War to scar its territory. While it must reinforce from the losses incurred in Salria and at The Gate of Hell, it stands as a powerful independent Kingdom. A large border is shared with both the Tribal Dominion and Dwarven Territory that requires a vigilant defensive effort.
Daric's Mercenaries: Minor losses in the Pearl of Lor as most manpower lost was Sir Lerrig's directly. Daric avoided battling the Orcs at the Dead Mountain and, as such, his regiment remained solidly intact. Still at formidable strength in Salria, though with a major defeat where Cassius the Red was killed in action attempting to halt the Orc advance into the Kingdom. Looking to catch the Orc leadership out of position and plunder Gnoll Island, another defeat was suffered off the coast where a contingent of Daric's forces, Zoia's Pirates, and other mercenaries were repelled. Daric and his forces were waylaid by the main Moghtar host in Salria where Logan the Skirmisher was killed in action. After linking back up with Commander Fox, Daric's Mercenaries were defeated in a major engagement when the newly formed Tribal Dominion rallied and retaliated decisively. Surviving soldiers were disarmed and released in an unexpected act of mercy from the Orcs and their allies. General Elvir released Daric from his existing obligation prior to her execution, allowing him to start rebuilding his remaining company and take on new work. Lacking any means to return to the Empire in the aftermath of the Second Void War, Daric and his forces instead relocated to Rengar and appealed to its King for a new contract.
Order of the Flame: The strongest remaining elemental order by a substantial margin, this Order assisted the Imperials and Royals across many battlefields from the start of the war. After a conflict at their headquarters, Harmos took the mantle of Grandmaster and remobilized its forces. Fallen mages were resurrected as Fire Revenants with many joining Phoenix Regiment and then rejoining the Order at the conclusion of the Salrian conflict. In the aftermath of the Second Void War, Grandmaster Harmos and his Order of the Flame wield considerable influence in Rengar due to the power and stability they bring.
Order of the Air: This Order suffered a defeat to the Darkmind and Ironthunder Clans as they moved westward through Lor. This Order has relocated to Kerrel to join the Royal Army and the Army of Kerrel that succeeded it in the aftermath of the Second Void War. Its strength is minor compared to the Order of the Flame but King Dorten seeks to build this Order and turn it into a powerful supporter of his.
Order of the Arcane: Defeated in Salria where its Grandmaster and successor were killed in action by the Bonelords. With the destruction of the Salrian Army, what remains of this Order holds no official affiliation currently. There are rumors of it being rebuilt and integrated with the schools of magic within the Tribal Dominion.
Order of the Earth: Effectively destroyed by the Rohir Nexus in Lor where its Grandmaster was killed in action.
DWARVEN REALMS
Hammerfall Dwarves: An army under High King Hammerfall assisted the Elves against a large Orc incursion and the Grey Guard against Genethas' forces, achieving victory in both cases. The Dwarves began withdrawing from major battles once Human infighting intensified and therefore did not engage the Demonic Legions. With the help of the Golden Guard, a joint Dwarven Army achieved a decisive victory against the Adherents of Flame. The subsequent fall of the Golden Guard fortress has effectively removed the Hammerfall Dwarves from the conflict in Kerrel. Following the end of the Second Void War, they have retreated to the strong defensive positions of their mountain bases and become isolationist. The united Dwarven Realm remains a powerful force to be reckoned with, but refuses to work with any neighboring nations.
Stonelord Dwarves: The Stonelords have traditionally been the main force dealing with the constant attacks from the Adherents of Flame spurred on by the Ejara Nexus. With the help of the Golden Guard, a joint Dwarven Army achieved a decisive victory against the Adherents of Flame. The subsequent fall of the Golden Guard fortress has effectively removed the Stonelord Dwarves from the conflict in Kerrel as they retreat to the strong defensive positions of their mountain bases and become isolationist. The united Dwarven Realm remains a powerful force to be reckoned with, but refuses to work with any neighboring nations.
Bloodstone Dwarves: Minor losses underground to the Rohir Nexus, but otherwise remained at strength and began assisting the Redfist. After assassinating Brokta the Stomper, the main Bloodstone host in Salria was pursued and destroyed by Orcs and Ogres. Orgen Bloodstone narrowly escaped and the remaining Bloodstones in the south rejoined the Redfist prior to their final engagements with the Orcs. Dwarven support in Salria was effectively destroyed in a major engagement when the newly formed Tribal Dominion rallied and retaliated decisively. Orgen Bloodstone was unable to escape his second confrontation with Amari and was killed in action. After the battle, surviving soldiers were disarmed and released to return home in an unexpected act of mercy from the Orcs and their allies. The Bloodstone Dwarves now join their Dwarven kin in becoming isolationist and have begun radically supplementing the joint mountain defenses with their explosive tools. The united Dwarven Realm remains a powerful force to be reckoned with, but refuses to work with any neighboring nations.
EMPIRE OF RODAN
Golden Guard: Claimed early victories against the Demons in particular, but also suffered several defeats to the Undead, Orcs, and Ironfist across the Kingdoms. Honor and Glory battalions were effectively destroyed in the eastern Elven Forest. Following the betrayal of King Dorten, outlying garrisons were betrayed and attacked as survivors fled to a central fortress. The Kerrel fortress was then broken by the Ironfist: Lord Inquisitor van Durce and his son Edward were killed in action, Flavius van Durce is presumed dead, and the remaining van Durce children are missing in action. Praxeus Braelon the Holy Bastion is presumed dead, but has discovered the fun of anagrams and embarks on a quest for the Holy Grail. The combined Paladin Orders have been defeated and scattered. Swamp Dragons have been defeated and are now being systematically exterminated. The Purificator is now in Ironfist possession and a captive Lord Marin traded knowledge of its use for his release. Golden Guard presence on the continent has been effectively destroyed.
The Redfist: This well equipped (and stylish!) faction, originally under the command of Duke Volarian Redfist the Tyrant, is empowered by calculating vengeance and barely controlled rage, making them seemingly immune to the efforts of outside forces to manipulate them. New recruits across the Kingdoms that had suffered losses to the Orcs, such as some Fallen Knights of Kome, found reason to join them. The Redfist fleet detoured to thoroughly raze the Orc Islands, which delayed them from joining major battles until a forward army under Grand Pyromancer Zelech was defeated by Amari and King Gorehowl at Gnoll Island. Another smaller forward element under Orie Redfist accompanied by Fallen Knights of Kome attempted to halt the Orc advance into Salria, but were overwhelmed due to a flanking distraction of Murlocs. This faction was too late to participate in the climactic three-way battle for Salria, which left them as the strongest Human (or otherwise) faction to challenge the Orcs in the south. Joined by what remained of Falcon and Phoenix Regiments, this combined host forced a full retreat of the Orcs, determined to fully exterminate their enemies. Duke Redfist was killed by his daughter Aedale who in turn is now hunted by her sister Orie. Lacking the leadership of its namesake, Commander Fox assumed command over the Redfist who remained steadfast and honed in on the Orcs. The Redfist forces were defeated in a major, final engagement when the newly formed Tribal Dominion rallied and retaliated decisively. Surviving soldiers were disarmed and released to return home in an unexpected act of mercy from the Orcs and their allies. Grand Pyromancer Zelech left the battlefield early when Aedale's murder of the Duke was made known. While a taskforce exists to track down Aedale, the Redfist as a faction that could challenge any major continental power has been effectively destroyed.
Bull Regiment: Substantial losses in Lor when the Orcs broke through the Dead Mountain defensive line. A reduced regiment hunted Orcs in Salria where Dorbric took a task force to ambush and kill Gorthog the Beastlord. Bull Regiment was then effectively destroyed in the three-way battle for the Kingdom, sandwiched between the Orc-led alliance and the Scarec Nexus, suffering the crushing brunt of the Bonelords' assault. General Beringar was killed in a duel with Brokta the Stomper.
Falcon Regiment: Substantial losses in Lor when the Orcs broke through the Dead Mountain defensive line. A reduced regiment hunted Orcs in Salria and were forced to retreat again, but with only minor losses as General Elvir chose to withdraw early and not waste manpower. Falcon Regiment was too late to participate in the climactic three-way battle for Salria, though a token force assisted the Ironfist in their rout of the Souleater Legion in Kerrel. This force then joined with the Redfist and what remained of Phoenix Regiment for their final confrontation with the Orcs. Falcon Regiment was effectively destroyed in a major engagement when the newly formed Tribal Dominion rallied and retaliated decisively. Surviving soldiers were disarmed and released to return to the Empire in an unexpected act of mercy from the Orcs and their allies. In the aftermath, General Elvir was executed by Amari as ordered by her master, Brian the Fallen.
Phoenix Regiment: Substantial losses in Lor when the Orcs broke through the Dead Mountain defensive line. A reduced regiment hunted Orcs in Salria where they suffered another defeat attempting to halt the Orc advance into the Kingdom. General Harron then supplemented his regiment with resurrected Fire Revenants from the Order of the Flame. Phoenix Regiment was too late to participate in the climactic three-way battle for Salria and instead joined forces with the Redfist and what remained of Falcon Regiment for their final confrontation with the Orcs. Phoenix Regiment was effectively destroyed in a major engagement when the newly formed Tribal Dominion rallied and retaliated decisively. Surviving soldiers were disarmed and released to return to the Empire in an unexpected act of mercy from the Orcs and their allies. General Harron was killed and (presumably) denied resurrection in a duel with Chieftan Zairmak.
Dragon Regiment: Substantial losses in Lor when the Orcs broke through the Dead Mountain defensive line. General Prideblade was killed in action on the frontlines. What remained of this faction joined others attempting to stop the Deathbreeze and Ravaging Fire clans from escaping Lor in the midst of a major Demon offensive. Occupying the main exit route, Dragon Regiment was effectively destroyed as the Orcs made a concerted push out of the blockade and into the Pearl of Lor.
Bear Regiment: Bear Regiment was the primary faction in charge of the defensive line in Lor. Hindered by the poor positioning dictated by General Cleavehand, this force was steadily whittled away by persistent Demon attacks. Already quite weakened, Bear Regiment was effectively destroyed when the Orcs broke through the Dead Mountain defensive line. General Chevar was killed in action by a surprise attack of the Skullblade Clan.
Boar Regiment: Functioning partly as an arm of Imperial intelligence, Boar Regiment tended to work closer with the Kingdoms and prioritized hindering the Orcs, such as at the siege of Castle Kome and throughout the outskirts of Salria. When the the main Orcish host was surrounded, this force properly mobilized and attempted to link up with other Imperial and Salrian forces. En route, Boar Regiment was effectively destroyed and General Luthran was killed in action when set upon by the Bonelords' crusade and absorbed into the Scarec Nexus.
Grey Guard: Substantial losses in the Pearl of Lor acting as the spearhead against Genethas' loyalists. For their actions betraying Wolf Regiment, General Greymoore and high ranking members were then placed in prison by edict of Lord Inquisitor van Durce where they were mortally wounded due to torture by the Royal Army against orders. What remained of the Grey Guard was conscripted into the Golden Guard as the Grey Battalion, which was then effectively destroyed by the Ironfist in Kerrel.
TRIBAL DOMINION
Cliffhunter Clan: While not involved in the massive battle around the Dead Mountain, this clan is smaller relative to the other clans due to it being composed of only exiles. Under Chieftess Amari, this clan spearheaded the successful incursion into Salria. The arrival of the Undead to challenge the Orcs devastated a rear camp where a Cliffhunter base was destroyed. The Cliffhunter Clan led its allies to a massive victory over the Kingdom of Salria, two Imperial Regiments, and the pursuing forces of the Scarec, Zirr, and Ejara Nexus. Many warriors were lost in the explosion of the boobytrapped Bloodstone base, though this clan remains in a strong leadership role as it has rallied the other clans to major victories throughout Salria and continues to successfully spread New Age propaganda via Ishzog and the Blackrazor Clan. Forced to retreat after suffering heavy losses to the Redfist onslaught. Amari's earned victories and the Shadocracy's spread have allowed Amari to restructure the Orc Clans and their allies into the Tribal Dominion with her at its head. The
Now that the True Story is complete, this list is effectively frozen in time as a snapshot of the end of the Second Void War. As we get more context around the 20 year interbellum, I can make a new one for the preamble of the new big conflict that is clearly incoming.
ZYAINOR REBORN
The Ironfist: Originally a smaller force, General Bloodclaw first absorbed a large portion of General Cleavehand's personal forces, followed by massive conscription and logistical support from the Kingdoms of Toran and Pyrru when he declared himself King of both Kingdoms. Substantial losses have been incurred across multiple fronts, specifically when attacking the traitor Genethas in the Pearl of Lor, taking the capital of Toran, and assaulting the Golden Guard fortress. This attrition is offset by extreme expansion of the faction, acquisition of several allies, and support from dark magics via Necromancers and Shadow Mages. A token force led by General Whitefield defends the two Kingdoms. A massive, pyrrhic victory over the Golden Guard's fortified position and the fall of the Redfist in Salria to the Tribal Dominion has left the Ironfist unchallenged as the largest remaining Human faction on the continent. Seizing control of the Purificator, the cannon was used to rout the Souleater and Darkblade Legions in Kerrel after a vicious defense of its position. Gardon zealously led his exhausted forces to Fort Ashrazyl and beyond, believing the Purificator could remove the Demon threat once and for all. Following the betrayal of the Undead, the Purificator was destroyed and the Ironfist were forced to retreat after suffering many losses. The Demon and Undead forces did not pursue past The Gate of Hell, allowing for a time of peace. Gardon and Vail have accepted the titles of Ca'lear and Ca'lea, officially reestablishing Zyainor out of the former Kingdoms of Toran, Pyrru, Lor, and Isalmur. Zyainor is now the prominent continental power on Arkain, seeking to annex Kerrel and fortify itself against the inevitable return of Imperial forces. The Ironfist has returned to being a smaller, elite group, while other forces have been reorganized into the regular armies of Zyainor Reborn. Gardon upholds a secret non-aggression pact with the Tribal Dominion.
Black Dragons: Zyaise remnants in hiding have joined the Ironfist, massively increasing this faction's power and contributing greatly to breaking the Golden Guard's final fortified position in Kerrel. The Black Dragons have been critical to the creation of Zyainor Reborn with Queen Kasraazs legitimizing the marriage of the new Ca'lear and Ca'lea in exchange for the reestablishment of Black Dragon cult worship and the Dragon Knight order. Thanok remains one of the closest allies of Ca'lear Gardon and symbolizes the alliance between the fledgling new nation and the Black Dragons.
Elven Kingdom: The Elves came under threat from the Demons early in the invasion and they sought help from both the Imperials and the Kingdoms. Capitalizing on these other factions' reluctance to provide aid, the Ironfist steadily brought the Elven Kingdom into its sphere of influence through Salana Woodhunter. General Woodhunter led a large Elven taskforce to support the Ironfist in the Pearl of Lor against Genethas. The Golden Guard's directive to evacuate the Elves from the continent sparked a civil war within the Kingdom, resulting in the death of Queen Renova along with all those in her Ruling Council. Larine the Exile was installed as Queen, effectively transforming the Elven Kingdom into a puppet state of King Gardon Bloodclaw. Queen Larine and Thanok have trained and equipped the Ironforged Elves to directly supplement the forces of the Ironfist and further militarize the Elven Kingdom. Mira Trueshot has reorganized and strengthened the portion of the Red Guard that supported Larine in her bid for Elven leadership, though she has doubts about the mysterious disappearance of General Woodhunter.
Ironbark: Summoned by Captain Herdon using dark druidic magic in the Elven Forest to support Salana Woodhunter when quelling a Demon Slave rebellion. Herdon accompanied Gardon to The Gate of Hell, summoning an army of Ironbark to be part of the invasion. The betrayal of the Undead forced the Human forces to fall back, while the Ironbark held the line and covered their retreat.
Knights of Kome: Originally a very powerful Knight Order of the Kingdoms that repelled the Orcs in their first invasion of the continent. The Order under Grandmaster Theoden suffered massive losses when the Orcs attacked Castle Kome in a costly siege. Many of the dead were raised as Fallen Knights within the ruined Castle Kome to serve Hesrathion in his final stand against Ornasion. Most survivors remained with Theoden, while some fractured off to join the Redfist. Grandmaster Theoden led the army of his remaining Knights to support the Ironfist in the Pearl of Lor against Genethas and then later at The Gate of Hell against the Demons. For their loyalty through this time of great loss and instability, Castle Kome and its Order have been rebuilt by the Ironfist back to some semblance of strength in a new location and exists as a close ally to Zyainor Reborn.
Order of the Tides: This order was absorbed into the Coastal Battalion under Cora Redfist after the Ironfist stormed its headquarters in Pyrru and executed its plutocratic Grandmaster. Following the end of the Second Void War, it exists within Zyainor Reborn.
Order of the Lightning: Substantial losses in Isalmur where its Grandmaster was killed in action. Remnants under Taray became mercenaries working with Zora's Pirates and suffered defeat off the coast of Gnoll Island. What now is left has joined the Ironfist under the new Grandmaster Taray with promises of a rebuilt and institutionalized order. Following the end of the Second Void War, it exists within Zyainor Reborn.
Jadira's Contractors: Economic and logistical support is funneled to the Ironfist to fund aggressive expansion of military forces and massive rebuilding efforts for Kome, Toran, Pyrru, and Admiral Seabright's fleet. This investment was made in exchange for the formation of a banking system within Zyainor Reborn following the end of the Second Void War, giving Maronogin control over the capital needed for reconstruction efforts.
KINGDOMS OF ARKAIN
Kingdom of Kerrel: Kerrel lost Prince Toraes and a large army of knights following the Undead betrayal, leaving them trapped beyond Fort Ashrazyl. Grandmaster Harmos urged King Dorten to act against Zyainor Reborn in this time of flux, but the King did not believe he had the strength necessary to topple the new Ca'lear. In the aftermath of the Second Void War, the Royal Army was dissolved and the militaries of the Kingdoms of Kerrel and Rengar began operating separately once again. A long cold war is ongoing between Zyainor and Kerrel as the latter struggles to maintain its independence.
Kingdom of Rengar: Rengar lost a large army of knights following the Undead betrayal, leaving them trapped beyond Fort Ashrazyl. In the aftermath of the Second Void War, the Royal Army was dissolved and the militaries of the Kingdoms of Kerrel and Rengar began operating separately once again. Rengar is the home of the powerful Order of the Flame, now has access to hire Daric's Mercenaries, and did not experience any major battles in the Second Void War to scar its territory. While it must reinforce from the losses incurred in Salria and at The Gate of Hell, it stands as a powerful independent Kingdom. A large border is shared with both the Tribal Dominion and Dwarven Territory that requires a vigilant defensive effort.
Daric's Mercenaries: Minor losses in the Pearl of Lor as most manpower lost was Sir Lerrig's directly. Daric avoided battling the Orcs at the Dead Mountain and, as such, his regiment remained solidly intact. Still at formidable strength in Salria, though with a major defeat where Cassius the Red was killed in action attempting to halt the Orc advance into the Kingdom. Looking to catch the Orc leadership out of position and plunder Gnoll Island, another defeat was suffered off the coast where a contingent of Daric's forces, Zoia's Pirates, and other mercenaries were repelled. Daric and his forces were waylaid by the main Moghtar host in Salria where Logan the Skirmisher was killed in action. After linking back up with Commander Fox, Daric's Mercenaries were defeated in a major engagement when the newly formed Tribal Dominion rallied and retaliated decisively. Surviving soldiers were disarmed and released in an unexpected act of mercy from the Orcs and their allies. General Elvir released Daric from his existing obligation prior to her execution, allowing him to start rebuilding his remaining company and take on new work. Lacking any means to return to the Empire in the aftermath of the Second Void War, Daric and his forces instead relocated to Rengar and appealed to its King for a new contract.
Order of the Flame: The strongest remaining elemental order by a substantial margin, this Order assisted the Imperials and Royals across many battlefields from the start of the war. After a conflict at their headquarters, Harmos took the mantle of Grandmaster and remobilized its forces. Fallen mages were resurrected as Fire Revenants with many joining Phoenix Regiment and then rejoining the Order at the conclusion of the Salrian conflict. In the aftermath of the Second Void War, Grandmaster Harmos and his Order of the Flame wield considerable influence in Rengar due to the power and stability they bring.
Order of the Air: This Order suffered a defeat to the Darkmind and Ironthunder Clans as they moved westward through Lor. This Order has relocated to Kerrel to join the Royal Army and the Army of Kerrel that succeeded it in the aftermath of the Second Void War. Its strength is minor compared to the Order of the Flame but King Dorten seeks to build this Order and turn it into a powerful supporter of his.
Order of the Arcane: Defeated in Salria where its Grandmaster and successor were killed in action by the Bonelords. With the destruction of the Salrian Army, what remains of this Order holds no official affiliation currently. There are rumors of it being rebuilt and integrated with the schools of magic within the Tribal Dominion.
DWARVEN REALMS
Hammerfall Dwarves: An army under High King Hammerfall assisted the Elves against a large Orc incursion and the Grey Guard against Genethas' forces, achieving victory in both cases. The Dwarves began withdrawing from major battles once Human infighting intensified and therefore did not engage the Demonic Legions. With the help of the Golden Guard, a joint Dwarven Army achieved a decisive victory against the Adherents of Flame. The subsequent fall of the Golden Guard fortress has effectively removed the Hammerfall Dwarves from the conflict in Kerrel. Following the end of the Second Void War, they have retreated to the strong defensive positions of their mountain bases and become isolationist. The united Dwarven Realm remains a powerful force to be reckoned with, but refuses to work with any neighboring nations.
Stonelord Dwarves: The Stonelords have traditionally been the main force dealing with the constant attacks from the Adherents of Flame spurred on by the Ejara Nexus. With the help of the Golden Guard, a joint Dwarven Army achieved a decisive victory against the Adherents of Flame. The subsequent fall of the Golden Guard fortress has effectively removed the Stonelord Dwarves from the conflict in Kerrel as they retreat to the strong defensive positions of their mountain bases and become isolationist. The united Dwarven Realm remains a powerful force to be reckoned with, but refuses to work with any neighboring nations.
Bloodstone Dwarves: Minor losses underground to the Rohir Nexus, but otherwise remained at strength and began assisting the Redfist. After assassinating Brokta the Stomper, the main Bloodstone host in Salria was pursued and destroyed by Orcs and Ogres. Orgen Bloodstone narrowly escaped and the remaining Bloodstones in the south rejoined the Redfist prior to their final engagements with the Orcs. Dwarven support in Salria was effectively destroyed in a major engagement when the newly formed Tribal Dominion rallied and retaliated decisively. Orgen Bloodstone was unable to escape his second confrontation with Amari and was killed in action. After the battle, surviving soldiers were disarmed and released to return home in an unexpected act of mercy from the Orcs and their allies. The Bloodstone Dwarves now join their Dwarven kin in becoming isolationist and have begun radically supplementing the joint mountain defenses with their explosive tools. The united Dwarven Realm remains a powerful force to be reckoned with, but refuses to work with any neighboring nations.
EMPIRE OF RODAN
TRIBAL DOMINION
Cliffhunter Clan: While not involved in the massive battle around the Dead Mountain, this clan is smaller relative to the other clans due to it being composed of only exiles. Under Chieftess Amari, this clan spearheaded the successful incursion into Salria. The arrival of the Undead to challenge the Orcs devastated a rear camp where a Cliffhunter base was destroyed. The Cliffhunter Clan led its allies to a massive victory over the Kingdom of Salria, two Imperial Regiments, and the pursuing forces of the Scarec, Zirr, and Ejara Nexus. Many warriors were lost in the explosion of the boobytrapped Bloodstone base, though this clan remains in a strong leadership role as it has rallied the other clans to major victories throughout Salria and continues to successfully spread New Age propaganda via Ishzog and the Blackrazor Clan. Forced to retreat after suffering heavy losses to the Redfist onslaught. Amari's earned victories and the Shadocracy's spread have allowed Amari to restructure the Orc Clans and their allies into the Tribal Dominion with her at its head. The