- Joined
- Jun 9, 2004
- Messages
- 5
I got this error from the MapMaker, and i dont know why, its a new map, and i just pressed save, and it saved it!
All settings are in their default state... Help!
All settings are in their default state... Help!
//===========================================================================
//
// Just another Warcraft III map
//
// Warcraft III map script
// Generated by the Warcraft III World Editor
// Date: Wed Jun 09 19:37:25 2004
// Map Author: Unknown
//
//===========================================================================
//***************************************************************************
//*
//* Global Variables
//*
//***************************************************************************
globals
// Generated
trigger gg_trg_Melee_Initialization = null
endglobals
function InitGlobals takes nothing returns nothing
endfunction
//***************************************************************************
//*
//* Unit Creation
//*
//***************************************************************************
//===========================================================================
function CreateUnitsForPlayer0 takes nothing returns nothing
local player p = Player(0)
local unit u
local integer unitID
local trigger t
local real life
set u = CreateUnit( p, 'hpea', 1393.1, -1898.1, 42.694 )
endfunction
//===========================================================================
function CreatePlayerBuildings takes nothing returns nothing
endfunction
//===========================================================================
function CreatePlayerUnits takes nothing returns nothing
call CreateUnitsForPlayer0( )
endfunction
//===========================================================================
function CreateAllUnits takes nothing returns nothing
call CreatePlayerBuildings( )
call CreatePlayerUnits( )
endfunction
//***************************************************************************
//*
//* Players
//*
//***************************************************************************
function InitCustomPlayerSlots takes nothing returns nothing
// Player 0
call SetPlayerStartLocation( Player(0), 0 )
call SetPlayerColor( Player(0), ConvertPlayerColor(0) )
call SetPlayerRacePreference( Player(0), RACE_PREF_HUMAN )
call SetPlayerRaceSelectable( Player(0), true )
call SetPlayerController( Player(0), MAP_CONTROL_USER )
endfunction
function InitCustomTeams takes nothing returns nothing
// Force: TRIGSTR_002
call SetPlayerTeam( Player(0), 0 )
endfunction
//***************************************************************************
//*
//* Main Initialization
//*
//***************************************************************************
//===========================================================================
function main takes nothing returns nothing
call SetCameraBounds( -3328.0 + GetCameraMargin(CAMERA_MARGIN_LEFT), -3584.0 + GetCameraMargin(CAMERA_MARGIN_BOTTOM), 3328.0 - GetCameraMargin(CAMERA_MARGIN_RIGHT), 3072.0 - GetCameraMargin(CAMERA_MARGIN_TOP), -3328.0 + GetCameraMargin(CAMERA_MARGIN_LEFT), 3072.0 - GetCameraMargin(CAMERA_MARGIN_TOP), 3328.0 - GetCameraMargin(CAMERA_MARGIN_RIGHT), -3584.0 + GetCameraMargin(CAMERA_MARGIN_BOTTOM) )
call SetDayNightModels( "Environment\\DNC\\DNCLordaeron\\DNCLordaeronTerrain\\DNCLordaeronTerrain.mdl", "Environment\\DNC\\DNCLordaeron\\DNCLordaeronUnit\\DNCLordaeronUnit.mdl" )
call NewSoundEnvironment( "Default" )
call SetAmbientDaySound( "LordaeronSummerDay" )
call SetAmbientNightSound( "LordaeronSummerNight" )
call SetMapMusic( "Music", true, 0 )
call CreateAllUnits( )
call InitBlizzard( )
call InitGlobals( )
endfunction
//***************************************************************************
//*
//* Map Configuration
//*
//***************************************************************************
function config takes nothing returns nothing
call SetMapName( "Just another Warcraft III map" )
call SetMapDescription( "Nondescript" )
call SetPlayers( 1 )
call SetTeams( 1 )
call SetGamePlacement( MAP_PLACEMENT_USE_MAP_SETTINGS )
call DefineStartLocation( 0, 1408.0, -1920.0 )
// Player setup
call InitCustomPlayerSlots( )
call SetPlayerSlotAvailable( Player(0), MAP_CONTROL_USER )
call InitGenericPlayerSlots( )
endfunction