• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

[Solved] Which is Faster? Evaluate & Execute

Status
Not open for further replies.
.evaluate() and .execute() are syntactic sugar for TriggerEvaluate and TriggerExecute. So at the end of the day, I wouldn't worry about the speed. JassHelper generates some extra code to do the evaluations, but it is usually negligible. If you're curious, you can save your map and check the jassnewgenpack/logs folder and find your outputwar3map.j to see how it's done.

As for evaluate vs. execute, benchmarks from a long time ago showed that evaluate was faster--especially if the trigger uses only conditions and that condition returns false.
 
Status
Not open for further replies.
Top