- Joined
- Feb 22, 2009
- Messages
- 224
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Defeat
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Events
- Unit - A unit Dies
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Conditions
- ((Triggering unit) is A structure) Equal to True
- (Real((Count structures controlled by (Owner of (Dying unit)) (Exclude incomplete structures)))) Equal to 0.00
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Actions
- Game - Defeat (Owner of (Dying unit)) with the message: Defeat!
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Events
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Victory
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Events
- Unit - A unit Dies
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Conditions
- ((Triggering unit) is A structure) Equal to True
- (Real((Number of units in (Units in (Playable map area) matching ((((Matching unit) is A structure) Equal to True) and (((Owner of (Matching unit)) is an enemy of (Owner of (Killing unit))) Equal to True)))))) Equal to 0.00
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Actions
- Set WinTeam = (All enemies of (Owner of (Triggering unit)))
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Player Group - Pick every player in WinTeam and do (Actions)
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Loop - Actions
- Game - Victory (Picked player) (Show dialogs, Show scores)
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Loop - Actions
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Events
I am now not very sure about the defeat condition either. Someone please help.