- Joined
- Feb 1, 2011
- Messages
- 1
Hello there, I am new to this community and I like what I have read so far through the forum posts. My name is Griffin, and I have many map possibilities and changes in my head about warcraft 3 / starcraft 2 / starcraft BW / WoW / etc.
Warcraft 3 is an epic game, I have been playing it since ROC release when I was 12. Although, especially now that I am older, the game is DEFINITELY not balanced. (Talking Frozen throne standard)
Basically, I am recruiting all that are eager: veterans and rookies alike, to help make my dream balance map possible. I am basically in need of editor help *mainly* in the data / trigger / string sections. I will be using Warcraft 3 maps already made by blizzard, and doing major balance changes on all the units. Every single unit will be affected.
Expect balance changes like this::: Major nerfs to BM / DK / DH / etc
Buffs to lesser used units like Keeper / Far Seer / Dread Lord / Necro / Shaman pre bloodlust etc.
Balance changes like ::: Wind walk / invisibility / shadow meld will now break on damage taken. Wind walk will no longer allow you to run through units. Major health increases and versatility to all siege units (Meat Wagon, Glaive Thrower, Demolisher, etc) And much, much more, pages long.
I will keep updating this post, to add more words and finishing touches. I am really eager to here from ANYONE willing to help or test this map balancing project.
Warcraft 3 is an epic game, I have been playing it since ROC release when I was 12. Although, especially now that I am older, the game is DEFINITELY not balanced. (Talking Frozen throne standard)
Basically, I am recruiting all that are eager: veterans and rookies alike, to help make my dream balance map possible. I am basically in need of editor help *mainly* in the data / trigger / string sections. I will be using Warcraft 3 maps already made by blizzard, and doing major balance changes on all the units. Every single unit will be affected.
Expect balance changes like this::: Major nerfs to BM / DK / DH / etc
Buffs to lesser used units like Keeper / Far Seer / Dread Lord / Necro / Shaman pre bloodlust etc.
Balance changes like ::: Wind walk / invisibility / shadow meld will now break on damage taken. Wind walk will no longer allow you to run through units. Major health increases and versatility to all siege units (Meat Wagon, Glaive Thrower, Demolisher, etc) And much, much more, pages long.
I will keep updating this post, to add more words and finishing touches. I am really eager to here from ANYONE willing to help or test this map balancing project.