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Using Blizzard Animations for my own models

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Apr 17, 2009
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Hello Hive Workshop

how can I use for example the anims of the BladeMaster for my own model made in Milkshape?

Do I have to remake the bones the same as at the blademaster and then transfer the anims with the oinkerwinkle Transferer?

Is there something like a "standard blizzard skeleton", so I can transfer the anims of any unit to any I want?
 
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