🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
Hello guys, i made the air transport unit Sky Barge able to attack but when it gets attacked it doesn't attack back. Instead of that it runs away from the attacker.
Hey, try to change the filed Statistics - Can retreat to Flase. I don't know if it's correct since i don't have the world editor in english. But it's between the Statistics - Priorities field and Statistics - Maximun counts field.
Change Target Acquisition Range to the unit's attack range.
Acquisition range decides how far the enemy unit can be before the unit in question starts attacking it, so by increasing this value you make sure it starts attacking back.
If necessary, set "Can flee" to false, too, this makes sure it won't run away.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.