- Joined
- Apr 17, 2008
- Messages
- 112
First of all, congratulations for such a awesome work in this campaign. It's really nice play them with 2 players.
Now, I have some complains about the difficulty in the Undead Campaign. Basicaly, the Insane difficulty is still easy and me and my friend are not pro players:
We didn't play the last chapter yet...
One more thing. You are editing the campaigns, come on, put more extras! Hide more things in the trees and create more surprises to us.
General suggestions: Put a date and version on the loadscreens, it makes easier for players to recognize if they are playing the last version.
If possible, shorten the save codes, some of them are too long and those annoying "l" that looks like "I" and vice versa, try to avoid them.
Well, keep with the amazing work guys. If possible, I would like to help with the two last Campaigns, they are my favorite and I hope all this feedback can help you. ^^
Now, I have some complains about the difficulty in the Undead Campaign. Basicaly, the Insane difficulty is still easy and me and my friend are not pro players:
Chapter 1: Trudging through the Ashes
I did it all alone. My friend was with a lot of lag and delay, so he didn't move his hero and just used the Shade. I went in with Arthas and saved all the Acolytes.
Suggestion: Make some parts where you must fight agains some soldiers, nothing really hard, since you both are level 1 or 2.
Chapter 2: Digging up the Dead
Another easy on Insane, but not that much.
Put some Ghouls, or even the second hero, to stop footmen and attack with 5 or 6 Wagons.
Suggestion: None for now...
Chapter 3: Into the Realm Eternal
The easiest of this campaign. Seriously, I won this chapter alone. I put a computer slot, used the code we have, haunted both gold mines and did 4 Ghouls, 4-5 Wagons and 6 Necros. It took me a few tries to enter in the last town, but still.
Suggestion: Sylvanas is a real threat. Her Solar Flare is really annoying and a little laggy. Make the Priests dispel more, My skeletons did most of the job while Wagons take down the towers.
Chapter 4: Key of the Three Moons
Again the Wagon + Necro combo was supreme. My friend did only Fiends to web the Dragonhawks, while my Skeletons take all the damage and Wagons attack mercilessly.
Suggestion: Again, Dispel. Without so many Skeletons this chapter would be a lot harder and Solar Flare does not affect zeppelins, so you can easily micro to load units and avoid this ability.
Chapter 5: The Fall of the Silvermoon
Too easy to stop the Runners. Specially with 2 players. Sylvanas' base was not that hard to destroy too. And again Necro + Wagon combo.
Suggestion: Dispel... and more Dragonhawks, they are really annoying and powerfull. Oh, make Sylvanas attacks too. Most of the time were just their soldiers. Make the Phoenix stronger too.
Chapter 6: Blackrock & Roll, Too!
Wagons + Necro... didn't work anymore. =(
Orcs are too powerfull for that. I was surprised to see Shadow Hunter, Tinker and Alchemist in this chapter. Nice, but... easy.
We both did Frost Wyrms, only Frost Wyrms. My friend made some Fiends while I went tier 3, but then only FW. Was a nice rape. =P
Suggestion: Nanananananananana... HA ME! Yes, maybe a few Batriders or Wind Riders to stop them or Troll Berserker. Only that few Vorse Riders wasn't enought. Poor Red Dragons...
Chapter 7: The Siege of Dalaran
Frost Wyrms again. Not only, I did 2 Abominations to tank those pesky Rifflemen, but still, the same strategy as before.
Suggestion: Dragonhawks, were are they? Gryphonriders are not that strong against Wyrms and Gyrocopters fall like flies! Believe me, the first Archmage was the hardest to kill because there were 6 Rifleman in front of him. And what about that last Fountain of Health in front of Antonidas? He was the easiest to kill because of that.
One more thing. You are editing the campaigns, come on, put more extras! Hide more things in the trees and create more surprises to us.
General suggestions: Put a date and version on the loadscreens, it makes easier for players to recognize if they are playing the last version.
If possible, shorten the save codes, some of them are too long and those annoying "l" that looks like "I" and vice versa, try to avoid them.
Well, keep with the amazing work guys. If possible, I would like to help with the two last Campaigns, they are my favorite and I hope all this feedback can help you. ^^
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