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[Import] Texture issue (wrap?) as of 1.33

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Level 21
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Dec 4, 2007
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Anyone got a clue why this model's alternate version now malfunctions?
All-Purpose Gate/Archway\Portal < how it should look (shimmering water)
WC3ScrnShot_082222_023537_000.jpg and that's how it looks since patched.

So it uses the wrong texture, but why and how to fix it?
 
Level 21
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Dec 4, 2007
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1,482
On a second look, i don't think the uv mapping is broken, since the default stand is working fine.
Like, the door texture displays correctly.

Only stand alternate is misfiring somehow and uses the whole texture suddenly.

I wonder what 1.33 changed to provoke such an outcome.
 
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