🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
any more specifics? walls... paths... era... race... type of tree... lol
i have started with the basem info you gave and im working on it, i cant change and improve when i get more details
i have a baisic 128 / 128 map with an area for a village and an area full of trees. now... how thick do you want the trees to be...? like you can walk through the forest or your cutting your way through. how big is the village area in proportion to the rest of the map...? any prefered tileset? any creeps? any units? any doodads? (other than trees). i just need that kind of info and i can give you this map
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