Super Mario Bros. [R]eal

dungeonseeker Presents

Super Mario Bros. Real
Created by dungeonseeker


Map Info


Play as Mario, Luigi, Yoshi, or Pikachu in this 3D turned 2D unique platforming game fully rivaling the wii version on a smaller scale.

Multiplayer support up to 6 players as well as 6 observers.
Note: v4.6 Addresses Camera Issues


Features


Uses actual models of Mario Bros., Bowser, Peach, as well as high quality cutscenes. Use the down arrow key to fire.

Some other stuff about map


This map is protected. If you would like an unprotected version, just pm me with your e-mail and I may send the map to you.

Screenshots and Videos



Image Description:
Peach's Castle
210894-albums6147-picture66069.jpg

Koopa Troopa
210894-albums6147-picture70721.jpg


Credits


Special Thanks:
  • Kuhneghetz
  • Dan van Ohllus
  • Grey Archon
  • XDogg
  • N00001
Author's notes


This map uses a modified same arrow key system, using a precise timer and utilizing a semi-cinematic mode to disable the Warcraft 3 default camera panning with the arrow keys.

Map Description Template Created by -Kobas-
Find more here: Map Description - Templates

Keywords:
Mario, Luigi, Pikachu, Bowser, Pokemon, Smash, Platformer, Platform, 2D, Arrow, Bros, Bros., Jumping, Mini-game, side-scrolling, side-scroller, link
Contents

Super Mario Bros. [R]eal (Map)

Reviews
Orcnet09:02, 24th June 2013 Map Approved Super Mario Bros. [R]eaL (No Version/s Stated) RateScorePercentLetter 5/591-100A RateScorePercentLetter 4/581-90%B RateScorePercentLetter 3/575-80%C RateScorePercentLetter 2/570-74%D...

Moderator

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Moderator


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Orcnet09:02, 24th June 2013

Comment

Review

Map Approved
Super Mario Bros. [R]eaL (No Version/s Stated)


Rate
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5/591-100A

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4/581-90%B

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3/575-80%C

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2/570-74%D

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1/550-69%F

Overview:

Gameplay

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"Try to smooth the camera a bit its somehow a bit shaky and bug looking when a player jumps and moves and, Its hard to kill the enemy even though I keep jumping at them at the right time I still get damaged try to fix that or moreover if a player jumps on an enemy heal player or so."

Terrain

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"Terrain looks blasted right now, make a theme landscape that will look like some sort of picnic place or any else that would fit the Mario theme."

Management

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"Totality, map can be approved and be useful in game-wise and replay value."

Total Score:


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8/1577%C
 
Screenshot : what's with the purple cube over there [2nd one]

I think the crate/box model would look better. I have to try this when I get home. Has anyone played it? I love how the castle fits perfectly with the mario terrain. I need to see the jump system. If he can really jump and break boxes, I'm going to flip! 7 player Mario seems cool. But what is the goal? The description needs to be updated. It needs to say what the point of the game is. Is it to rescue the princess? I hope so!

UPDATE:

Cinematic is pretty funny. The programing that went into this is very impressive. I vote for approval because it is so interesting. Unfortunately, this game is not much fun to play. The cinematic UI that comes and goes is distracting. The jump isn't very smooth. Mario gets stuck at small inclines that you would think he could walk up. The gameplay does not rival NES and is stiff and frustrating. The models look great, the sound is perfect. Oh ya, and Mario jumps up and hits blocks with his head... for real,,, that rocks!!! The camera angle does not work well. Normally I would never recommend using "lock camera" but this map calls for it. When Mario jumps on a gumba its hard to tell if he killed it or whether is going to die, flower pot monsters are too aggressive and should be timed like Mario 3. This is nothing like warcraft and maybe the most unique mod I've seen yet. But sadly I have no reason to play it again. I recommend unprotecting this map so that other people can try to improve on it. If you know anything about triggers you will be very impressed by the scripting. This obviously took a ton of work. + rep but 3/5. This is a work in progress. An amazing work but still short of being fun or exciting.
 
Last edited:
Level 7
Joined
Nov 18, 2012
Messages
312
Collided maps used to have no map preview.
No collided maps existed over the latest patch.
Is this a horror story ? ;o

I suggest improvements over that purple box in your screenshot.
and more custom terrain
 
Level 3
Joined
Jun 23, 2013
Messages
54
The camera is shaking everytime i move. And maybe it has a trigger that cause leak, a little laggy
 
Level 7
Joined
May 29, 2011
Messages
237
This is a negative critic.

I have started to create a map like this(only gameplay) for 3 years. This was made with simple triggers, no custom models, only 3 opponentstyps, one small level and it was imposible to jump. But it was funnier then this. Movement and opponents are too incalculable for a good game. I like play Mario, but not this map. 2/5
 
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