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Spell bug or bad code?

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Level 10
Joined
Jan 19, 2010
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393
  • Start
    • Events
      • Unit - A unit Begins channeling an ability
    • Conditions
      • (Ability being cast) Equal to Ghost Crash
    • Actions
      • Set Casters_Int = (Casters_Int + 1)
      • Set Casters[Casters_Int] = (Triggering unit)
      • Set Casters_Loc[Casters_Int] = (Position of Casters[Casters_Int])
      • Set Enemies[Casters_Int] = (All enemies of (Owner of Casters[Casters_Int]))
      • Set Targets[Casters_Int] = (Units owned by (Random player from Enemies[Casters_Int]) matching (((Matching unit) is A Hero) Equal to True))
What is bad in this code? Its not working but i think everythink is good
Pls help... Thx all
 
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