- Joined
- Mar 11, 2011
- Messages
- 1
Hi,
Ii'm trying to create a model but i have problems with the skinning process. I'm using 3ds Max 2011. Attaching all vertices to one Bone works fine but the time i seperate some vertices (using the weight-table) to another bone i get this result ingame (the Model Viewer shows everything perfect).
What am i doing wrong?
Ii'm trying to create a model but i have problems with the skinning process. I'm using 3ds Max 2011. Attaching all vertices to one Bone works fine but the time i seperate some vertices (using the weight-table) to another bone i get this result ingame (the Model Viewer shows everything perfect).
What am i doing wrong?