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RISK Map

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Feb 2, 2007
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RISK-type Map

Greetings all,
I've been working on this map on and off for ages now, and it's finally got to the stage you could probably call "Beta", though it's more likely halfway between Alpha and Beta.
It's a RISK type map set in me and my friend's fantasy world, Etra, more information on which can be found at http://www.tacarakethikaungot.webs.com/

Anyway, I'd like to know what works and doesn't, what could be improved etc.

Current Features-
11 Playable forces with 5 "Races" - Beast, Demon, Elf, Human and Undead
Upgrades at Armoury (Needs Fix)
1 World Event
Playable against computers (Uses Melee AI, can someone check how good this is?)


Things that are planned -
More Upgrades
Spells in the ritual circle, i.e. spells to damage units or buff them etc.
Improved terrain
More World Events

Things I am aware of -
Some units are just C&Ps of others renamed, there are only so many variations of "Human Fighter"
There's a lot of stuff not being used in the Imports
Ritual Circle and Armoury not viewable - I know why this is, just haven't got round to fixing it [Fixed]

Thanks
~Mun'ki
 

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  • EtraRISK092.zip
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