- Joined
- Jul 23, 2009
- Messages
- 1,029
So I am trying to make a little system that makes apples stack together when picked up but im not very good a GUI so I need some help on this one :/
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Stack apples
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Events
- Unit - A unit Acquires an item
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Conditions
- (Item-type of (Item being manipulated)) Equal to Apple
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Actions
- Set Apples = (Apples + 1)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- Apples Greater than 1
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Then - Actions
- Item - Remove (Item being manipulated)
- Item - Set charges remaining in Apple_item to ((Charges remaining in Apple_item) + 1)
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Else - Actions
- Set Apple_item = (Item being manipulated)
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If - Conditions
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Events
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Reduce apples
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Events
- Unit - A unit Uses an item
- Unit - A unit Loses an item
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Conditions
- (Hero manipulating item) Equal to Hero
- (Item-type of (Item being manipulated)) Equal to Apple
- Apples Greater than 1
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Actions
- Set Apples = (Apples - 1)
- Hero - Create Apple and give it to Hero
- Set Apple_item = (Last created item)
- Item - Set charges remaining in Apple_item to Apples
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Events