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[Aeon of Strife] Reaper Wars beta

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Reaper Wars 3.8 S8

Reaper Wars 3.8 S8
View attachment Reaper Wars 3.8 S8.w3x

Reaper missile (shadowbolt) - Champara Bros
BloodCloud - Tirlititi
Pumpkin missile - donut3.5
Pumpkin launch icon - Ginufe
Demon gate - Amigurumi
Summonable skeletons models (2x) Gottfrei
Blood Missile(splat) - NewbieMapper
Chaos Golem(icon) - MasterHaosis
Necrotic Blast - UgoUgo
Call of Aggresion(call of bones) - JesusHipster
Magic Orb(magic shield icon) - frEAk49
Pink Magic Shield(magic shield buff) - Haistrah
Wizard hat(icon) - NFWar
Jaw Amulet - Mr.Goblin
Necro Dagger - PeeKay
Scythe Backstab - KelThuzad
Orb Thingy - Sin'dorei300
Voidlord - Callahan
Nerubian Guard - Callahan
Pumpkin(s) - imforfun, Usedwell
Necromacy(Blast icon) - San
Spider Drone Egg - AndrewOverload519
Skeleton Fire Warior Mage - HappyTauren
FireDestruction(icon) - Ginufe
Elemental Sword of Nature - Owenfitz
Arcane Staff - Mainy
Reaper Model - Kuhneghetz (I removed original scythe only)
Pumpkin Warlord(model & icon) - donut3.5
Backpack model - Grey Knight
Forsaken Laboratory - Ujimitsa Hojo
Troll Mask icon - BLazeKraze
The Harvester (NPC's scythe) - Tr!KzZ
Qiraji Warlord - Ampharos_222
VooDoo mask icon - BLazeKraze
Spiritwalker(Necrowalker) - Afronight_76
Sphere of Void(Pumpkin Hero) - PeeKay
Bronze Sword/Buckler/Coffin Shield/Plank Shield/Soul Harvester Scythe
Anvilhammer - bisnar13
Basic sword/Scythe - Hayate
Brute Hammer/Wizard Hat/Mithril Sword - Sunchips
Shattered Axe - Forgottenworld
wooden club - perfjert
Voidlord - Cahllahan


Special thanks to testers, even without setup time for testing,
managed to be frequent and helpful with their input, helping me a lot:
Nuttendiesel, briantran123, ktoto, Roxen, Dasho, Lefor, endkinghenry.


Onkel_666 for spree and Pandora sounds.

And thanks to Bribe for his Damage Detect system, and DiscipleofLife for get closest unit system.

At start, player has to choose a certain 'spec' to call it, each of those will add a spellbook (R) with some spells.
Along with that spellbook, the spec can give specific bonuses, such as increased income for example.
Currently 5 specs are available, and more to come surely, but only meaningful ones, although was tempted to do the opposite.



Crimson Season:
20 bonus damage and 1.5 per level, Scytherang 5% more damage and 1% more with each level, 30% more gold from kills.
'Gallows Friend', currently only spell for Crimson spec, it will send a (better looking) reaper towards nearest enemy, on contact staying with
the target for 10 seconds dealing 40% of caster's int + 1-10 random damage.

Creep Master:

Your autospawn creeps gain 1 armor 200 health and 5 damage, and 2 randomly chosen creeps per wave get a random ability.
Spells of the creep master are, a classic chain heal doing 240 healing and 25% less to next target, up to 5 targets,
and a bloodlust-like increase of attackspeed on a single creep only, increasing it's attackspeed by 145% for 10 seconds.

Gold Mastery:
Bonus 2 income, buying income refunds 15 gold, killing an enemy Reaper reduces his income by one.
Spells of this spec are, gold trap, stealing small % of enemy reaper it damages, and a transmute.

Jungle Mastery:
Jungle creeps give a damage charge of 4, lasting 15 seconds, and is refreshed on kill, up to 10 stacks,
healing you for 2.5% of current health as well.
Spells are, a summon of random jungle creep, maximum 2 controlled at a time.
And a jungle creep charm, taking control of a level 4 maximum jungle creep, also 2 maximum.
Passively adds 2 armor.

Mad Scientist:
When you summon a creep to lane manually, another will spawn, with minor armor/health/damage boost to both.
And will be refunded 50 gold. This works for 'Guldan's Skull' too, spawning another creep that you kill on the lane.
Gives 5 flat intellect bonus on start, and 1 extra per level.
Spell it has is 'Mad Wits' dealing difference of intellect x 14 in damage, if kill is obtained in this way, one intellect is stolen.
On gargoyle a special way is added to spend ability point, that increases
Infected Lab's rare chance by 1.
Flat armor reduction of 3 to the hero is a downside.


On level up player is not spending points on skill up, although something
similar happens, he gains one ability point and one soul(lumber).
Ability point is used to amplify spells or some other aspects,
such as magic resistance of your own creeps of the lane.
Throughout the game ability points are gained not only by level up, but runes
duels, and an item one boss drops for example.



Necrotic Blast:
A point target AoE spell with practically instant cast and chaos damage,
it slows lightly for short period. Only when maxed does slow take noticable effect.

Pumpkin Launch:
A point target flying projectile with small AoE dealing magic damage, and
has a chance of critical, which can be upped in few ways.

Scytherang:
A thrown scythe flying like a Boomerang dealing chaos damage.

Burning Rain:
A classic 'Blizzard' spell just with fire,leaving units burning for short period of time. Fairly strong when upgraded as it is not scaling with any outside factor.

Anti magic shell:
Full magic resistance for 5 seconds.

Call to Bones:
A classic raise dead spell, realizing it's full potential when maxed both on Pumpkin and Gargoyle, particulary useful against Bosses.


About the Jungle:
It is easily acessable, and sometimes not safe to leave (if opponent is in the lane) place, it offers randomly spawned chest of 500 gold, 5 locations of random rune type. (or specific type if a mode is typed).
Each different creep camp, each but one having a chance to spawn a rare with each giving unique reward, and one an item.
136009-albums8834-picture109402.jpg

-Green Squares, fountains
-Pink line, lane
-Purple square, jungle entrance
-Yellow circles, creep camps
-Purple circles, runes
-Red circles, bosses


Shops by numbers shown:

You can trade soul for gold, and vice versa.
Demonic figurine, a max speed doomguard spawn, with cripple and stun,
lasts short duration though.
Satanic Edge, a 500 bonus damage for 50000 gold.
An upgrade for Pandora item, if mod is typed.
136009-albums8834-picture109405.jpg

Mostly spell enhancing items, with bonuses for blast, pumpkin critical, mana regen, attackspeed, spell resistance, health regain, and an item giving an extra soul with each Reaper kill.
136009-albums8834-picture109406.jpg

Contains 6 scythes for purchase, divided into two types, battle and dimension.
Dimension ones give you ability to see souls in the jungle that obviously, award souls.
136009-albums8834-picture109404.jpg

A shop with 2 items for now, both for income, 1 and 3 increase. Dropped on death.
136009-albums8834-picture109403.jpg


Contains interesting items, like:
-Hellnomicon, lane creep kills add a charge, when used with 100 charges
creates a portal of demons that last for a period of time, each having stomp, roar, howl, mana burn and chaos damage.
-Hand of Power, increases XP gain by 9%.
-Fiery Ball, adds a chance of cooldown reset of Burning Rain when you cast it.
-Pumpkin Throwing Certificate, more expensive does the same just for the spell mentioned in the name.
-Hellish Teleportation, teleports the user to random location in the jungle.

136009-albums8834-picture109395.jpg






Every few minutes a shop with income selling is changed, with a ping on a minimap and display on multiboard. Beforementioned shops are all included together with a 'Golden Statue' that is close to Shady Dealer shop.

Throughout the jungle Gul'dan patrols, dropping (only if previous is not picked) a Gul'dan's offering Skull, that has 4 charges, allowing player
to send creep he kills into the lane. Creep will wait for the next wave and then go with it. And will have minor health,armor and damage bonus.





Every player has a pumpkin and gargoyle spawned on his start location;
Pressing ESC if having ability points left will select Gargoyle, making up for a
fairly easy points spending. Although to check details of spells, you have to
bind the 'Spell Stats' unit or type 'st' (The Necromancer model).


136009-albums8834-picture109396.png

Pumpkin contains upgrade for every non spec class you have, except
magic resistance shield which is levelless, Reaper Soul (hp,dmg,pumpkin damage small boost), Bones upgrade (armor), movespeed upgrade,
Egyptian Architecture (health of the towers) and Doomguard spawning
.


Gargoyle contains upgrades that require ability points:
-Blast damage and range, Pumpkin Launch damage and critical chance,
-Void chaser, each upgrade adds a 5% chance when you cast a spell
and there is nearby Reaper that a void chaser unit will be sent stealing
mana based on level of upgrade.
-Pumpkerine upgrade, improving all damage done by Pumpkerine form (gained by rune)
-Magic resistance of skeletons, 5% each upgrade, max 55% resistance.
-Scythe bath, 5% lifesteal with scytherang, up to 40%.
-Monster Slayer,5% bonus damage towards Bosses, up to 30%.
-Servant's Wrath, costs 2x the level upgrade, each giving 4% bonus damage
to Call to Bones minions, up to 20%.




Two boss locations, one is always 'Meteor Lord' giving gold when killed
that is split among the team members, and is increased with each kill, as well
as the strength of the boss. (Which stands true for other Boss and one camp)


Second boss location can spawn 1 out of the 4 bosses. Their kills are all counted together towards the strength of next boss spawn of that location.

Dissplaced Wildkin: drops a damage boost for Blast spell, or a transformation
of all team's lane creeps into Mini Wildkins for next 5 waves.

Alfred: A bat that drops either a boost of evasion for the next 5 waves of the team, or item that gives percentual damage boost to Pumpkin Launch.

Void Lord: Can drop an ordinary Orb of Corruption, and a 'Through the Void' item, giving an ability point on reaper/boss/rare creep kill, and some armor.

Your Shadow:Dual Scytherang item, allowing 2 scytherangs to be thrown instead of one, and Shadow Essence Cape, making Scytherang kills deal AoE damage, and reaper kills with it steal 2 of each stats, also has a active Polymorph spell.

136009-albums8834-picture109398.jpg



Each base has a Nerubian Researcher, Alchemical Pot and Tau-Nerko.
Nerubian Researcher has upgrades related to nerubians that have a chance
to spawn for each player, separately.
Alchemical Pot has mostly unique items that give additional effect to the spells.
Tau nekro has the usual generic potions, such as invulnerability, health, mana..
136009-albums8834-picture109407.jpg


Some art i've done recently after getting some ideas for the map
136009-albums8834-picture107864.jpg
 

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