• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Range increasing

Status
Not open for further replies.
Level 3
Joined
Apr 2, 2006
Messages
28
Is there a way how to increase range for one unit (not long rifles for all units).
I want to make a trigger which increases range of unit which goes on high ground, but I dont know how could I increase the range..
 
Level 8
Joined
Sep 15, 2006
Messages
426
Well, the best way to do this is probably to replace the unit with another one completely identical but with increased range. There are ways to change the range without replacing the unit, but they are very difficult and clumsy to implement, and in my experience aren't particularly reliable. Just go with the unit replacement method.
 
Level 21
Joined
Aug 21, 2005
Messages
3,699
won't work, Heero.

He wants any ranger from any unit type to get additional range when on a high cliff. And you can't possibly create an upgrade for each unit on the map.
Besides, I'm sure he wants the rangebonus to disappear when the unit leaves the cliff, which is "impossible" to do with upgrades.
 
Level 3
Joined
Apr 2, 2006
Messages
28
well I just found that there is a casting range on normal searing arrows, in normal wc3, there is 600 (normal range for priestress of the moon) on the first level, 700 on 2nd and 3rd. so I got an idea, if that thing wont work. Units would get just one ability which level would depend on how high they are and it would have autocast
 
Status
Not open for further replies.
Top