- Joined
- Aug 21, 2008
- Messages
- 533
1)i just figured out how to ake a unit gain lvl, so i treid to go a step further and add max life every lvl.
I used the field which incrase a vitaly value on a percent value(its poorly translated into german so i did not now that it is percent...)
the changes wehere to huge so i decided to delete the values in the field, and retested it . but the unit STILL gains life per lvl up![Archian Razz :razz: :razz:](/forums/images_all/smilies/orcrazzarchian.gif)
2)
i figured out how to add damage somehow but
a)i dont now the diffenrnce beetwen scaled and unscaled
b)instead of adding the damage to its base value the unit gains a green number beside its damage value. The damage is incrased by this value, BUT IT SUX THIS WAY![Ugly :ugly: :ugly:](/forums/images_all/smilies/gruntugly.gif)
3)Everytime i change something in the vetarancy behaivor i have to test the map mutiple times/save the maps multiple times/regive the unit the behaiver etc.(i have no idea what triggers it) till it is working ingame![Eek! :eek: :eek:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I used the field which incrase a vitaly value on a percent value(its poorly translated into german so i did not now that it is percent...)
the changes wehere to huge so i decided to delete the values in the field, and retested it . but the unit STILL gains life per lvl up
![Archian Razz :razz: :razz:](/forums/images_all/smilies/orcrazzarchian.gif)
2)
i figured out how to add damage somehow but
a)i dont now the diffenrnce beetwen scaled and unscaled
b)instead of adding the damage to its base value the unit gains a green number beside its damage value. The damage is incrased by this value, BUT IT SUX THIS WAY
![Ugly :ugly: :ugly:](/forums/images_all/smilies/gruntugly.gif)
3)Everytime i change something in the vetarancy behaivor i have to test the map mutiple times/save the maps multiple times/regive the unit the behaiver etc.(i have no idea what triggers it) till it is working ingame