I may be missing something basic, but is there any way to give the cleaving attack ability a standard attack animation ? I have tried "attack", "none", and an assortment of other things in "Animation Names." Despite this, units with a slam animation always seem to use that instead. Using the "Missile (Splash)" Weapon Type with a melee sound and range has the right general effect, but it screws up some other things. Any help would be greatly appreciated.