- Joined
- Dec 28, 2011
- Messages
- 145
I had an inkling that the whole "Classic and Reforged will be compatible" think was false from the start. I figured that at some point classic would no longer exist. But to rid us of classic when the release is so... how do I put this politely... Lackluster? I gonna go with lackluster. Custom Campaigns aren't available and the game runs well... it runs poorly. I always had the notion that Reforged would completely supplant classic, much to my chagrin. But, as far as I know, they didn't tell us that the update to release would get rid of it. I only updated last night and playing some of the campaigns were what I did before I went to bed and I didn't notice until I hopped onto the forums just a short few moments ago.
This is a scummy move, in my opinion. The game is just barely in a playable state and many peoples maps, their hours of work and toil, are broken and at present, The Campaigns made lovingly by those with a passion to go through the effort, lay presently useless. The release either should have been delayed or not have overwritten classic.
I love Warcraft III. I was excited for reforged. Even when the beta went live and it was a mess I was still excited. But this has thoroughly and efficiently killed the buzz. I would have gladly waited, and I think many of you would have too, for a version more fitting of the descriptor of Release Version. In the words of Shigeru Miyamoto, “A delayed game is eventually good, a bad game is bad forever.”
This is a scummy move, in my opinion. The game is just barely in a playable state and many peoples maps, their hours of work and toil, are broken and at present, The Campaigns made lovingly by those with a passion to go through the effort, lay presently useless. The release either should have been delayed or not have overwritten classic.
I love Warcraft III. I was excited for reforged. Even when the beta went live and it was a mess I was still excited. But this has thoroughly and efficiently killed the buzz. I would have gladly waited, and I think many of you would have too, for a version more fitting of the descriptor of Release Version. In the words of Shigeru Miyamoto, “A delayed game is eventually good, a bad game is bad forever.”