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My Model crashes the WE! Why?

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Mar 8, 2009
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Thanks! i will fix thats and i will see if works ingame.
again, Thank you very much!


EDIT: I tested it ingame, and its works! but i have 2 problems:
1. The portrait doesnt appear ingame. there is totally black!
2. when my model walks, blood appears instead of the footprints. I know that this is about the nodes, but i dont know what i need to fix.
Help please! :)
 
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1º go in magos to the camera manager. Set a view in which you would like the portrait to appear (like facing the head) then right-click in the manager and click 'Create New from Current View'. You could also create a portrait model, but that's more complicated.

2º There are some objects called 'Event Objects' these generate spawn effects, foot prints, sound and all those stuffs. You must look at the event objects and make sure they generate when you want them. They have a key which indicates the time where they appear. Compare erach key with the interval set by Walk (in sequence manager) and make sure non of the event objects are acting in it, other than footprints (Code: FPT)
 
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