• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Multishoot triggers detecting the hero attack x3 times

Status
Not open for further replies.
Level 11
Joined
Jul 17, 2013
Messages
544
Hey so its a long story. I updated the damage engine however i noticed a big fps drop in my map i am not 100% sure if its caused by new damage engne version my map has lot of triggers so in order to test it out i must return old damage engine version. the problem is this trigger i cant make it work in old damage engine version


my hero has multi shoot its shoots 3 arrows (even thought u can see 2) its just hard to take photo. the issue is i did such trigger with damage engine but since he shoots 3 arrows it will be checked 3 times and not work propley and rest of trigger is buggy. how can i make sure its checked only 1 time even when 3 arrows are shoot?


in the new damage engine version i easily solved it by adding condition is an attack this condition check if it was a regular attack of the unit and its alreday built in new damage engine version, but old version does not have it so i msut find some alternative
 
Status
Not open for further replies.
Top