• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!

Monster Hunter Magical Age Project

Status
Not open for further replies.

Kazeon

Hosted Project: EC
Level 34
Joined
Oct 12, 2011
Messages
3,449
Monster Hunter Project
Now, I'm still working in my new project. I make a new RPG map with title "Monster Hunter - Magical Age". This game is based on the real monster hunter. Then I will intro my new RPG. Here we must select one Hunter from 8 (current, this is a new improvement from the real monster hunter) Hunters, they are Blademaster, Archer, Gunner, Tech Gunner, Magician (This job causes the game called Monster Hunter "Magical Age" because here the magic power is slowly takes a part in the Hunter's world), Knight, Armsman, and Specialist. We have to improve ourselves by defeating all the bosses and clearing all the quests. My game provides rank system that will be explained after this intro. The detailed information about my game will be shown after this.


1. Intro
Welcome to the new era of Hunter's world! Where the magical powers are slowly appears in our world. Feel the new experience in having battle with many new unique bosses, defeat them all and clear all the quests. Reach the highest rank and become the legend!


2. Heroes
- Blademaster -
Blademaster has a high power with a good balance. Blademaster is able to uses heavy swords and long swords. Can only uses one weapon and one attachment as the accessory.

- Archer -
Archer is a long ranged hunter that can uses a heavy/light bow. Have a low attack power but have a long attack range. This will very helpfull for party. Can use many kind of arrows just like poison arrow and many others.

- Gunner -
Gunner is a medium ranged hunter that can uses heavy gun. Have a moderate attack power and range. Gunner can choose from many kind of missiles as his ammo (Magazine, and many others)

- Tech Gunner -
Tech Gunner is a special job in this game because this job is able to use many kind of weapons like flamethrower, missile launcher, and machine gun. Also many kind of missile that can choose from.

- Specialist -
Specialist is the most interesting job in this game. Because this job can uses both knight's and blademaster's equipment with a new performance (as example you craft a new weapon from some materials from monsters and mines, then if specialist wear it, the weapon model will be shown). But this job will be horrible because this unit can't use any weapon at first. So the party must help him.

- Knight -
Knight has a high defense power with a moderate attack power. This job is very usefull for any party because of it's defense ability (using shield) to greatly reduces monster's damage. This job able to wear shield and one-handed swords.

- Armsman -
Armsman has a high attack power and moderate defense power that has speciality in area attacking using his mighty hammer. This job can only uses a hammer as weapon and an extra attachment as accessory that can improves status.

- Magician -
This unit has many kind of spells that can be learned from the other magicians in the town. So there are so many varieties of chances that depends on how smart are you managing your magician. This job can use one staff and one attachment.


3. Features
There are some features in this game just like:
1. Chat System
I use my advanced chat system. I have uploaded this in the spell sub-forum

2. Team Statistic Window
This window is able to show all players current statistic just like current hp and sp (in percentage and in a bar form), name, job, rank, status, and fame points.

3. Status Window
This window will show you about your hunter status just like max hp and sp, attack power, defense power, move rate, stamina spend rate, and turn rate

4. Rank system
There are 10 ranks for any Hunters in this game.. They are:
1. Begginner
2. Rookie
3. Novice
4. Intermediate
5. High Class
6. Advanced
7. Expert
8. Apparation
9. Master
10. Legend
Some equipments require a high rank too....

5. Smooth advanced movement and camera system
Of course a game like monster hunter require a high quality movement and camera system.. And I think my movement n camera system is good and smooth enough for this game..

6. Save/load system *in progress
Of course every RPG game need a save/load system.. Without this, my RPG is just a bull shit.. But in beta version, maybe I haven't added the save/load system yet because I will add some special features for the Beta version.. :D


4. Bestiary
Just wait for my mini site for the bestiary for armors, weapons, monsters, bosses, and quests

This is not a developement thread, I just post the progress here.. I'm looking for anybody who can help me creating any icons, systems, and models that I need. For sure I will give you rep and credits if you help me.. :D

Current member:
-none-
 
Level 6
Joined
Feb 8, 2012
Messages
251
maybe you need a beta tester?
oh and yeah i having a suggestion you can add a pet taming system and a dungeon system when you in the final path of the dungeon you will meet a boss and if you defeat the boss you can get money and equipment
 
Level 2
Joined
Feb 25, 2012
Messages
8
I have played Monster Hunter Freedom Unite i would love too help and for pet system maybe you buy like those cat things and like a hero they level up and grow bigger. (i tryed making this system before it worked but i had this thing where player doesen't contral) it was like Hero gets attacked
Order (pet) to attack the (emeny) But if the hero left in the middle of fight the pet will just stay there.
I am not sure what i can do But i want to be etheir a assist trigger guy (but i can't make anything mega advance) or a terrainer. Hope This goes well !!!
 
Last edited:
Status
Not open for further replies.
Top