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Model holes?

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Level 4
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Aug 22, 2005
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44
I made a custom model that when viewed in the Warcraft 3 Viewer works perfectly fine. However when it's imported into the actual game, there are a couple spots where I can see right through the model as if there was nothing there. Does anyone know why this happens and how to fix the issue?
 
Level 5
Joined
Jun 13, 2005
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169
Oh something happened in the geomerge or the skin doesnt wrap properly one of them. If you geomerged the model wrong then you'll be able to see right through say the top of the units head... I don't really know what to say on this it happens to me alot.
 
Level 4
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Aug 22, 2005
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Well, I fixed the problem by merging a couple geosets in the spots where the holes were. They block the holes and the skins I gave them blend right with the rest of the body. You can barely notice it in the game. :)
 
Level 5
Joined
Oct 15, 2004
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91
The problem is that the face that is 'invisible' ingame is upside down. The Wc3Viewer shows all faces as 2-sided; however that is not the case ingame. The solution is to either flip the face around or give the texture the 2-sided setting.
 
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