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Knockback Functions v1.0

A configurable knockback system.
Includes my sliding effects. Just use a simple jass line to knock back a group of units from point X/Y or a single unit. The system automatically checks if the unit is standing on the ground or on water to add a proper sliding effect to it.
It follows the JESP standard, however the demo spells themselves have to be using local variables in order for it to be multi-instanceable. There are two examples; one that uses global vars and one that uses local vars.

Documentation/Usage is in the map itself.
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Knockback Functions v1.0 (Map)

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